Commit Graph

906 Commits

Author SHA1 Message Date
Chip Davis 3d336d4326 d3d11: Introduce a function to convert D3D11 blend ops to D3D10.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-08 21:01:18 +02:00
Chip Davis c939699dea d3d11: Introduce a function to convert D3D11 blend factors to D3D10.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-08 21:01:18 +02:00
Andrew Guertin 1dd9b53a6a d3d11: Stop warning about depth stencil view flags.
Support for these flags was added in 600f39d4.

Signed-off-by: Andrew Guertin <aguertin+wine@aguertin.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-07 20:55:48 +02:00
Chip Davis e35a62c5fa d3d11: Introduce a function to convert a D3D feature level to a D3D10.1 feature level.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-07 20:55:48 +02:00
Chip Davis b38d055a7c d3d11: Introduce a function to convert D3D11 cull modes to wined3d.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis a6529ff876 d3d11: Introduce a function to convert D3D11 fill modes to wined3d.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis 07832261b5 d3d11: Introduce a function to convert D3D11 blend ops to wined3d.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis b5d178c028 d3d11: Introduce a function to convert D3D11 blend factors to wined3d.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis e9250827cb d3d11: Introduce a function to convert a D3D11 input class to wined3d.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis ad61b1a620 d3d11: Introduce a function to convert a wined3d feature level to a D3D feature level.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis ace51383ae d3d11: Introduce a function to convert D3D10 DSV dimensions to D3D11.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis 43a4037d33 d3d11: Introduce a function to convert D3D10 map types to wined3d map flags.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Chip Davis bd9e3dde1e d3d11/tests: Use compare_uint() in a few more places.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Henri Verbeet 6d195ad986 d3d11/tests: Introduce compare_uint().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-30 23:10:07 +02:00
Paul Gofman fa990afbbc d3d11: Use stricmp() instead of _strnicmp(..., -1).
Fixes Epic Games Launcher crash with native ucrtbase.dll.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-26 18:34:50 +01:00
Zebediah Figura 40eb77d5c4 d3d11/tests: Relax some color comparisons.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-23 21:30:37 +01:00
Zebediah Figura 31e60139d3 d3d11/tests: Add a test for dual source blending.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:52:44 +01:00
Zebediah Figura f396b49a92 wined3d: Move the color masks to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 13:23:11 +01:00
Zebediah Figura 2da5422bd2 wined3d: Implement independent blend.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 13:23:11 +01:00
Zebediah Figura 29b2814a26 wined3d: Move the alpha blend equation to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zebediah Figura 30e44111fe wined3d: Move the destination alpha blend function to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zebediah Figura fc740b8724 wined3d: Move the source alpha blend function to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zebediah Figura 936310585c wined3d: Move the blend operation to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zebediah Figura 04e9d574f5 wined3d: Move the destination blend state to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Zhiyi Zhang f2a850c844 wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:13 +01:00
Zhiyi Zhang beb4668d58 wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_multisample_type().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:09 +01:00
Zebediah Figura f4f4a42349 wined3d: Move the source blend state to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 17:59:26 +01:00
Zebediah Figura 04453496a2 wined3d: Move the blend enable state to wined3d_blend_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 17:59:24 +01:00
Zebediah Figura 7520af4789 d3d11/tests: Add a test for independent blend.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-10 17:59:20 +01:00
Zebediah Figura 495a95c38e d3d11/tests: Add a test for color masks.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zebediah Figura 8ddf4e20a5 wined3d: Move the line antialias state to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zebediah Figura a6009fa21f wined3d: Move the scissor test state to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zebediah Figura 327d1792dc wined3d: Move the constant depth bias to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-09 12:10:52 +01:00
Zebediah Figura bdb2ead58d wined3d: Move the depth bias scale to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:25 +01:00
Zebediah Figura 6045fe027b wined3d: Move the cull mode to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:23 +01:00
Zebediah Figura 63971ccd46 wined3d: Move the fill mode to wined3d_rasterizer_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:20 +01:00
Henri Verbeet cf44283227 wined3d: Introduce WINED3D_BIND_INDIRECT_BUFFER.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Stefan Dösinger fbfd697f89 d3d11/tests: Don't use empty initializer list.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-18 20:01:17 +01:00
Alexandre Julliard 41683615a7 d3d: Revert test hacks that shouldn't have been committed.
This reverts part of commit b680571a50.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 08:16:05 +01:00
Alexandre Julliard b680571a50 shell32: Process all messages in control panel.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47947
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 23:04:29 +01:00
Paul Gofman 484e3f9c4c d3d11/tests: Require D3D_FEATURE_LEVEL_11_0 for using DSV flags.
Fixes test failures on older Testbot Windows versions in test_sample_attached_rtv().

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-01 17:13:54 +01:00
Paul Gofman 818366486b d3d11/tests: Add tests for binding resource as both SRV and DSV.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:43:50 +01:00
Paul Gofman 600f39d4ad d3d11: Mind DSV flags when checking for conflicting SRV.
Fixes a regression introduced by commit 3f698b950f.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:39:13 +01:00
Paul Gofman 3f698b950f wined3d: Do not allow resource to be bound as SRV and RTV at the same time.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:44 +01:00
Zhiyi Zhang 354359197b gdi32: Add D3DKMTSetVidPnSourceOwner and D3DKMTCheckVidPnExclusiveOwnership stubs.
D3DKMTSetVidPnSourceOwner needs to be implemented in the graphics drivers
because we need to maintain the VidPN source ownership information list
in the graphics drivers. For example, the graphics drivers need to release the
exclusive ownership when a new window is moved to a monitor which has been taken
exclusive ownership.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-22 23:04:27 +02:00
Nikolay Sivov 97ef647837 wined3d: Fail UAV creation for resources without corresponding bind flag.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:39 +02:00
Matteo Bruni d6d88ae884 d3d11: Set context to NULL in CreateDeferredContext() stub.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:06:36 +02:00
Paul Gofman 85c0c49af7 wined3d: Support zero row pitch in wined3d_texture_gl_upload_data().
Fixes Wine test failure in d3d11 test_copy_subresource_region().
The test failure could be unstable as there was read after data
end in glTexSubImage2D() called from wined3d_texture_gl_upload_data().

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Nikolay Sivov 76d3f0431a wined3d: Fail SRV creation for resources without corresponding bind flag.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Nikolay Sivov 01d2125078 d3d11/tests: Add a test for creating SRV for resource without D3D11_BIND_SHADER_RESOURCE.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 15:31:46 +02:00