Commit Graph

9759 Commits

Author SHA1 Message Date
Matteo Bruni 3b27222aa2 wined3d: Optimize scanning changed render states in wined3d_device_apply_stateblock().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni fd816f263e wined3d: Optimize scanning changed transform states in wined3d_device_apply_stateblock().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni e32b8e8137 wined3d: Optimize scanning changed shader constants in wined3d_device_apply_stateblock().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni 8d87bce071 wined3d: Rename struct wined3d_map_range to struct wined3d_range.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni 07a96c46e3 wined3d: Get rid of the contained_*s_consts_* arrays.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:20:01 +01:00
Matteo Bruni efeaf866a3 wined3d: Check the actual device limit in wined3d_stateblock_set_*s_consts_f().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:19:57 +01:00
Matteo Bruni 316d675f88 wined3d: Use a bitmask for the {v, p}s_const_f fields in struct wined3d_saved_states.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:19:53 +01:00
Zebediah Figura eb52205645 wined3d: Remove the no longer used extra stream state.
This was used to implement high level patches, which were removed in 149a85c2e.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:19 +01:00
Paul Gofman 2a913ecb69 wined3d: Support NVIDIA alpha to coverage state.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:09 +01:00
Paul Gofman c736321633 wined3d: Support AMD alpha to coverage state.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:06 +01:00
Paul Gofman 84cd082495 wined3d: Introduce wined3d_bitmap_is_set().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:02 +01:00
Zebediah Figura 66f751f21c d3d9: Retrieve light state from the primary stateblock.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:18 +01:00
Henri Verbeet 125ba807e0 wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura 542a13ad6c d3d9: Reset the viewport and scissor rect for extended devices in d3d9_device_reset().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Brendan Shanks 32712b4bd7 wined3d: Add GPU information for NVIDIA GeForce GTX 1060 3GB.
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 20:14:12 +01:00
Zebediah Figura 3364348e6b wined3d: Implement casting int to uint.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 20:14:06 +01:00
Zhiyi Zhang c8aad3407c wined3d: Add GPU information for NVIDIA GeForce GTX 1650 SUPER.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Sven Baars 4128e457a9 wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind).
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Zebediah Figura 5ec0b75993 wined3d: Fix the spelling of a comment.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Henri Verbeet 6e515efb71 wined3d: Get rid of the "DirectDrawRenderer" setting.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-28 14:23:49 +01:00
Zebediah Figura 93a226f28b wined3d: Introduce wined3d_device_apply_stateblock().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-28 14:21:39 +01:00
Paul Gofman 941bd46597 wined3d: Support sRGB reads for WINED3DFMT_B5G6R5_UNORM.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48302
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-27 14:44:18 +01:00
Henri Verbeet 22e76d0397 wined3d: Implement mapping Vulkan buffers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:26 +01:00
Henri Verbeet 3918547cc6 wined3d: Get gl_info from the context in wined3d_device_create_primary_opengl_context_cs().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:23 +01:00
Henri Verbeet e92eed1922 wined3d: Store a gl_info pointer in struct shader_arb_ctx_priv.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:20 +01:00
Henri Verbeet 7e385afd83 wined3d: Store a gl_info pointer in struct shader_glsl_ctx_priv.
Since the one in struct wined3d_shader_context is going away.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:17 +01:00
Henri Verbeet dd03e37f9f wined3d: Create Vulkan buffers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:13 +01:00
Liam Middlebrook 1fa427f2d0 winevulkan: Update to VK spec version 1.1.130.
Also update a single define reference in wined3d since VK_EXT_device_address
was promoted to KHR and renamed VK_ERROR_INVALID_DEVICE_ADDRESS_EXT to
VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR.

Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Piers Daniell <pdaniell@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-22 10:20:46 +01:00
Gabriel Ivăncescu a6606d0dae wined3d: Return FALSE rather than E_FAIL in wined3d_context_gl_create_wgl_ctx.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-03 21:40:59 +01:00
Henri Verbeet 663854bcae wined3d: Store Vulkan physical device memory properties in the wined3d_adapter_vk structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Henri Verbeet cf44283227 wined3d: Introduce WINED3D_BIND_INDIRECT_BUFFER.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Henri Verbeet 5b358e0f4c wined3d: Avoid accessing gl_info in wined3d_buffer_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Henri Verbeet c447029d15 wined3d: Destroy GPU resources from the CS thread in adapter_vk_uninit_3d().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Henri Verbeet 5d4d5c593d wined3d: Pass a pointer to the counter buffer to wined3d_view_gl_destroy().
If adapter_gl_destroy_unordered_access_view() is called before
wined3d_unordered_access_view_gl_cs_init() has finished executing, the
"counter_bo" field may still be 0. More generally, we shouldn't access
the "counter_bo" field from outside the CS thread.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Francois Gouget 2cab6bea5e wined3d: Fix the spelling of some comments.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Akihiro Sagawa 54edd5b220 wined3d: Update a part of the texture if dirty regions are tracked.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35205
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-10 22:15:05 +01:00
Akihiro Sagawa c90d34178d wined3d: Record dirty regions for d3d9 textures.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-10 22:15:05 +01:00
Henri Verbeet ac24504034 wined3d: Unload resources in wined3d_device_uninit_3d().
Instead of in wined3d_device_delete_opengl_contexts_cs(), which is specific to
the GL backend.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:24 +01:00
Henri Verbeet ca0c3f770a wined3d: Unload texture resources through texture ops.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:24 +01:00
Henri Verbeet 3bc8bde91b wined3d: Unload buffer resources through buffer ops.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:24 +01:00
Zebediah Figura 77a6fa4fa2 wined3d: Introduce wined3d_stateblock_multiply_transform().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:23 +01:00
Henri Verbeet 153db6a757 wined3d: Do not download textures to WINED3D_LOCATION_BUFFER in wined3d_texture_gl_unload().
Since we remove any potential PBO a few lines later.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet b941665b42 wined3d: Destroy PBOs in wined3d_texture_gl_destroy_object().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet 7930553efc wined3d: Store texture sub-resource buffer objects as uintptr_t.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet 2b01830f74 wined3d: Do not set depth/stencil sizes on colour formats.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet 82088bc6b3 wined3d: Finish the CS before removing the context in adapter_vk_uninit_3d().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Zebediah Figura b21ec9ffc2 wined3d: Store the blend factor in the stateblock as a render state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Akihiro Sagawa 0a61ddbdf1 wined3d: Validate dirty regions in wined3d_texture_add_dirty_region().
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:57 +01:00
Paul Gofman cf2bd824e2 wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00
Zebediah Figura 90d388f557 wined3d: Introduce wined3d_stateblock_get_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00