wined3d: Implement IWineD3DVolume::UnLoad.
This commit is contained in:
parent
36729a874c
commit
0ca65c7bc0
|
@ -98,7 +98,10 @@ static void WINAPI IWineD3DVolumeImpl_PreLoad(IWineD3DVolume *iface) {
|
|||
}
|
||||
|
||||
static void WINAPI IWineD3DVolumeImpl_UnLoad(IWineD3DVolume *iface) {
|
||||
IWineD3DResourceImpl_UnLoad((IWineD3DResource *)iface);
|
||||
/* The whole content is shadowed on This->resource.allocatedMemory, and the
|
||||
* texture name is managed by the VolumeTexture container
|
||||
*/
|
||||
TRACE("(%p): Nothing to do\n", iface);
|
||||
}
|
||||
|
||||
static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) {
|
||||
|
|
Loading…
Reference in New Issue