Commit Graph

164 Commits

Author SHA1 Message Date
Andrew Eikum b5f2833dbe quartz: Use correct scale for quality control proportion.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:37:05 +09:00
Thomas Faber 7f9a63e5fd quartz: Avoid empty initializer braces. 2015-02-17 22:04:30 +09:00
André Hentschel bf12844bf1 quartz: Remove unused code (Clang). 2014-12-02 10:48:37 +01:00
Erich E. Hoover dd32785772 quartz: Fix race condition between EndOfStream and Pause. 2014-08-05 17:41:36 +02:00
Erich E. Hoover 126a420c56 quartz: Fix race condition on EndOfStream between csRenderLock and filter.csFilter. 2014-08-05 17:41:26 +02:00
Thomas Faber 7944ca4855 quartz: Correct IAMDirectSound::GetFocusWindow signature. 2013-07-30 20:55:32 +02:00
Nikolay Sivov 17450f0be0 quartz: Use proper method macros. 2012-08-15 12:17:54 +02:00
Aric Stewart a6dbc28bfe quartz: Handle a crash and race condition that occurs on directsound renderer input pin disconnect. 2012-05-14 12:06:15 +02:00
Aric Stewart fb42513a03 quartz: Reinstate DSoundRender_Pause. 2012-05-14 12:06:15 +02:00
Aric Stewart 821b8a834c quartz: Some cleanup around evComplete now that DSoundRenderer uses baseRenderer. 2012-05-14 12:06:15 +02:00
Aric Stewart f58c9661a4 quartz: Have DSoundRenderer use strmbase BasicAudio. 2012-04-30 11:00:26 +02:00
Francois Gouget a3da9a7ab4 quartz: Mark a bunch of functions as static. 2012-04-20 12:00:16 +02:00
Aric Stewart 5bc4c1591a quartz: COM cleanup for DSoundRenderImpl. 2012-04-04 17:49:05 +02:00
Aric Stewart 56477075c2 strmbase: Remove QualityControlImpl from the general strmbase.h.
Quality Control things are not part of the standard strmbase library set.
2012-04-03 12:19:17 +02:00
Aric Stewart 54eafc73e5 strmbase: Implement renderer quality control into the base renderer. 2012-04-03 12:10:33 +02:00
Aric Stewart 821ead201d quartz: Convert DsoundRenderer to use strmbase BaseRenderer. 2012-04-02 14:01:27 +02:00
Aric Stewart cdf9c4f223 strmbase: Rename MediaSeekingPassThru to RendererPosPassThru to match standard strmbase naming. 2012-03-15 19:50:39 +01:00
Aric Stewart 026037ab69 strmbase: Move the MediaSeekingPassThru functions from quartz into strmbase. 2012-03-15 19:49:21 +01:00
Marcus Meissner 82cd229cc2 quartz: Removed const from const REFIID (Coverity). 2011-03-14 19:31:29 +01:00
Austin English a5c50a25fb quartz: Avoid %L in traces (LLVM/Clang). 2010-12-23 13:47:25 +01:00
Maarten Lankhorst 220d610b3d quartz: Handle EndOfStream more elegantly in dsound renderer. 2010-12-14 16:01:34 +01:00
Francois Gouget 0eb6e40720 Assorted spelling fixes. 2010-12-13 12:43:29 +01:00
Maarten Lankhorst cfd4ed9018 quartz: Add quality control to sound renderer. 2010-12-02 12:47:41 +01:00
Maarten Lankhorst 072714f910 quartz: Allow stream time to go negative in sound renderer. 2010-12-02 12:47:40 +01:00
Maarten Lankhorst 97215773d1 Revert "quartz: Fill up sound buffer while in paused state.".
This reverts commit e591700177.
It's not fixing the real issue, filling up buffer while paused is
actually capable of producing quite a few headaches to get it working
right.
2010-12-02 12:47:40 +01:00
Maarten Lankhorst e591700177 quartz: Fill up sound buffer while in paused state. 2010-12-01 17:18:05 +01:00
Maarten Lankhorst 6e69cd4df4 quartz: Increase min_lag.
The max_lag variable determines how much fuzz is allowed between the
sound cursor and the scheduled times, some filters are inaccurate wrt
time and would skip and overwrite data otherwise.
2010-12-01 17:17:47 +01:00
Maarten Lankhorst 4881a354c2 quartz: Add support for advise functions in dsoundrender. 2010-11-30 13:53:28 +01:00
Maarten Lankhorst 9ff6c7d1c7 quartz: Silence fixmes in sound renderer. 2010-11-29 19:43:31 +01:00
Maarten Lankhorst f4a0ca85af quartz: Unset time in dsoundrender if it cannot be obtained. 2010-11-29 19:43:31 +01:00
Maarten Lankhorst 44a17d27bb quartz: Handle state changes in direct sound renderer correctly.
Based on a patch from Vladimir Panteleev
2010-11-11 17:20:24 +01:00
Maarten Lankhorst 64b14c0ecd quartz: Start DirectSound renderer as soon as possible.
Makes directsound switch to silent playback even when no buffers are
playing, fixes glitching on starting playback from a stopped buffer.
2010-11-11 17:08:47 +01:00
Maarten Lankhorst 79f1618828 quartz: Rework direct sound renderer rework to be more time aware. 2010-11-10 12:16:42 +01:00
Maarten Lankhorst 875faa3101 quartz: Use media time instead of stream time in directsound renderer. 2010-11-08 13:30:25 +01:00
Maarten Lankhorst 0196da9b4d quartz: Add IAMFilterMiscFlags to directsound renderer. 2010-11-05 11:24:15 +01:00
Maarten Lankhorst 89223ff78b quartz: Fix EC_COMPLETE handling on dsound renderer. 2010-11-05 11:24:08 +01:00
Aric Stewart 7602829c4f strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart 3c2dfd186a strmbase: Standardize "class" function into functions tables in the structs.
This allows the standardization of the "class" functions to use the 
class as the argument and will aid in expanding the implementation of 
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart 791087089c strmbase: Add an implementation of BaseFilterImpl_EnumPins. 2010-10-08 11:04:09 +02:00
Aric Stewart 1d42659c40 strmbase: Implement BaseFilter in strmbase. 2010-10-08 11:04:04 +02:00
Aric Stewart 66e1ad8a96 strmbase: Move InputPin implementation to strmbase. 2010-10-06 20:46:48 +02:00
Aric Stewart 0410e50e00 strmbase: Move BasePin implementation to strmbase. 2010-10-06 20:46:48 +02:00
Aric Stewart bb110c7749 strmbase: Move enumpins from quartz to strmbase. 2010-10-06 20:46:47 +02:00
Maarten Lankhorst deaeeb7183 quartz: Use MediaSeekingPassThru for DirectSound renderer. 2010-10-05 13:02:33 +02:00
Maarten Lankhorst 3658bf2367 quartz: Fix flushing in dsound renderer. 2010-07-28 13:32:28 +02:00
Michael Stefaniuc 63512e8e98 quartz: Avoid using the long type. 2010-05-20 13:47:44 +02:00
Gerald Pfeifer cb469fec8b quartz: Fix return value of DSoundRender_GetState. 2010-05-14 11:05:29 +02:00
Christian Costa b47091a488 quartz: Add stubbed IAMDirectSound interface to DSoundRenderer. 2010-02-08 17:14:44 +01:00
Michael Stefaniuc a3269bdc40 quartz: Change long to LONG in control.idl. 2009-03-11 13:03:31 +01:00
Michael Stefaniuc cc7fc4abef quartz: Remove superfluous pointer casts. 2009-01-29 14:06:01 +01:00
Maarten Lankhorst b2d20154fa quartz: Implement dynamic format changing in directsound renderer. 2008-10-22 11:53:39 +02:00
Michael Stefaniuc 5c0ff73db2 quartz: Add missing LeaveCriticalSection on error path (Smatch). 2008-07-11 14:07:25 +02:00
Maarten Lankhorst adcf93aeaf quartz: Fix deadlocks in dsound renderer. 2008-07-10 12:18:13 +02:00
Maarten Lankhorst 992fb02c73 quartz: Fix deadlock with transform filter. 2008-07-09 10:58:27 +02:00
Maarten Lankhorst b6b67f698a quartz: Implement state transitions in directsound renderer, and block on pause. 2008-07-04 19:50:04 +02:00
Maarten Lankhorst e5767b1c02 quartz: Fix return values in directsound renderer. 2008-07-03 11:50:52 +02:00
Maarten Lankhorst 3bda54bb04 quartz: Downgrade a fixme to a warn in dsoundrender. 2008-06-26 12:44:20 +02:00
Maarten Lankhorst 33294331d2 quartz: Remove dead code from DSoundRender. 2008-06-25 10:41:47 +02:00
Maarten Lankhorst d283bcdb62 quartz: DSoundRender shouldn't delete buffer when already connected. 2008-06-24 11:47:19 +02:00
Maarten Lankhorst e8705402a4 quartz: Add the ability to force a pin to use a certain renderer. 2008-06-21 11:14:58 +02:00
Maarten Lankhorst 40c0566879 quartz: Improve the directsound renderer a bit. 2008-06-19 11:42:08 +02:00
Maarten Lankhorst 7934951343 quartz: Make the EnumPins interface dynamic.
Take a reference to the ibasefilter and request it for the pins and a
cookie. This seems to be the easiest way to ensure correctness.
2008-04-28 14:21:23 +02:00
Austin English aab8fae59a Spelling fixes. 2008-04-21 14:25:05 +02:00
Maarten Lankhorst f9c2d8e2f4 quartz: Add some more tests and fix wine to pass them. 2008-04-21 14:05:38 +02:00
Maarten Lankhorst 810a933f68 quartz: Change longlong printfs. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst 9d9bf6f158 quartz: Only drop Preroll samples after obtaining its time. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst d7fbc7ef8c quartz: Drop preroll frames in directsound renderer too. 2008-04-21 14:05:37 +02:00
Maarten Lankhorst a0e8b97ffe quartz: Check for discontinuities in the directsound renderer. 2008-04-17 11:42:41 +02:00
Maarten Lankhorst 5fb4224f81 quartz: Silence requests for IVideoWindow. 2008-04-14 23:50:13 +02:00
Maarten Lankhorst f2dccab7e3 quartz: Make the directsound renderer handle the Play->Pause->Play position without dropping data. 2008-04-09 12:07:21 +02:00
Maarten Lankhorst de117c1eb5 quartz: Make the DirectSound renderer return S_FALSE packet if in the paused state. 2008-04-09 11:42:59 +02:00
Maarten Lankhorst d1aa222e85 quartz: Make wait timeout in directsound slightly larger. 2008-04-08 12:20:55 +02:00
Maarten Lankhorst 01c6e64da6 quartz: Handle flushing and end of stream notifications for input pins. 2008-04-07 11:35:36 +02:00
Maarten Lankhorst fab66ee7a0 quartz: Get rid of code duplication and add a flush method. 2008-04-07 11:34:59 +02:00
Maarten Lankhorst db8b2ca7b4 quartz: Silence requests for ipin on filters. 2008-03-24 11:32:26 +01:00
Maarten Lankhorst 17a1c64686 quartz: Play silence in directsound renderer on end of stream notification. 2008-03-24 11:32:03 +01:00
Maarten Lankhorst 9ec4240065 quartz: Add mediaseeking stub to audio renderer. 2008-03-20 14:27:34 +01:00
Maarten Lankhorst 6d965b8fb6 quartz: Silence the directsound buffer on starting.
If the buffer is created and stopped, the contents of the buffer are
indeterminate, by zeroing it you won't get leftovers from last play.
2008-03-15 11:20:26 +01:00
Maarten Lankhorst b5a8df58cb quartz: Fix typo. 2008-03-14 12:58:00 +01:00
Michael Stefaniuc 41044dcd8c quartz: Fix memory leaks on error paths. Found by Smatch. 2007-11-19 13:53:56 +01:00
Andrew Talbot 1f3133d214 quartz: Constify some variables. 2007-08-08 15:32:00 +02:00
Andrew Talbot 5ded3a9e88 quartz: Exclude unused headers. 2007-05-17 12:45:03 +02:00
Chris Robinson 147b0cf5ac quartz: Create DirectSound device and buffer at filter creation and connection respectively. 2007-04-16 12:07:55 +02:00
Chris Robinson e508f2cc90 quartz: Add partial implementation of IReferenceClock for DSoundRenderer. 2007-04-07 10:57:33 +02:00
Chris Robinson 2994695189 quartz: Use more precise positioning information for the DSound filter's reference clock. 2007-04-07 10:57:23 +02:00
Chris Robinson c76d5561a8 quartz: Use a second-long DSound buffer for playback. 2007-04-03 11:32:40 +02:00
Chris Robinson 4eea356e2d quartz: Don't fill the dsound buffer with small amounts. 2007-04-02 11:15:44 +02:00
Chris Robinson 8a1d4d1e4c quartz: Protect DSound buffer creation with a critical section lock. 2007-03-28 12:05:35 +02:00
Chris Robinson 57400724b6 quartz: Implement volume and pan control for DSoundRenderer. 2007-03-26 12:30:04 +02:00
Chris Robinson a7151d8851 quartz: Make DSoundRender_Run start the playback buffer. 2007-03-26 12:29:58 +02:00
Chris Robinson 6bd3b156ac quartz: Don't delete critical sections before the filter's pins are done using them. 2007-03-20 13:00:26 +01:00
Chris Robinson 809f68420f quartz: Force disconnect when a filter is fully released. 2007-03-13 21:28:26 +01:00
Jan Zerebecki b5619e8628 quartz: Add DebugInfo to critical sections.
Also add missing DeleteCriticalSection.
2007-03-12 13:39:49 +01:00
Chris Robinson 868dd534e8 quartz: Stop DSound buffer playback when the filter is paused or stopped, not the next time it's processed. 2007-03-12 12:08:25 +01:00
Chris Robinson e44a0d6d4d quartz: Check allocation failure and clear memory in DSound Renderer. 2007-03-09 21:20:22 +01:00
Tomas Carnecky 9b4f99782e dsound: Update prototypes for IDirectSoundBuffer::Lock/Unlock. 2007-03-08 21:30:54 +01:00
Chris Robinson 045270605c quartz: Use proper alloc/free functions for COM objects. 2007-03-08 13:53:54 +01:00
Chris Robinson 0717c96192 quartz: Improve reference traces. 2007-03-05 18:08:29 +01:00
Chris Robinson e3061405ca quartz: Check for the proper ID when querying for the IBasicAudio interface. 2007-02-19 12:42:39 +01:00
Chris Robinson 7605dc0d74 quartz: Stop and free the dsound buffer when needed. 2007-02-19 12:39:59 +01:00