quartz: Make wait timeout in directsound slightly larger.

This commit is contained in:
Maarten Lankhorst 2008-04-07 15:44:51 -07:00 committed by Alexandre Julliard
parent 806d08c206
commit d1aa222e85
1 changed files with 1 additions and 1 deletions

View File

@ -188,7 +188,7 @@ static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *d
/* Wait for enough of the buffer to empty before filling it */
if(buf_free < This->buf_size/4)
{
Sleep(10);
Sleep(50);
continue;
}