d3d11/tests: Relax some color comparisons.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-03-22 18:27:44 -05:00 committed by Alexandre Julliard
parent 7ce3b65f1e
commit 40eb77d5c4
1 changed files with 2 additions and 2 deletions

View File

@ -29819,7 +29819,7 @@ static void test_color_mask(void)
{
get_texture_readback(rts[i], 0, &rb);
color = get_readback_color(&rb, 320, 240, 0);
ok(color == expected_colors[i], "%u: Got unexpected color 0x%08x.\n", i, color);
ok(compare_color(color, expected_colors[i], 1), "%u: Got unexpected color 0x%08x.\n", i, color);
release_resource_readback(&rb);
}
@ -29837,7 +29837,7 @@ static void test_color_mask(void)
{
get_texture_readback(rts[i], 0, &rb);
color = get_readback_color(&rb, 320, 240, 0);
ok(color == expected_colors[0], "%u: Got unexpected color 0x%08x.\n", i, color);
ok(compare_color(color, expected_colors[0], 1), "%u: Got unexpected color 0x%08x.\n", i, color);
release_resource_readback(&rb);
ID3D11Texture2D_Release(rts[i]);