Matteo Bruni
|
d49d2a5d47
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d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
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d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |
Stefan Dösinger
|
f460db7c80
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d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
|
2015-02-12 22:19:58 +09:00 |
Stefan Dösinger
|
77eb58b54e
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d3d8/tests: Test rhw table fog z vs rhw.
|
2015-02-12 22:19:09 +09:00 |
Axel Davy
|
c5d420b35a
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d3d8/tests: Fix test_3dc_formats getPixelColor check.
|
2015-01-13 19:53:56 +01:00 |
Axel Davy
|
58083dfb12
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d3d8/tests: Fix volume_dxt5_test getPixelColor check.
getPixelColor should be called before Present, because the device
swapchain was created with discard mode.
|
2015-01-13 19:53:53 +01:00 |
Stefan Dösinger
|
871fc4a38f
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d3d/tests: Rename fog_interpolation_test for consistency.
|
2014-11-27 13:27:24 +01:00 |
Stefan Dösinger
|
96519f9be9
|
d3d/tests: Table fog does not abs the fog coordinate.
|
2014-11-27 13:27:21 +01:00 |
Stefan Dösinger
|
cfd741c6b6
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d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
|
2014-11-27 13:27:17 +01:00 |
Stefan Dösinger
|
c9b10beb36
|
wined3d: Vertex fog uses the absolute eye position z.
|
2014-11-27 13:27:13 +01:00 |
Henri Verbeet
|
1c116c3527
|
d3d10core/tests: Port alpha_test() to d3d10core.
|
2014-11-17 19:30:40 +09:00 |
Stefan Dösinger
|
38548df04b
|
d3d/tests: Test fog interpolation.
|
2014-11-12 20:07:56 +09:00 |
Matteo Bruni
|
8f3477e106
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d3d8/tests: Add a test for ATI1N and ATI2N texture formats.
|
2014-11-04 21:15:58 +09:00 |
Michael Stefaniuc
|
4a67e66a3d
|
d3d8/tests: Remove an always false condition (PVS-Studio).
|
2014-11-03 16:34:14 +09:00 |
Henri Verbeet
|
4cb91a69b0
|
d3d8/tests: Get rid of struct nvertex.
|
2014-07-15 15:30:01 +02:00 |
Henri Verbeet
|
59208edffe
|
d3d8/tests: Get rid of struct tvertex.
|
2014-07-15 15:29:59 +02:00 |
Henri Verbeet
|
ab1a53c1b9
|
d3d8/tests: Get rid of struct vertex.
|
2014-07-15 15:29:57 +02:00 |
Henri Verbeet
|
2a258bd0c5
|
d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
|
2014-04-22 11:26:29 +02:00 |
Henri Verbeet
|
41abcf6048
|
d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
|
2014-04-22 11:26:27 +02:00 |
Henri Verbeet
|
a8248847f5
|
d3d8/tests: Use a separate device for test_sanity().
|
2014-04-22 11:26:26 +02:00 |
Henri Verbeet
|
25d2de7b93
|
d3d8/tests: Use a separate device for depth_clamp_test().
|
2014-04-22 11:26:24 +02:00 |
Henri Verbeet
|
9994cf8aec
|
d3d8/tests: Use a separate device for lighting_test().
|
2014-04-21 11:09:57 +02:00 |
Henri Verbeet
|
00630f67a4
|
d3d8/tests: Use a separate device for clear_test().
|
2014-04-21 11:09:56 +02:00 |
Henri Verbeet
|
322e6dd587
|
d3d8/tests: Use a separate device for fog_test().
|
2014-04-21 11:09:55 +02:00 |
Henri Verbeet
|
2428049753
|
d3d8/tests: Use a separate device for z_range_test().
|
2014-04-21 11:09:54 +02:00 |
Henri Verbeet
|
f8bd052366
|
d3d8/tests: Use a separate device for offscreen_test().
|
2014-04-21 11:09:54 +02:00 |
Henri Verbeet
|
18ba1bce71
|
d3d8/tests: Use a separate device for alpha_test().
|
2014-04-18 10:44:49 +02:00 |
Henri Verbeet
|
b2ab682234
|
d3d8/tests: Use a separate device for test_scalar_instructions().
|
2014-04-18 10:44:47 +02:00 |
Henri Verbeet
|
f693254d2c
|
d3d8/tests: Use a separate device for fog_with_shader_test().
|
2014-04-18 10:44:45 +02:00 |
Henri Verbeet
|
af8cd4a7af
|
d3d8/tests: Use a separate device for cnd_test().
|
2014-04-18 10:44:43 +02:00 |
Henri Verbeet
|
9166b74039
|
d3d8/tests: Use a separate device for p8_texture_test().
|
2014-04-18 10:44:39 +02:00 |
Henri Verbeet
|
f719ef3858
|
d3d8/tests: Use a separate device for texop_test().
|
2014-04-17 10:44:34 +02:00 |
Henri Verbeet
|
8cd5f7fdca
|
d3d8/tests: Use a separate device for depth_buffer_test().
|
2014-04-17 10:44:32 +02:00 |
Henri Verbeet
|
f798db55c8
|
d3d8/tests: Use a separate device for depth_buffer2_test().
|
2014-04-17 10:44:30 +02:00 |
Henri Verbeet
|
e43d7c4f8a
|
d3d8/tests: Use a separate device for intz_test().
|
2014-04-17 10:44:28 +02:00 |
Henri Verbeet
|
527882d4e2
|
d3d8/tests: Use a separate device for shadow_test().
|
2014-04-17 10:44:26 +02:00 |
Henri Verbeet
|
b2d8573848
|
d3d8/tests: Use a separate device for multisample_copy_rects_test().
|
2014-04-16 10:53:56 +02:00 |
Henri Verbeet
|
36f5debb88
|
d3d8/tests: Use a separate device for zenable_test().
|
2014-04-16 10:53:52 +02:00 |
Henri Verbeet
|
46a7517fed
|
d3d8/tests: Use a separate device for resz_test().
|
2014-04-16 10:53:48 +02:00 |
Henri Verbeet
|
b17ff75649
|
d3d8/tests: Use a separate device for fog_special_test().
|
2014-04-16 10:53:43 +02:00 |
Henri Verbeet
|
d93cbeca51
|
d3d8/tests: Use a separate device for volume_dxt5_test().
|
2014-04-16 10:53:39 +02:00 |
Henri Verbeet
|
554871ea81
|
d3d8/tests: Use a separate device for volume_v16u16_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
29680b685a
|
d3d8/tests: Use a separate device for add_dirty_rect_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
ef5e4c794d
|
d3d8/tests: Make the sanity test a normal test.
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
54029915d5
|
d3d8/tests: Properly declare matrices.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
|
d3d8/tests: Get rid of some pointless BeginScene() checks.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
b22ee99fe9
|
d3d8/tests: Accept some broken results in test_scalar_instructions().
|
2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
56d1225ec2
|
d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
|
2014-01-29 20:26:06 +01:00 |
Henri Verbeet
|
27dc41d0dc
|
wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
|
2013-12-12 12:08:09 +01:00 |
Henri Verbeet
|
c8852c3ee3
|
wined3d: Fix the source swizzle for WINED3DSIH_EXPP.
|
2013-12-11 15:15:01 +01:00 |