diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 7d739d1ff27..2b8b246fd9e 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -98,7 +98,10 @@ static void WINAPI IWineD3DVolumeImpl_PreLoad(IWineD3DVolume *iface) { } static void WINAPI IWineD3DVolumeImpl_UnLoad(IWineD3DVolume *iface) { - IWineD3DResourceImpl_UnLoad((IWineD3DResource *)iface); + /* The whole content is shadowed on This->resource.allocatedMemory, and the + * texture name is managed by the VolumeTexture container + */ + TRACE("(%p): Nothing to do\n", iface); } static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) {