Stefan Dösinger
5b5e3bd0d2
wined3d: Track GL texture states in a separate structure.
2009-09-23 13:24:16 +02:00
Henri Verbeet
dbc4dfc495
wined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-09-18 08:55:33 -05:00
Henri Verbeet
e9000d2e6c
wined3d: Don't free D3D volumes until the wined3d volume is destroyed.
2009-09-16 13:05:20 -05:00
Henri Verbeet
2b2d3de025
wined3d: Add a separate function for volume initialization.
2009-09-16 13:04:47 -05:00
Henri Verbeet
b8078fc747
wined3d: Use WINED3D_UNMAPPED_STAGE in some more places.
2009-08-17 13:57:50 +02:00
Henri Verbeet
7363b6e2e3
wined3d: Document GL context dependencies.
2009-06-26 12:05:07 +02:00
Henri Verbeet
621da64245
wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC.
2009-06-09 17:01:14 +02:00
Henri Verbeet
b7744f8158
wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
...
We can use the information from format_desc instead.
2009-03-24 12:57:21 +01:00
Henri Verbeet
2dc7fc2916
wined3d: Remove the format field from IWineD3DResourceClass.
2009-03-13 11:29:19 +01:00
Henri Verbeet
1dcf222ab2
wined3d: Get rid of some calls to getFormatDescEntry().
...
Use the format description stored in the resource instead.
2009-03-12 13:09:55 +01:00
Stefan Dösinger
c585b4de99
wined3d: Duplicate GL textures for srgb switching.
...
This reduces the number of srgb switching reloads quite a lot. The only
situation in which a reload is needed is if the rgb copy is modified on the GL
side and the srgb copy is needed.
2009-02-17 12:48:05 +01:00
Henri Verbeet
fd90021666
wined3d: Remove AddDirtyBox() from the public interface.
...
This is an internal wined3d function.
2009-01-14 13:51:00 +01:00
Henri Verbeet
881780276b
wined3d: Remove CleanDirtyBox().
...
It's never used.
2009-01-14 13:51:00 +01:00
Henri Verbeet
b451048eb7
wined3d: Move GlPixelFormatDesc to wined3d_private.h where it belongs.
...
Also remove the silly typedef.
2008-12-04 11:59:06 +01:00
Henri Verbeet
2acf8d7947
wined3d: Rename resource functions to reflect that they're not COM functions.
2008-12-03 09:47:26 +01:00
Henri Verbeet
92b93172df
wined3d: Remove some unused code.
2008-12-02 14:04:40 +01:00
Roderick Colenbrander
3e3141da34
wined3d: Protect gl calls in Volume_LoadTexture with ENTER_GL/LEAVE_GL.
2008-10-20 11:38:54 +02:00
Henri Verbeet
9e955d3a28
wined3d: Make the debug channels more consistent.
2008-09-17 20:49:57 +02:00
Henri Verbeet
17330c03de
wined3d: Don't assume the texture is bound in IWineD3DVolumeImpl_LoadTexture().
2008-09-17 20:49:42 +02:00
Stefan Dösinger
0ca65c7bc0
wined3d: Implement IWineD3DVolume::UnLoad.
2008-01-14 15:11:07 +01:00
Stefan Dösinger
e59ddb0ab1
wined3d: Add a new IWineD3DResource::UnLoad method.
2008-01-14 15:10:17 +01:00
Stefan Dösinger
c2b6cbf014
wined3d: Refuse to create volumes and volume textures if not supported.
2007-11-07 12:07:29 +01:00
Stefan Dösinger
d2016ff892
wined3d: Store the gl format table in the gl info structure.
2007-07-30 12:49:50 +02:00
Stefan Dösinger
a0131a3272
wined3d: Split up the format table.
2007-07-30 12:49:39 +02:00
Stefan Dösinger
a460a2df43
wined3d: Store the gl information in a per adapter structure and initialize it only once.
2007-06-11 13:51:06 +02:00
Phil Costin
e7578dca36
wined3d: Add support for loading gamma corrected textures.
2007-06-07 13:01:49 +02:00
Andrew Talbot
2e16552327
wined3d: Void functions should not return a value.
2007-06-07 13:00:08 +02:00
H. Verbeet
2100b9dce9
wined3d: The second parameter to glTexImage3DEXT isn't a GLenum.
2007-04-24 10:20:39 +02:00
H. Verbeet
950014b41f
wined3d: Improve IWineD3DVolumeImpl_LoadTexture TRACE output.
2007-04-24 10:20:25 +02:00
Stefan Dösinger
4f5d33311b
wined3d: Use GL_APPLE_client_storage if available.
2007-04-02 11:34:12 +02:00
Stefan Dösinger
953940aada
wined3d: Make sure volumes have memory allocated.
2007-02-21 11:00:08 +01:00
Markus Amsler
4ca9fccf31
wined3d: Remove IWineD3DVolume_GetContainerParent.
2006-12-18 12:02:28 +01:00
Ivan Gyurdiev
3dcd3681f3
wined3d: Win64 printf fixes.
2006-10-02 14:38:04 +02:00
H. Verbeet
5abdd7a19f
wined3d: Comparing BOOLs against FALSE is redundant.
2006-09-27 09:49:07 +02:00
Roderick Colenbrander
3d9e96f3bc
wined3d: Volume textures fix.
2006-08-05 11:26:25 +02:00
Stefan Dösinger
3518747165
wined3d: Pixel format cleanup.
2006-06-21 12:15:50 +02:00
Alexandre Julliard
e9cbc66e93
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
H. Verbeet
26978a4d2d
wined3d: Return the result of QueryInterface in GetContainer.
2006-06-07 11:48:00 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Ivan Gyurdiev
257692e087
wined3d: Initialize volume format.
2006-05-11 12:11:42 +02:00
Ivan Gyurdiev
07f4f70487
wined3d: QueryInterface corrections.
2006-05-05 20:23:41 +02:00
Stefan Dösinger
cf4b91f074
wined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07 14:55:50 +02:00
Stefan Dösinger
9d67b4287e
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
Stefan Dösinger
e71468c786
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
2006-04-07 11:46:36 +02:00
Stefan Dösinger
913df5b143
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
Stefan Dösinger
851bdfb5e0
wined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-08 11:33:35 +01:00
H. Verbeet
07004966a8
wined3d: Fix the relation between volumes and their container.
2006-03-06 20:08:36 +01:00
H. Verbeet
7a4b59b0c2
wined3d: Don't keep a reference to the container, as it creates a
...
circular reference.
2006-02-13 13:23:58 +01:00
H. Verbeet
bac34c35aa
wined3d: Release the container during surface / volume cleanup.
2006-02-10 14:52:20 +01:00
H. Verbeet
b994d057ac
wined3d/d3d9: Cleanup GetContainer for volumes.
2006-02-07 12:26:10 +01:00