From 73355cab96de112f5125907424b37289afc6ebe7 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 13 Mar 2019 21:46:24 +0330 Subject: [PATCH] d3d9/tests: Mark one more test in test_vshader_input() as broken on WARP. This fails intermittently on the testbot. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d9/tests/visual.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 93186109e5f..0ce994820e3 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -8747,8 +8747,7 @@ static void test_vshader_input(void) * * A test app for this behavior is Half Life 2 Episode 2 in dxlevel 95, and related games(Portal, TF2). */ - ok(color == 0x000000ff || color == 0x00808080 || color == 0x00000000 - || broken(color_match(color, D3DCOLOR_ARGB(0x00, 0x0b, 0x75, 0x80), 1)), + ok(color == 0x000000ff || color == 0x00808080 || color == 0x00000000 || broken(warp), "Got unexpected color 0x%08x for quad 2 (different colors).\n", color); hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);