d3drm: Avoid LPDIRECT3DRMUSERVISUAL.
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a3f59cf618
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97bc1eb389
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@ -305,11 +305,10 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTY
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMImpl_CreateUserVisual(IDirect3DRM* iface, D3DRMUSERVISUALCALLBACK cb, LPVOID pArg, LPDIRECT3DRMUSERVISUAL * ppUserVisual)
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static HRESULT WINAPI IDirect3DRMImpl_CreateUserVisual(IDirect3DRM *iface,
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D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, cb, pArg, ppUserVisual);
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FIXME("iface %p, cb %p, ctx %p visual %p stub!\n", iface, cb, ctx, visual);
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return E_NOTIMPL;
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}
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@ -677,13 +676,10 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAP
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM2Impl_CreateUserVisual(IDirect3DRM2* iface,
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D3DRMUSERVISUALCALLBACK cb, LPVOID pArg,
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LPDIRECT3DRMUSERVISUAL * ppUserVisual)
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static HRESULT WINAPI IDirect3DRM2Impl_CreateUserVisual(IDirect3DRM2 *iface,
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D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, cb, pArg, ppUserVisual);
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FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual);
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return E_NOTIMPL;
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}
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@ -1074,13 +1070,10 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAP
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateUserVisual(IDirect3DRM3* iface,
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D3DRMUSERVISUALCALLBACK cb, LPVOID arg,
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LPDIRECT3DRMUSERVISUAL* UserVisual)
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static HRESULT WINAPI IDirect3DRM3Impl_CreateUserVisual(IDirect3DRM3 *iface,
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D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, cb, arg, UserVisual);
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FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface, cb, ctx, visual);
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return E_NOTIMPL;
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}
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@ -86,7 +86,7 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
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STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
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D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
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STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture **texture) PURE;
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STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC resource, IDirect3DRMTexture **texture) PURE;
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STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
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@ -225,7 +225,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
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STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
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D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
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STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture2 **texture) PURE;
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STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name,
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const char *resource_type, IDirect3DRMTexture2 **texture) PURE;
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@ -368,7 +368,7 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
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D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
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D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
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IDirect3DRMWrap **wrap) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) PURE;
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STDMETHOD(LoadTexture)(THIS_ const char *filename, IDirect3DRMTexture3 **texture) PURE;
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STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE module, const char *resource_name,
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const char *resource_type, IDirect3DRMTexture3 **texture) PURE;
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