wined3d: debug_{d3dbasis, d3ddegree}() are not used anymore so remove them.
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@ -2526,29 +2526,6 @@ const char *debug_glerror(GLenum error) {
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}
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}
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const char *debug_d3dbasis(enum wined3d_basis_type basis)
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{
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switch (basis)
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{
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case WINED3D_BASIS_BEZIER: return "WINED3D_BASIS_BEZIER";
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case WINED3D_BASIS_BSPLINE: return "WINED3D_BASIS_BSPLINE";
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case WINED3D_BASIS_INTERPOLATE: return "WINED3D_BASIS_INTERPOLATE";
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default: return "unrecognized";
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}
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}
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const char *debug_d3ddegree(enum wined3d_degree_type degree)
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{
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switch (degree)
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{
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case WINED3D_DEGREE_LINEAR: return "WINED3D_DEGREE_LINEAR";
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case WINED3D_DEGREE_QUADRATIC: return "WINED3D_DEGREE_QUADRATIC";
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case WINED3D_DEGREE_CUBIC: return "WINED3D_DEGREE_CUBIC";
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case WINED3D_DEGREE_QUINTIC: return "WINED3D_DEGREE_QUINTIC";
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default: return "unrecognized";
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}
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}
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static const char *debug_fixup_channel_source(enum fixup_channel_source source)
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{
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switch(source)
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@ -2495,8 +2495,6 @@ const char *debug_d3dtstype(enum wined3d_transform_state tstype) DECLSPEC_HIDDEN
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const char *debug_d3dpool(enum wined3d_pool pool) DECLSPEC_HIDDEN;
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const char *debug_fbostatus(GLenum status) DECLSPEC_HIDDEN;
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const char *debug_glerror(GLenum error) DECLSPEC_HIDDEN;
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const char *debug_d3dbasis(enum wined3d_basis_type basis) DECLSPEC_HIDDEN;
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const char *debug_d3ddegree(enum wined3d_degree_type order) DECLSPEC_HIDDEN;
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const char *debug_d3dtop(enum wined3d_texture_op d3dtop) DECLSPEC_HIDDEN;
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void dump_color_fixup_desc(struct color_fixup_desc fixup) DECLSPEC_HIDDEN;
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const char *debug_surflocation(DWORD flag) DECLSPEC_HIDDEN;
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