Commit Graph

1099 Commits

Author SHA1 Message Date
Alexandre Julliard 41683615a7 d3d: Revert test hacks that shouldn't have been committed.
This reverts part of commit b680571a50.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 08:16:05 +01:00
Alexandre Julliard b680571a50 shell32: Process all messages in control panel.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47947
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 23:04:29 +01:00
Zebediah Figura eb13c3286f d3d9/tests: Add another flush to work around an intermittent test failure on fvwm2.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-07 15:19:39 +01:00
Zebediah Figura b216587577 d3d9/tests: Reorder two occlusion query tests to work around a timeout with llvmpipe.
llvmpipe is extraordinarily slow to execute glBeginQuery() [as much as 10ms per
call] when the regression test for bug 45932 is run after the previous test
drawing a 33-bit number of samples. Swap the two tests to work around this.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-04 23:34:50 +01:00
Paul Gofman a5551040f2 wined3d: Issue texture barrier before using a texture attached to FBO.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45978
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:41 +01:00
Paul Gofman b9d0cec5f2 d3d9/tests: Factor out wait_query() function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:38 +01:00
Matteo Bruni 4f7f5b6c8d include: Get rid of raster caps bits not available in the SDK version of d3d9caps.h.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:06:49 +02:00
Paul Gofman df509be8c6 wined3d: Allow loading buffers mapped through system memory.
Fixes rendering dirt on the wind shield and GL_INVALID_OPERATION
errors in "Need For Speed Shift 2".

The test succeeds on Windows with retail Direct3D 9, but fails
with debug Direct3D 9 if selected in DirectX SDK control panel:
error code is returned from _DrawIndexedPrimitive() and the
triangle is not rendered.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-25 21:11:32 +02:00
Francois Gouget a11f1b7f79 d3d9/tests: Spelling fixes in ok() messages and a comment.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-04 19:49:20 +02:00
Zhiyi Zhang 124f48d311 wined3d: Truncate stencil reference values to the stencil component size.
As opposed to OpenGL, which clamps them. This fixes a regression introduced by
commit a9e199e5ad.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:17 +02:00
Zhiyi Zhang c67a27c87f d3d9/tests: Add a test for stencil reference value truncation.
With suggestions by Paul Gofman.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:13 +02:00
Paul Gofman a9eca729bc wined3d: Fixup 2D sampler when sampling 3D texture for PS models 2 and 3.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:32 +02:00
Paul Gofman 34eeb0a877 wined3d: Fixup 3D sampler when sampling 2D texture for PS models 2 and 3.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:30 +02:00
Paul Gofman 577c28d362 d3d9/tests: Test sample and texture dimensions mismatch.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:25 +02:00
Justin Martin 6ad6c1ff4a d3d9: Implement d3d9_device_CreateRenderTargetEx().
Signed-off-by: Justin Martin <jaming@protonmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 19:21:34 +02:00
Jactry Zeng c5577721b9 wined3d: Drop support for WINED3DFMT_D32_UNORM.
Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:56 +02:00
Jactry Zeng f090548ef2 d3d9/tests: Add tests for 32-bit depth format support.
Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:49 +02:00
Zebediah Figura 0922237c83 wined3d: Use a backup device context for swapchains created on the desktop window.
This patch was written by "naur".

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=18490
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 22:51:55 +02:00
Zebediah Figura 6bca414844 d3d9/tests: Test creating and rendering to a swapchain on the desktop window.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 22:51:55 +02:00
Paul Gofman b56fb67311 d3d9/tests: Add test for 'nrm' opcode.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-14 18:19:48 +02:00
Paul Gofman a9e199e5ad wined3d: Apply stencil mask to stencil reference value.
This is consistent with the docs and confirmed by the test.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=28196
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-09 10:01:22 -05:00
Paul Gofman 57653b9527 wined3d: Store and use stream offset in state block.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=21161
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Paul Gofman 467199d593 d3d9: Keep previous stream source stride and offset only when setting NULL buffer.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:24:14 +02:00
Zebediah Figura dd0bed46a5 d3d9: Forbid creating a stateblock while recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:56 +02:00
Zebediah Figura 3e87746eb7 d3d9: Forbid capturing a stateblock while recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:53 +02:00
Zebediah Figura 3fcec2b756 d3d9: Forbid applying a stateblock while recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:51 +02:00
Zebediah Figura bfe911e86c d3d9/tests: Add more tests for calling stateblock methods while recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:49 +02:00
Paul Gofman a0854362d6 d3d9/tests: Test specular lighting with zero shininess.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 21:14:00 +01:00
Michael Stefaniuc bb99ba7447 d3d9: Actually test two return values.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-27 22:00:57 +01:00
Michael Stefaniuc f6be725389 d3d9/tests: Remove redundant not-NULL checks (coccinellery).
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:31:40 +01:00
Matteo Bruni 3ff53bdad2 d3d9/tests: Add a test for GetDisplayMode().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:52:59 +01:00
Matteo Bruni e6169ecfef d3d9/tests: Fix test_window_style() D3D9Ex test on current Windows 10.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:52:59 +01:00
Henri Verbeet 73355cab96 d3d9/tests: Mark one more test in test_vshader_input() as broken on WARP.
This fails intermittently on the testbot.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-13 23:40:39 +01:00
Matteo Bruni 758cdfa02d d3d9: Validate vertex stride in Draw[Indexed]PrimitiveUP().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46713
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-13 23:40:39 +01:00
Matteo Bruni 88107118d5 d3d9/tests: Fix test_frame_latency() D3D9Ex test on Windows 10.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-13 23:40:39 +01:00
Matteo Bruni 2b02c2be5c d3d9/tests: Fix test_wndproc() D3D9Ex test on Windows 10.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-09 02:09:17 +01:00
Matteo Bruni b12e967d49 d3d9/tests: Fix test_lost_device() D3D9Ex test on Windows 10.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-09 02:09:15 +01:00
Matteo Bruni c71469be75 d3d9/tests: Fix a CheckDeviceFormat() call.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-09 02:09:13 +01:00
Daniel Ansorregui 771f528429 d3d9/tests: Add tests for Fetch4 with depth textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-08 10:33:45 +01:00
Daniel Ansorregui 48ca8c1c63 d3d9/tests: Add tests for Fetch4 with 3D textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-08 10:33:45 +01:00
Daniel Ansorregui c4235cee1b d3d9/tests: Add tests for Fetch4 format support.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-08 10:33:45 +01:00
Daniel Ansorregui 92cb6242ec d3d9/tests: Add texldd/texldb/texldl Fetch4 sampling tests.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-08 10:33:45 +01:00
Daniel Ansorregui 46a6769949 d3d9/tests: Add a basic Fetch4 sampling test.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-08 10:33:44 +01:00
Matteo Bruni 8b8c35038c d3d9/tests: Clarify that D3DFMT_A8R8G8B8 isn't a supported adapter format.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 18:31:16 +01:00
Matteo Bruni cc3d8ec63f d3d9/tests: Add more tests for D3DUSAGE_AUTOGENMIPMAP expected failures.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-06 18:31:06 +01:00
Matteo Bruni 73d9d728de d3d9/tests: Add a test for drawing with released buffers.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-28 21:37:30 +01:00
Matteo Bruni f3ca766ec3 d3d9/tests: Fix device tests on Windows 10.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:25:43 +01:00
Matteo Bruni 1b8c864cfe d3d9/tests: Add a D3D9Ex test for Reset() with bound resources.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:25:40 +01:00
Paul Gofman 225fdc3558 wined3d: Only use the LSB of the _SAMP_SRGB_TEXTURE state value.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=37705
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 15:52:22 +01:00
Paul Gofman a5ffdff2ed wined3d: Invalidate _SYSMEM location when mapping opengl buffer.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 19:45:24 +01:00