Matteo Bruni
|
3bd99687a3
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d3d8/tests: Port test_shademode() to d3d8.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-11-13 22:54:08 +09:00 |
Henri Verbeet
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f8d78b0d92
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d3d8/tests: Introduce a helper function to test for WARP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-23 20:57:55 +09:00 |
Matteo Bruni
|
a3432432a0
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d3d8/tests: Extend the shadow test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:19 +09:00 |
Matteo Bruni
|
e7d94a3adc
|
d3d8/tests: Extend the INTZ test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:15 +09:00 |
Matteo Bruni
|
7837a0504c
|
d3d8/tests: Uninitialized varyings tests.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-16 19:56:46 +09:00 |
Nikolay Sivov
|
6410e8a771
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d3d8/tests: Use BOOL variable for ShowCursor return value (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-14 12:46:58 +09:00 |
Matteo Bruni
|
2e4aee0ee7
|
d3d8/tests: Use the new readback helpers in test_pointsize().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:16 +09:00 |
Matteo Bruni
|
5cbf749eec
|
d3d8/tests: Add helpers to avoid multiple readbacks of the render target surface.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:24:11 +09:00 |
Stefan Dösinger
|
c9c622f083
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d3d8/tests: Port test_flip to d3d8.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-06 19:23:44 +09:00 |
Stefan Dösinger
|
6b8564d629
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d3d8: Accept D3DSWAPEFFECT_COPY_VSYNC.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
|
2015-10-02 15:37:38 +09:00 |
Gerald Pfeifer
|
604c2c1da0
|
d3d8: Avoid shift overflow in render_state_test_data_init.
|
2015-09-08 21:59:17 +09:00 |
Stefan Dösinger
|
9d29be2800
|
d3d8/tests: Test D3DBACKBUFFER_TYPE.
|
2015-09-08 21:59:16 +09:00 |
Stefan Dösinger
|
76c43d8177
|
d3d8/tests: Add more GetBackBuffer error handling tests.
|
2015-09-03 21:11:08 +09:00 |
Stefan Dösinger
|
93ed5d3ba3
|
d3d8/tests: Test presentation parameter combinations.
|
2015-08-27 21:43:47 +09:00 |
Henri Verbeet
|
1e439a5ed1
|
d3d8/tests: Port test_get_set_texture() to d3d8.
|
2015-08-04 12:21:58 +02:00 |
Matteo Bruni
|
b2eac3a51d
|
d3d8/tests: Add a test for UpdateTexture.
|
2015-07-09 17:18:23 +09:00 |
Matteo Bruni
|
170dca7741
|
wined3d: Handle per-vertex point size in the GLSL FFP replacement.
|
2015-06-17 20:01:19 +09:00 |
Matteo Bruni
|
92a2cef7a8
|
d3d8/tests: Port part of the fixed function attributes test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
ddefb49a30
|
d3d8/tests: Port the vertex shader input test to D3D8.
|
2015-06-12 21:23:12 +09:00 |
Matteo Bruni
|
db1bee5b9e
|
d3d8/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
|
2015-06-11 19:34:56 +09:00 |
Stefan Dösinger
|
e09f980c83
|
d3d8: Reject FBs with mismatching multisample settings.
|
2015-06-10 23:25:05 +09:00 |
Matteo Bruni
|
53ff3279e4
|
d3d8/tests: Port the point size test to D3D8.
|
2015-06-05 16:53:06 +09:00 |
Matteo Bruni
|
67bdfd3d8e
|
d3d8/tests: Add a specular lighting test.
|
2015-04-29 17:02:20 +09:00 |
Stefan Dösinger
|
7109bebd02
|
wined3d: Move volume DXTn handling to apply_format_fixups.
|
2015-04-27 15:07:42 +09:00 |
Matteo Bruni
|
b963c73abb
|
wined3d: Introduce D3D7+ normal matrix computation.
|
2015-04-24 19:07:52 +09:00 |
Matteo Bruni
|
589f1072df
|
d3d8/tests: Add a lighting test with non-affine worldview matrix.
|
2015-04-22 23:24:06 +09:00 |
Henri Verbeet
|
69047ed4f7
|
d3d8: Update the BackBufferCount after a successful reset.
|
2015-04-14 17:26:46 +09:00 |
Henri Verbeet
|
549f7b8a9c
|
d3d8/tests: Test D3DPRESENT_PARAMETERS after a successful reset.
|
2015-04-14 17:26:40 +09:00 |
Matteo Bruni
|
848991fc11
|
d3d8/tests: Add more lighting tests.
|
2015-03-27 20:40:38 +09:00 |
Francois Gouget
|
f505e6fb4a
|
Assorted spelling fixes.
|
2015-03-19 21:54:14 +09:00 |
Stefan Dösinger
|
b003cefe9e
|
d3d8/tests: oFog is not initialized on r200.
|
2015-03-13 22:28:29 +09:00 |
Stefan Dösinger
|
a46cad41b3
|
d3d8/tests: Add a test for signed formats.
|
2015-03-11 22:09:09 +09:00 |
Stefan Dösinger
|
3b2cf06b91
|
d3d8/tests: Extend the FPU setup test.
|
2015-02-27 21:53:46 +09:00 |
Matteo Bruni
|
04fa54fc44
|
d3d8/tests: Move a Present out of the loops in fog_with_shader_test().
|
2015-02-25 20:35:27 +09:00 |
Michael Stefaniuc
|
dd2dbde625
|
d3d8/tests: Test the return value of CreateVolumeTexture (PVS-Studio).
|
2015-02-23 15:26:01 +09:00 |
Matteo Bruni
|
d49d2a5d47
|
d3d8/tests: Allow more alternative results in the ATI1N test.
|
2015-02-19 17:51:32 +09:00 |
Stefan Dösinger
|
f75d1b0c2f
|
d3d/tests: Geforce8+ GPUs abs() table fog.
|
2015-02-13 22:37:07 +09:00 |
Stefan Dösinger
|
f460db7c80
|
d3d8/tests: Test rhw depth clip with z enabled but no depth buffer set.
|
2015-02-12 22:19:58 +09:00 |
Stefan Dösinger
|
77eb58b54e
|
d3d8/tests: Test rhw table fog z vs rhw.
|
2015-02-12 22:19:09 +09:00 |
Stefan Dösinger
|
63d52c7317
|
d3d/tests: Show that WM_SYSCOMMAND(SC_RESTORE) is delivered only once.
|
2015-01-28 11:06:56 +01:00 |
Stefan Dösinger
|
3ef1d6bcd9
|
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
|
2015-01-28 11:06:48 +01:00 |
Axel Davy
|
c5d420b35a
|
d3d8/tests: Fix test_3dc_formats getPixelColor check.
|
2015-01-13 19:53:56 +01:00 |
Axel Davy
|
58083dfb12
|
d3d8/tests: Fix volume_dxt5_test getPixelColor check.
getPixelColor should be called before Present, because the device
swapchain was created with discard mode.
|
2015-01-13 19:53:53 +01:00 |
Stefan Dösinger
|
19c860499a
|
wined3d: Filter messages generated by focus handling.
|
2014-12-08 14:18:43 +01:00 |
Stefan Dösinger
|
c37549ef5d
|
d3d8/tests: Test WM_SYSCOMMAND handling.
|
2014-12-08 14:17:29 +01:00 |
Stefan Dösinger
|
e8ce1085a9
|
d3d8/tests: Test focus loss message filtering.
|
2014-12-08 14:17:20 +01:00 |
Stefan Dösinger
|
8dd44e2801
|
d3d8: Refuse to reset a lost device.
|
2014-12-02 13:05:52 +01:00 |
Stefan Dösinger
|
871fc4a38f
|
d3d/tests: Rename fog_interpolation_test for consistency.
|
2014-11-27 13:27:24 +01:00 |
Stefan Dösinger
|
96519f9be9
|
d3d/tests: Table fog does not abs the fog coordinate.
|
2014-11-27 13:27:21 +01:00 |
Stefan Dösinger
|
cfd741c6b6
|
d3d/tests: Show that the vfog abs is not a property of D3DFOG_LINEAR.
|
2014-11-27 13:27:17 +01:00 |