From 0ca65c7bc045f29ae07fce5fac8474d87afa623e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Tue, 8 Jan 2008 15:28:57 +0100 Subject: [PATCH] wined3d: Implement IWineD3DVolume::UnLoad. --- dlls/wined3d/volume.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 7d739d1ff27..2b8b246fd9e 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -98,7 +98,10 @@ static void WINAPI IWineD3DVolumeImpl_PreLoad(IWineD3DVolume *iface) { } static void WINAPI IWineD3DVolumeImpl_UnLoad(IWineD3DVolume *iface) { - IWineD3DResourceImpl_UnLoad((IWineD3DResource *)iface); + /* The whole content is shadowed on This->resource.allocatedMemory, and the + * texture name is managed by the VolumeTexture container + */ + TRACE("(%p): Nothing to do\n", iface); } static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) {