wined3d: debug_{d3dbasis, d3ddegree}() are not used anymore so remove them.

This commit is contained in:
Francois Gouget 2013-01-29 07:04:54 +01:00 committed by Alexandre Julliard
parent e7adf7fbf7
commit 68b22623b2
2 changed files with 0 additions and 25 deletions

View File

@ -2526,29 +2526,6 @@ const char *debug_glerror(GLenum error) {
}
}
const char *debug_d3dbasis(enum wined3d_basis_type basis)
{
switch (basis)
{
case WINED3D_BASIS_BEZIER: return "WINED3D_BASIS_BEZIER";
case WINED3D_BASIS_BSPLINE: return "WINED3D_BASIS_BSPLINE";
case WINED3D_BASIS_INTERPOLATE: return "WINED3D_BASIS_INTERPOLATE";
default: return "unrecognized";
}
}
const char *debug_d3ddegree(enum wined3d_degree_type degree)
{
switch (degree)
{
case WINED3D_DEGREE_LINEAR: return "WINED3D_DEGREE_LINEAR";
case WINED3D_DEGREE_QUADRATIC: return "WINED3D_DEGREE_QUADRATIC";
case WINED3D_DEGREE_CUBIC: return "WINED3D_DEGREE_CUBIC";
case WINED3D_DEGREE_QUINTIC: return "WINED3D_DEGREE_QUINTIC";
default: return "unrecognized";
}
}
static const char *debug_fixup_channel_source(enum fixup_channel_source source)
{
switch(source)

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@ -2495,8 +2495,6 @@ const char *debug_d3dtstype(enum wined3d_transform_state tstype) DECLSPEC_HIDDEN
const char *debug_d3dpool(enum wined3d_pool pool) DECLSPEC_HIDDEN;
const char *debug_fbostatus(GLenum status) DECLSPEC_HIDDEN;
const char *debug_glerror(GLenum error) DECLSPEC_HIDDEN;
const char *debug_d3dbasis(enum wined3d_basis_type basis) DECLSPEC_HIDDEN;
const char *debug_d3ddegree(enum wined3d_degree_type order) DECLSPEC_HIDDEN;
const char *debug_d3dtop(enum wined3d_texture_op d3dtop) DECLSPEC_HIDDEN;
void dump_color_fixup_desc(struct color_fixup_desc fixup) DECLSPEC_HIDDEN;
const char *debug_surflocation(DWORD flag) DECLSPEC_HIDDEN;