Henri Verbeet
|
8550e69af0
|
d3drm: Avoid LPDIRECT3DRMDEVICEARRAY.
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2013-06-04 10:14:43 +02:00 |
Henri Verbeet
|
97bc1eb389
|
d3drm: Avoid LPDIRECT3DRMUSERVISUAL.
|
2013-06-03 11:30:47 +02:00 |
Henri Verbeet
|
007d50e983
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d3drm: Avoid LPDIRECT3DRMANIMATIONSET2.
|
2013-05-31 11:57:54 +02:00 |
Henri Verbeet
|
78afa17fbe
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d3drm: Avoid LPDIRECT3DRMANIMATIONSET.
|
2013-05-31 11:57:52 +02:00 |
Henri Verbeet
|
85f83800e3
|
d3drm: Avoid LPDIRECT3DRMANIMATION2.
|
2013-05-30 10:57:21 +02:00 |
Henri Verbeet
|
eff68af5a0
|
d3drm: Avoid LPDIRECT3DRMANIMATION.
|
2013-05-30 10:57:19 +02:00 |
Henri Verbeet
|
735e69f94e
|
d3drm: Avoid LPDIRECT3DRMMATERIAL2.
|
2013-05-29 12:12:33 +02:00 |
Henri Verbeet
|
19a519e90a
|
d3drm: Avoid LPDIRECT3DRMMATERIAL.
|
2013-05-28 14:55:15 +02:00 |
Henri Verbeet
|
397cc3f42d
|
d3drm: Avoid LPDIRECT3DRMTEXTURE3.
|
2013-05-28 14:55:12 +02:00 |
Henri Verbeet
|
41fe35583d
|
d3drm: Avoid LPDIRECT3DRMTEXTURE2.
|
2013-05-27 19:29:08 +02:00 |
Henri Verbeet
|
769efb1f63
|
d3drm: Avoid LPDIRECT3DRMTEXTURE.
|
2013-05-27 19:29:04 +02:00 |
André Hentschel
|
9dcdbfab49
|
d3drm: Add IDirect3DRMFace2 interface.
|
2013-05-09 20:37:39 +02:00 |
André Hentschel
|
9bce3a920b
|
d3drm: Add IDirect3DRMFace interface.
|
2013-05-09 20:37:21 +02:00 |
André Hentschel
|
7f5a3a4d80
|
d3drm: Return a IDirect3DRMTexture in texture loading methods instead of error.
|
2013-05-07 11:26:14 +02:00 |
Henri Verbeet
|
b8e3cee783
|
d3drm: Avoid LPDIRECT3DRMLIGHT.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
1013b54915
|
d3drm: Avoid LPDIRECT3DRMFACE2.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
589eea0ca0
|
d3drm: Avoid LPDIRECT3DRMFACE.
|
2013-04-25 13:39:58 +02:00 |
Henri Verbeet
|
68c4f61dc5
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER3.
|
2013-04-23 15:35:11 +02:00 |
Henri Verbeet
|
5c442f8dc8
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER2.
|
2013-04-23 15:35:10 +02:00 |
Henri Verbeet
|
ec1c18b65c
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
|
2013-04-23 15:35:09 +02:00 |
Henri Verbeet
|
cbf3ade4b9
|
d3drm: Avoid LPDIRECT3DRMMESH.
|
2013-04-22 15:26:19 +02:00 |
Henri Verbeet
|
c179bee494
|
d3drm: Avoid LPDIRECT3DRMVISUAL.
|
2013-04-22 15:26:17 +02:00 |
Henri Verbeet
|
65f9ddc2ca
|
d3drm: Avoid LPDIRECT3DRMFRAME3.
|
2013-04-22 15:26:15 +02:00 |
Henri Verbeet
|
c050cdb3d2
|
d3drm: Avoid LPDIRECT3DRMFRAME.
|
2013-04-19 10:43:48 +02:00 |
Henri Verbeet
|
2c557b9b5f
|
d3drm: Avoid LPDIRECT3DRMDEVICE3.
|
2013-04-18 11:43:03 +02:00 |
Henri Verbeet
|
00393fd804
|
d3drm: Avoid LPDIRECT3DRMDEVICE2.
|
2013-04-18 11:43:00 +02:00 |
Henri Verbeet
|
4e1bac56b5
|
d3drm: Avoid LPDIRECT3DRMDEVICE.
|
2013-04-17 11:36:28 +02:00 |
Henri Verbeet
|
9eae7aed1b
|
d3drm: Avoid LPDIRECT3DRMOBJECT.
|
2013-04-17 11:36:25 +02:00 |
Henri Verbeet
|
0656177911
|
d3drm: Get rid of Direct3DRM_create().
|
2013-04-15 15:16:26 +02:00 |
Michael Stefaniuc
|
5ef8a8b2f2
|
d3drm: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-08 10:44:31 +01:00 |
Henri Verbeet
|
33f0e190f2
|
d3drm: Avoid LPD3DRMIMAGE.
|
2013-01-28 14:05:23 +01:00 |
Christian Costa
|
f0dd310018
|
d3drm: Fix return error code.
|
2012-12-17 20:31:24 +01:00 |
Christian Costa
|
53e37121a4
|
d3drm: Handle texture load proc when loading mesh data.
|
2012-12-14 11:56:48 +01:00 |
Christian Costa
|
6595cdd41f
|
d3drm: Load object only if it is top level and requested or if it is part of another object.
|
2012-12-12 20:18:13 +01:00 |
Henri Verbeet
|
4904156946
|
d3drm: Avoid LPDIRECT3DDEVICE.
|
2012-11-21 13:25:50 +01:00 |
Henri Verbeet
|
55ee76431c
|
d3drm: Avoid LPDIRECT3DDEVICE2.
|
2012-11-21 13:25:45 +01:00 |
Henri Verbeet
|
0a7e2accc4
|
d3drm: Avoid LPDIRECTDRAWCLIPPER.
|
2012-11-20 11:44:16 +01:00 |
Henri Verbeet
|
34dd6ff2e4
|
d3drm: Avoid LPDIRECTDRAWSURFACE.
|
2012-11-20 11:44:11 +01:00 |
André Hentschel
|
d71bf7fdb7
|
d3drm: Implement IDirect3DRMX_CreateTexture.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
ac5b932363
|
d3drm: Implement IDirect3DRMX_CreateMesh.
|
2012-06-18 11:59:40 +02:00 |
Christian Costa
|
8f86a0bbdd
|
d3drm: Material object is taken into account when a mesh references it.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
a442fcc9c6
|
d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
bbbe6d3e71
|
d3drm: Fix method name Material to CreateMaterial.
|
2012-05-23 17:41:19 +02:00 |
Francois Gouget
|
2b89bc528c
|
d3drm: Make load_data() static.
|
2012-05-21 11:34:36 +02:00 |
Christian Costa
|
795bea989d
|
d3drm: IDirect3DRM3_Load implementation is correct now.
|
2012-05-18 18:12:54 +02:00 |
Christian Costa
|
22856e9c96
|
d3drm: Hande parent when creating a new frame.
|
2012-05-17 17:21:15 +02:00 |
Christian Costa
|
8b405d5dc9
|
d3drm: Load transform matrix and aply it to the current frame.
|
2012-05-17 17:20:43 +02:00 |
Christian Costa
|
3447f17230
|
d3drm: Attach mesh to the parent frame if any.
|
2012-05-16 20:27:27 +02:00 |
Christian Costa
|
6d47694bdf
|
d3drm: Load all sub-objects when a frame is found.
|
2012-05-16 20:27:26 +02:00 |
Christian Costa
|
0013fc1ca7
|
d3drm: Move loading code from IDirect3DRM3Impl_Load to a separate function so it can be called recursively.
|
2012-05-16 20:27:24 +02:00 |