quartz: Add stubbed IAMDirectSound interface to DSoundRenderer.
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@ -32,6 +32,7 @@
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#include "evcode.h"
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#include "strmif.h"
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#include "dsound.h"
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#include "amaudio.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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@ -45,12 +46,14 @@ static const IPinVtbl DSoundRender_InputPin_Vtbl;
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static const IBasicAudioVtbl IBasicAudio_Vtbl;
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static const IReferenceClockVtbl IReferenceClock_Vtbl;
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static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
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static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
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typedef struct DSoundRenderImpl
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{
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const IBaseFilterVtbl * lpVtbl;
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const IBasicAudioVtbl *IBasicAudio_vtbl;
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const IReferenceClockVtbl *IReferenceClock_vtbl;
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const IAMDirectSoundVtbl *IAMDirectSound_vtbl;
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LONG refCount;
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CRITICAL_SECTION csFilter;
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@ -404,6 +407,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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pDSoundRender->lpVtbl = &DSoundRender_Vtbl;
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pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
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pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
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pDSoundRender->IAMDirectSound_vtbl = &IAMDirectSound_Vtbl;
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pDSoundRender->refCount = 1;
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InitializeCriticalSection(&pDSoundRender->csFilter);
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pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter");
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@ -473,6 +477,8 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
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*ppv = &This->IReferenceClock_vtbl;
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else if (IsEqualIID(riid, &IID_IMediaSeeking))
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*ppv = &This->mediaSeeking.lpVtbl;
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else if (IsEqualIID(riid, &IID_IAMDirectSound))
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*ppv = &This->IAMDirectSound_vtbl;
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if (*ppv)
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{
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@ -1328,3 +1334,121 @@ static const IMediaSeekingVtbl IMediaSeeking_Vtbl =
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MediaSeekingImpl_GetRate,
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MediaSeekingImpl_GetPreroll
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};
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/*** IUnknown methods ***/
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static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
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REFIID riid,
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LPVOID*ppvObj)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
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return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
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}
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static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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return DSoundRender_AddRef((IBaseFilter*)This);
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}
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static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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return DSoundRender_Release((IBaseFilter*)This);
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}
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/*** IAMDirectSound methods ***/
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static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
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return E_NOTIMPL;
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}
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static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
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{
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AMDirectSound_QueryInterface,
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AMDirectSound_AddRef,
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AMDirectSound_Release,
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AMDirectSound_GetDirectSoundInterface,
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AMDirectSound_GetPrimaryBufferInterface,
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AMDirectSound_GetSecondaryBufferInterface,
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AMDirectSound_ReleaseDirectSoundInterface,
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AMDirectSound_ReleasePrimaryBufferInterface,
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AMDirectSound_ReleaseSecondaryBufferInterface,
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AMDirectSound_SetFocusWindow,
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AMDirectSound_GetFocusWindow
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};
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@ -135,6 +135,8 @@ static void test_query_interface(void)
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RELEASE_EXPECT(pMediaSeeking, 1);
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QI_SUCCEED(pDSRender, IID_IReferenceClock, clock);
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RELEASE_EXPECT(clock, 1);
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QI_SUCCEED(pDSRender, IID_IAMDirectSound, pAMDirectSound);
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RELEASE_EXPECT( pAMDirectSound, 1);
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todo_wine {
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QI_SUCCEED(pDSRender, IID_IDirectSound3DBuffer, ds3dbuf);
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RELEASE_EXPECT(ds3dbuf, 1);
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@ -150,8 +152,6 @@ static void test_query_interface(void)
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RELEASE_EXPECT(pMediaPosition, 1);
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QI_SUCCEED(pDSRender, IID_IQualityControl, pQualityControl);
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RELEASE_EXPECT(pQualityControl, 1);
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QI_SUCCEED(pDSRender, IID_IAMDirectSound, pAMDirectSound);
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RELEASE_EXPECT( pAMDirectSound, 1);
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}
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}
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