quartz: Have DSoundRenderer use strmbase BasicAudio.
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a01d6be69f
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f58c9661a4
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@ -53,8 +53,8 @@ static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
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typedef struct DSoundRenderImpl
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{
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BaseRenderer renderer;
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BasicAudio basicAudio;
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IBasicAudio IBasicAudio_iface;
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IReferenceClock IReferenceClock_iface;
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IAMDirectSound IAMDirectSound_iface;
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IAMFilterMiscFlags IAMFilterMiscFlags_iface;
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@ -88,7 +88,7 @@ static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
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static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface)
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{
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return CONTAINING_RECORD(iface, DSoundRenderImpl, IBasicAudio_iface);
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return CONTAINING_RECORD(iface, DSoundRenderImpl, basicAudio.IBasicAudio_iface);
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}
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static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface)
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@ -666,7 +666,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
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pDSoundRender->IBasicAudio_iface.lpVtbl = &IBasicAudio_Vtbl;
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BasicAudio_Init(&pDSoundRender->basicAudio,&IBasicAudio_Vtbl);
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pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl;
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pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
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pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
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@ -722,7 +722,7 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
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*ppv = NULL;
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if (IsEqualIID(riid, &IID_IBasicAudio))
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*ppv = &This->IBasicAudio_iface;
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*ppv = &This->basicAudio.IBasicAudio_iface;
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else if (IsEqualIID(riid, &IID_IReferenceClock))
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*ppv = &This->IReferenceClock_iface;
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else if (IsEqualIID(riid, &IID_IAMDirectSound))
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@ -771,8 +771,7 @@ static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
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IDirectSound_Release(This->dsound);
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This->dsound = NULL;
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This->IBasicAudio_iface.lpVtbl = NULL;
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BasicAudio_Destroy(&This->basicAudio);
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CloseHandle(This->blocked);
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TRACE("Destroying Audio Renderer\n");
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@ -830,56 +829,6 @@ static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
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return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
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}
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/*** IDispatch methods ***/
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static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
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UINT*pctinfo) {
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DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
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TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
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return S_OK;
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}
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static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
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UINT iTInfo,
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LCID lcid,
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ITypeInfo**ppTInfo) {
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DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
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TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
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return S_OK;
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}
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static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
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REFIID riid,
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LPOLESTR*rgszNames,
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UINT cNames,
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LCID lcid,
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DISPID*rgDispId) {
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DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
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TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
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return S_OK;
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}
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static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
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DISPID dispIdMember,
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REFIID riid,
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LCID lcid,
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WORD wFlags,
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DISPPARAMS*pDispParams,
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VARIANT*pVarResult,
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EXCEPINFO*pExepInfo,
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UINT*puArgErr) {
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DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
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TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
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return S_OK;
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}
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/*** IBasicAudio methods ***/
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static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
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LONG lVolume) {
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@ -948,10 +897,10 @@ static const IBasicAudioVtbl IBasicAudio_Vtbl =
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Basicaudio_QueryInterface,
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Basicaudio_AddRef,
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Basicaudio_Release,
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Basicaudio_GetTypeInfoCount,
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Basicaudio_GetTypeInfo,
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Basicaudio_GetIDsOfNames,
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Basicaudio_Invoke,
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BasicAudioImpl_GetTypeInfoCount,
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BasicAudioImpl_GetTypeInfo,
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BasicAudioImpl_GetIDsOfNames,
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BasicAudioImpl_Invoke,
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Basicaudio_put_Volume,
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Basicaudio_get_Volume,
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Basicaudio_put_Balance,
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