d3d9/tests: Mark one more test in test_vshader_input() as broken on WARP.
This fails intermittently on the testbot. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -8747,8 +8747,7 @@ static void test_vshader_input(void)
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*
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* A test app for this behavior is Half Life 2 Episode 2 in dxlevel 95, and related games(Portal, TF2).
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*/
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ok(color == 0x000000ff || color == 0x00808080 || color == 0x00000000
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|| broken(color_match(color, D3DCOLOR_ARGB(0x00, 0x0b, 0x75, 0x80), 1)),
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ok(color == 0x000000ff || color == 0x00808080 || color == 0x00000000 || broken(warp),
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"Got unexpected color 0x%08x for quad 2 (different colors).\n", color);
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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