quartz: Improve the directsound renderer a bit.
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c1add0ff51
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40c0566879
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@ -62,7 +62,7 @@ typedef struct DSoundRenderImpl
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InputPin * pInputPin;
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LPDIRECTSOUND dsound;
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IDirectSound8 *dsound;
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LPDIRECTSOUNDBUFFER dsbuffer;
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DWORD buf_size;
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DWORD write_pos;
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@ -294,7 +294,13 @@ static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
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static HRESULT DSoundRender_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt)
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{
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WAVEFORMATEX* format = (WAVEFORMATEX*)pmt->pbFormat;
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WAVEFORMATEX* format;
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if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
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return S_FALSE;
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format = (WAVEFORMATEX*)pmt->pbFormat;
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TRACE("Format = %p\n", format);
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TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
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TRACE("nChannels = %d\n", format->nChannels);
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TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
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@ -302,9 +308,10 @@ static HRESULT DSoundRender_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt)
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TRACE("nBlockAlign = %d\n", format->nBlockAlign);
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TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
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if (IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio) && IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
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return S_OK;
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return S_FALSE;
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if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
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return S_FALSE;
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return S_OK;
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}
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HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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@ -341,9 +348,11 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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if (SUCCEEDED(hr))
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{
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hr = DirectSoundCreate(NULL, &pDSoundRender->dsound, NULL);
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hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
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if (FAILED(hr))
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ERR("Cannot create Direct Sound object (%x)\n", hr);
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else
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IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
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}
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if (SUCCEEDED(hr))
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