Commit Graph

811 Commits

Author SHA1 Message Date
Matteo Bruni cc221b285b wined3d: Recognize Northern Islands cards with AMD binary drivers. 2011-11-04 10:45:54 +01:00
Matteo Bruni 307579156f wined3d: Add filtering flag to more texture formats. 2011-11-04 10:45:42 +01:00
Henri Verbeet 739dbab46e wined3d: Add fallbacks for d3d9 and d3d10 cards in select_card_amd_mesa(). 2011-11-04 10:44:19 +01:00
Claudio Fontana 485571539f wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560 with correct device id. 2011-11-03 17:42:58 +01:00
Henri Verbeet dbfe83baff wined3d: Rename nCfgs to cfg_count. 2011-10-27 19:34:15 +02:00
Henri Verbeet 2f74d5052a wined3d: Recognize Sumo/Llano in select_card_amd_mesa(). 2011-10-27 12:25:00 +02:00
Matteo Bruni 5f2c6b3c82 wined3d: Enable SM4 support in the GLSL shader backend when possible. 2011-10-26 12:41:34 +02:00
Matteo Bruni 7254f5e661 wined3d: Return only the shader major version. 2011-10-26 12:41:34 +02:00
Matteo Bruni 35f7610630 wined3d: Remove an obsolete comment. 2011-10-13 19:57:19 +02:00
Austin English aacbc7e2b7 wined3d: Recognize "Brian Paul" as a mesa card vendor. 2011-10-13 19:57:19 +02:00
Stefan Dösinger efba48ccfb wined3d: Don't load/unload unsupported texture coordinate attribs. 2011-09-12 10:09:48 +02:00
Matteo Bruni 53bb382706 wined3d: Report more vertex texture formats. 2011-09-09 13:33:58 +02:00
Henri Verbeet 74b418c9e0 wined3d: Don't print the GLSL info log by default on fglrx. 2011-09-05 10:56:46 +02:00
Ričardas Barkauskas 9425e1be83 wined3d: Add support for Nvidia GT 555M. 2011-09-02 18:28:25 +02:00
Maxime Lombard ef604e3826 wined3d: Add support for Nvidia GTX 460M. 2011-08-30 12:46:46 +02:00
Henri Verbeet 78cbe0bc74 wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory().
And make it work on an adapter instead of a device.
2011-08-29 12:08:20 +02:00
Matteo Bruni c74c544cc6 wined3d: Store maximum vertex attributes count. 2011-08-29 12:08:19 +02:00
Henri Verbeet 641f52ef96 wined3d: Add multisampling support. 2011-08-26 11:28:47 +02:00
Henri Verbeet bd5f948682 wined3d: Get rid of the current multisampling support.
It doesn't really work, and trying to make multisampling work with onscreen
rendering is probably more trouble than it's worth, both for us and the
driver.
2011-08-26 11:28:25 +02:00
Henri Verbeet 4503f3d5af wined3d: Pass a gl_info pointer to select_blit_implementation(). 2011-08-25 11:31:54 +02:00
Henri Verbeet 9aa4f895f0 wined3d: Pass a gl_info pointer to select_shader_backend(). 2011-08-25 11:31:54 +02:00
Henri Verbeet 86af42a46a wined3d: Pass a gl_info pointer to select_fragment_implementation(). 2011-08-25 11:31:54 +02:00
Henri Verbeet f80301e3e6 wined3d: Make the gl_info parameter to wined3d_guess_gl_vendor() const. 2011-08-24 11:58:15 +02:00
Henri Verbeet a88611210f wined3d: Make the ctx parameter to WineD3D_ReleaseFakeGLContext() const. 2011-08-24 11:58:15 +02:00
Stefan Dösinger 2459d79b53 wined3d: Disable WINED3DFMT_S1_UINT_D15_UNORM and WINED3DFMT_S4X4_UINT_D24_UNORM. 2011-08-24 11:52:07 +02:00
William Pettersson 0e043819f4 wined3d: Add support for Nvidia GTX 550/560 Ti. 2011-08-05 16:43:24 +02:00
Henri Verbeet 812a314821 wined3d: Get rid of the fglrx point sprite hack.
Fglrx 9.3 is well over 2 years old at this point. I'd strongly encourage
anyone still affected by this to upgrade to the r300g driver.
2011-08-05 09:17:59 +02:00
Frédéric Delanoy 7e309601f3 dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
Henri Verbeet 7bc0032878 wined3d: Recognize some more AMD cards. 2011-07-29 12:09:22 +02:00
Ričardas Barkauskas 6c5e109af7 wined3d: Introduce quirk for proper RGBA16 support. 2011-07-09 11:48:15 +02:00
Henri Verbeet 5d6f29818f wined3d: Get rid of the GL_SupportedExt typedef. 2011-07-04 13:44:52 +02:00
Henri Verbeet b1664a2c85 wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
Henri Verbeet 0c716b77e5 wined3d: Move some enums to directx.c. 2011-07-04 13:44:29 +02:00
Henri Verbeet 8f6ae4ba38 wined3d: Get rid of some macros. 2011-07-04 13:44:25 +02:00
Henri Verbeet c461d312ba wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
Henri Verbeet b296f181dd wined3d: Explicitly set surface alignment in the client libs.
Instead of using dxVersion.
2011-06-24 08:49:42 -05:00
Stefan Dösinger 7de2fa2670 wined3d: Add GL_ARB_draw_elements_base_vertex. 2011-06-14 13:43:56 +02:00
Stefan Dösinger 2e3cf68e0b wined3d: Silence R16 and AL16 fourcc warnings. 2011-06-10 10:45:42 +02:00
Henri Verbeet ee6d550b2e wined3d: Rename IWineD3DImpl_FillGLCaps() to wined3d_adapter_init_gl_caps(). 2011-06-10 10:44:20 +02:00
Henri Verbeet da125e6bca wined3d: cfg can never be NULL in wined3d_check_pixel_format_color(). 2011-06-08 14:12:40 +02:00
Henri Verbeet c24c2d1eac wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt() to wined3d_check_pixel_format_color(). 2011-06-08 14:12:40 +02:00
Henri Verbeet be180bed7c wined3d: cfg can never be NULL in wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet fec6137de2 wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 0e0e5c3e38 wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
Stefan Dösinger 20b147bfeb wined3d: Consistently store format bitcounts in BYTEs. 2011-05-16 16:35:30 +02:00
Stefan Dösinger 682bae7c2b wined3d: Make the glram parameter of WineD3DAdapterChangeGLRam signed. 2011-05-13 17:05:27 +02:00
Henri Verbeet 0cbdd10c58 wined3d: Get rid of the WineD3D_PixelFormat typedef. 2011-05-06 14:23:46 +02:00
Henri Verbeet 86b0c6bd7b wined3d: Rename "shader_backend_t" to "wined3d_shader_backend_ops".
This makes it more consistent with the other call table names in wined3d.
2011-05-05 11:45:22 +02:00
Henri Verbeet 90da00927e wined3d: Make "blit_operation" naming a bit more consistent. 2011-04-06 12:05:06 +02:00