Francois Gouget
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04f19989d0
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d3drm: Make Direct3DRM{Frame,Light,Visual}Array_create() static.
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2012-06-12 11:10:22 +02:00 |
Francois Gouget
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86a2fcf614
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d3drm: Move up the IDirect3DRM{Frame,Light,Visual}Array implementations to avoid forward declarations.
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2012-06-12 11:10:17 +02:00 |
Christian Costa
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f1cd213931
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d3drm: Implement IDirect3DRMMeshImpl_SetGroupColorRGB.
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2012-06-11 11:25:18 +02:00 |
Christian Costa
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85f4fda840
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d3drm: Free all mesh resources when releasing mesh object.
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2012-06-11 11:25:08 +02:00 |
Christian Costa
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a77fd778c2
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d3drm: Free texture object when releasing mesh builder object.
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2012-06-11 11:25:03 +02:00 |
Christian Costa
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0023ddf117
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d3drm: Handle texture associated with the material when loading a mesh.
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2012-06-11 11:24:58 +02:00 |
Christian Costa
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422d57e7d2
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d3drm: Fix vertex index test and print a warning when it is out of range.
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2012-06-11 11:24:40 +02:00 |
André Hentschel
|
89d43a3dd7
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d3drm: Improve IDirect3DRMWinDevice_HandlePaint stub.
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2012-06-07 16:07:20 +02:00 |
André Hentschel
|
95bedf4c11
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d3drm: Improve IDirect3DRMDeviceX_Update stub.
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2012-06-07 16:07:20 +02:00 |
André Hentschel
|
2c6f238281
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d3drm: Improve IDirect3DRMViewportX_Render stub.
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2012-06-07 16:07:19 +02:00 |
André Hentschel
|
8558a948a9
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d3drm: Improve IDirect3DRMViewportX_Clear stub.
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2012-06-07 16:07:19 +02:00 |
André Hentschel
|
7e001ae60e
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d3drm: Implement IDirect3DRMViewportX_[Get|Set]Projection.
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2012-06-07 16:07:19 +02:00 |
André Hentschel
|
9a8b788dc5
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d3drm: Implement IDirect3DRMViewportX_[Get|Set]Field.
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2012-06-07 16:07:18 +02:00 |
André Hentschel
|
48b0666d7f
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d3drm: Implement IDirect3DRMViewportX_[Get|Set]Front.
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2012-06-07 16:07:17 +02:00 |
André Hentschel
|
ece2ca78ea
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d3drm: Implement IDirect3DRMViewportX_[Get|Set]Back.
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2012-06-07 16:07:17 +02:00 |
André Hentschel
|
6e9cbf1b2e
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d3drm: Implement IDirect3DRMLight_[Get|Set]Penumbra.
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2012-06-07 16:07:16 +02:00 |
André Hentschel
|
e89d2f4d34
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Umbra.
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2012-06-07 16:07:16 +02:00 |
André Hentschel
|
5fc563b0f0
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d3drm: Implement IDirect3DRMLight_[Get|Set]QuadraticAttenuation.
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2012-06-07 16:07:15 +02:00 |
André Hentschel
|
b04eceed45
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d3drm: Implement IDirect3DRMLight_[Get|Set]LinearAttenuation.
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2012-06-07 16:07:14 +02:00 |
André Hentschel
|
2f5608877d
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d3drm: Implement IDirect3DRMLight_[Get|Set]ConstantAttenuation.
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2012-06-07 16:07:14 +02:00 |
Michael Stefaniuc
|
8e4d76bf2c
|
d3drm/tests: Remove stray backslashes at end of lines.
|
2012-06-07 10:33:10 +02:00 |
Christian Costa
|
6aa77edfb3
|
d3drm: Implement IDirect3DRMMeshBuilderX_SetMaterial.
|
2012-06-06 12:44:29 +02:00 |
Christian Costa
|
8080528fc4
|
d3drm: Pass texture of mesh builder to newly created mesh.
|
2012-06-06 12:41:26 +02:00 |
Christian Costa
|
db6b10e22d
|
d3drm: Implement IDirect3DRMMesh_SetGroupTexture.
|
2012-06-06 12:40:42 +02:00 |
Christian Costa
|
23db9d8bed
|
d3drm: Pass mesh builder color to newly created mesh.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
b7a74b0204
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupColor.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
ab08e5938a
|
d3drm: Load mesh color to mesh builder.
|
2012-06-05 19:58:11 +02:00 |
Christian Costa
|
ab8619e920
|
d3drm: Implement IDirect3DRMMesh_GetGroupColor.
|
2012-06-05 19:58:11 +02:00 |
Christian Costa
|
08cfdc1191
|
d3drm: Implement IDirect3DRMMeshBuilderX_SetColor and IDirect3DRMMeshBuilderX_SetColorRGB.
|
2012-06-05 19:58:11 +02:00 |
Francois Gouget
|
1f6d078e1b
|
Assorted spelling fixes.
|
2012-06-04 12:17:54 +02:00 |
Christian Costa
|
38ba9bacd0
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupMaterial and forward material from mesh builder to created mesh.
|
2012-06-01 13:24:20 +02:00 |
Christian Costa
|
84f2e0e9ac
|
d3drm: Handle material list in mesh.
|
2012-06-01 13:24:17 +02:00 |
Christian Costa
|
8d9d97be0f
|
d3drm: Generate normals automatically when there are not present in the x file.
|
2012-05-30 17:17:56 +02:00 |
Christian Costa
|
3fbe4914bd
|
d3drm: Implement IDirect3DRMMeshImpl_GetGroupMaterial.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
b340501a93
|
d3drm: Implement IDirect3DRMMesh_GetGroupTexture.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
6e15d91927
|
d3drm: Implement IDirect3DRMFrameXImpl_GetLights and IDirect3DRMLightArray interface.
|
2012-05-30 17:17:53 +02:00 |
André Hentschel
|
d04d994093
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Range.
|
2012-05-29 10:55:40 +02:00 |
André Hentschel
|
d2a52d1e17
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Color and IDirect3DRMLight_SetColorRGB.
|
2012-05-29 10:55:34 +02:00 |
André Hentschel
|
8fa6a0b4fd
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Type.
|
2012-05-29 10:55:19 +02:00 |
André Hentschel
|
fde35902a7
|
d3drm: Improve stub for IDirect3DRMWinDevice_HandleActivate.
|
2012-05-29 10:54:58 +02:00 |
André Hentschel
|
5ab7b75ceb
|
d3drm: Implement width and height handling in device interfaces.
|
2012-05-29 10:54:47 +02:00 |
André Hentschel
|
2ab69db4c3
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]RenderMode.
|
2012-05-29 10:54:33 +02:00 |
André Hentschel
|
66262eea55
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Quality.
|
2012-05-29 10:54:27 +02:00 |
André Hentschel
|
2268f8c7f1
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Dither.
|
2012-05-29 10:54:15 +02:00 |
Christian Costa
|
a33037abd1
|
d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load.
|
2012-05-25 13:44:19 +02:00 |
Christian Costa
|
b8a504729f
|
d3drm: Add stub interface for IDirectTextureX.
|
2012-05-24 20:08:44 +02:00 |
Christian Costa
|
2d09fb800b
|
d3drm: Add some tests for mesh default material and texture.
|
2012-05-24 20:08:44 +02:00 |
Christian Costa
|
8f86a0bbdd
|
d3drm: Material object is taken into account when a mesh references it.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
a442fcc9c6
|
d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
5b11bd8bac
|
d3drm: Implement IDirect3DRMMaterial2 interface.
|
2012-05-23 17:49:57 +02:00 |