Stefan Dösinger
|
9307474f1d
|
d3d8/tests: Test multisample flip.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Stefan Dösinger
|
d71f452c4d
|
wined3d: Rotate through swapchain buffers.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 01:50:12 +09:00 |
Frédéric Delanoy
|
cdf961a0f1
|
d3d8/tests: Use todo_wine_if() in tests.
Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 01:17:25 +09:00 |
Matteo Bruni
|
e8e2060697
|
d3d8/tests: Test the creation of render targets with invalid multisample settings.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-29 00:42:26 +09:00 |
Matteo Bruni
|
5baa8f0d18
|
d3d8/tests: Port test_checkdevicemultisampletype() from d3d9.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-29 00:42:26 +09:00 |
Stefan Dösinger
|
5b63c93f3e
|
d3d8/tests: Block validation checks the surface size too.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-20 21:18:18 +09:00 |
Stefan Dösinger
|
e6cf8ba609
|
d3d8/tests: Test invalid locks with textures.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-20 21:18:11 +09:00 |
Henri Verbeet
|
e6e0c22783
|
wined3d: Set WINED3D_BUFFER_DOUBLEBUFFER for managed buffers as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-05 15:45:22 +01:00 |
Józef Kucia
|
574bce1b2b
|
wined3d: Do not perform texture alpha blending for BUMPENV textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-05 11:51:34 +01:00 |
Stefan Dösinger
|
43903e12cb
|
d3d8/tests: Use a slop for test_shademode.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-03 20:04:19 +01:00 |
Józef Kucia
|
d29dcec6ef
|
d3d8/tests: Port test_texture_blending() from d3d9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-12-10 00:12:44 +09:00 |
Vincent Povirk
|
fbe20ab62f
|
d3d8/tests: Accept CURSOR_SUPPRESSED in cursor flags.
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-26 00:12:51 +09:00 |
Stefan Dösinger
|
876f7546ab
|
d3d8/tests: Multisampled render targets are zeroed on creation.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-23 23:35:21 +09:00 |
Matteo Bruni
|
3bd99687a3
|
d3d8/tests: Port test_shademode() to d3d8.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-13 22:54:08 +09:00 |
Henri Verbeet
|
f8d78b0d92
|
d3d8/tests: Introduce a helper function to test for WARP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-23 20:57:55 +09:00 |
Matteo Bruni
|
a3432432a0
|
d3d8/tests: Extend the shadow test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:19 +09:00 |
Matteo Bruni
|
e7d94a3adc
|
d3d8/tests: Extend the INTZ test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:15 +09:00 |
Matteo Bruni
|
7837a0504c
|
d3d8/tests: Uninitialized varyings tests.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-16 19:56:46 +09:00 |
Nikolay Sivov
|
6410e8a771
|
d3d8/tests: Use BOOL variable for ShowCursor return value (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-14 12:46:58 +09:00 |
Matteo Bruni
|
2e4aee0ee7
|
d3d8/tests: Use the new readback helpers in test_pointsize().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:16 +09:00 |
Matteo Bruni
|
5cbf749eec
|
d3d8/tests: Add helpers to avoid multiple readbacks of the render target surface.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:11 +09:00 |
Stefan Dösinger
|
c9c622f083
|
d3d8/tests: Port test_flip to d3d8.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-06 19:23:44 +09:00 |
Stefan Dösinger
|
6b8564d629
|
d3d8: Accept D3DSWAPEFFECT_COPY_VSYNC.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-02 15:37:38 +09:00 |
Gerald Pfeifer
|
604c2c1da0
|
d3d8: Avoid shift overflow in render_state_test_data_init.
|
2015-09-08 21:59:17 +09:00 |
Stefan Dösinger
|
9d29be2800
|
d3d8/tests: Test D3DBACKBUFFER_TYPE.
|
2015-09-08 21:59:16 +09:00 |
Stefan Dösinger
|
76c43d8177
|
d3d8/tests: Add more GetBackBuffer error handling tests.
|
2015-09-03 21:11:08 +09:00 |
Stefan Dösinger
|
93ed5d3ba3
|
d3d8/tests: Test presentation parameter combinations.
|
2015-08-27 21:43:47 +09:00 |
Henri Verbeet
|
1e439a5ed1
|
d3d8/tests: Port test_get_set_texture() to d3d8.
|
2015-08-04 12:21:58 +02:00 |
Matteo Bruni
|
b2eac3a51d
|
d3d8/tests: Add a test for UpdateTexture.
|
2015-07-09 17:18:23 +09:00 |
Matteo Bruni
|
170dca7741
|
wined3d: Handle per-vertex point size in the GLSL FFP replacement.
|
2015-06-17 20:01:19 +09:00 |
Matteo Bruni
|
92a2cef7a8
|
d3d8/tests: Port part of the fixed function attributes test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
ddefb49a30
|
d3d8/tests: Port the vertex shader input test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
db1bee5b9e
|
d3d8/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
|
2015-06-11 19:34:56 +09:00 |
Stefan Dösinger
|
e09f980c83
|
d3d8: Reject FBs with mismatching multisample settings.
|
2015-06-10 23:25:05 +09:00 |
Matteo Bruni
|
53ff3279e4
|
d3d8/tests: Port the point size test to D3D8.
|
2015-06-05 16:53:06 +09:00 |
Matteo Bruni
|
67bdfd3d8e
|
d3d8/tests: Add a specular lighting test.
|
2015-04-29 17:02:20 +09:00 |
Stefan Dösinger
|
7109bebd02
|
wined3d: Move volume DXTn handling to apply_format_fixups.
|
2015-04-27 15:07:42 +09:00 |
Matteo Bruni
|
b963c73abb
|
wined3d: Introduce D3D7+ normal matrix computation.
|
2015-04-24 19:07:52 +09:00 |
Matteo Bruni
|
589f1072df
|
d3d8/tests: Add a lighting test with non-affine worldview matrix.
|
2015-04-22 23:24:06 +09:00 |
Henri Verbeet
|
69047ed4f7
|
d3d8: Update the BackBufferCount after a successful reset.
|
2015-04-14 17:26:46 +09:00 |
Henri Verbeet
|
549f7b8a9c
|
d3d8/tests: Test D3DPRESENT_PARAMETERS after a successful reset.
|
2015-04-14 17:26:40 +09:00 |
Matteo Bruni
|
848991fc11
|
d3d8/tests: Add more lighting tests.
|
2015-03-27 20:40:38 +09:00 |
Francois Gouget
|
f505e6fb4a
|
Assorted spelling fixes.
|
2015-03-19 21:54:14 +09:00 |
Stefan Dösinger
|
b003cefe9e
|
d3d8/tests: oFog is not initialized on r200.
|
2015-03-13 22:28:29 +09:00 |
Stefan Dösinger
|
a46cad41b3
|
d3d8/tests: Add a test for signed formats.
|
2015-03-11 22:09:09 +09:00 |
Stefan Dösinger
|
3b2cf06b91
|
d3d8/tests: Extend the FPU setup test.
|
2015-02-27 21:53:46 +09:00 |
Matteo Bruni
|
04fa54fc44
|
d3d8/tests: Move a Present out of the loops in fog_with_shader_test().
|
2015-02-25 20:35:27 +09:00 |
Michael Stefaniuc
|
dd2dbde625
|
d3d8/tests: Test the return value of CreateVolumeTexture (PVS-Studio).
|
2015-02-23 15:26:01 +09:00 |
Matteo Bruni
|
d49d2a5d47
|
d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
|
d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |