wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth().
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@ -2968,7 +2968,7 @@ static BOOL IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt(const struct wined
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return FALSE;
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}
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static BOOL IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(const struct wined3d_gl_info *gl_info,
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static BOOL wined3d_check_pixel_format_depth(const struct wined3d_gl_info *gl_info,
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const struct wined3d_pixel_format *cfg, const struct wined3d_format *format)
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{
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BYTE depthSize, stencilSize;
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@ -3043,7 +3043,7 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
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{
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if (IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt(&adapter->gl_info, &cfgs[i], rt_format))
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{
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if (IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(&adapter->gl_info, &cfgs[i], ds_format))
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if (wined3d_check_pixel_format_depth(&adapter->gl_info, &cfgs[i], ds_format))
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{
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TRACE_(d3d_caps)("Formats match.\n");
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return WINED3D_OK;
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@ -3104,7 +3104,7 @@ HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3
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if(cfgs[i].numSamples != multisample_type)
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continue;
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if (!IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(&adapter->gl_info, &cfgs[i], format))
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if (!wined3d_check_pixel_format_depth(&adapter->gl_info, &cfgs[i], format))
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continue;
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TRACE("Found pixel format %u to support multisample_type %#x for format %s.\n",
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@ -3190,10 +3190,8 @@ static BOOL CheckDepthStencilCapability(const struct wined3d_adapter *adapter,
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const struct wined3d_pixel_format *cfg = &adapter->cfgs[it];
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if (IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt(&adapter->gl_info, cfg, display_format))
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{
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if (IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(&adapter->gl_info, cfg, ds_format))
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{
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if (wined3d_check_pixel_format_depth(&adapter->gl_info, cfg, ds_format))
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return TRUE;
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}
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}
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}
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}
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