2008-07-14 22:47:19 +02:00
|
|
|
/*
|
|
|
|
* Copyright 2008 Luis Busquets
|
2010-03-28 16:00:36 +02:00
|
|
|
* Copyright 2009 Matteo Bruni
|
2008-07-14 22:47:19 +02:00
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
#include "wine/port.h"
|
|
|
|
#include "wine/debug.h"
|
2009-09-15 20:17:14 +02:00
|
|
|
#include "wine/unicode.h"
|
2008-07-14 22:47:19 +02:00
|
|
|
#include "windef.h"
|
|
|
|
#include "wingdi.h"
|
2010-08-24 23:05:12 +02:00
|
|
|
#include "objbase.h"
|
|
|
|
#include "d3dcommon.h"
|
2010-08-25 18:43:42 +02:00
|
|
|
#include "d3dcompiler.h"
|
2009-09-15 20:23:00 +02:00
|
|
|
#include "d3dx9_36_private.h"
|
2008-07-14 22:47:19 +02:00
|
|
|
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
|
|
|
|
2010-08-24 23:05:12 +02:00
|
|
|
/* This function is not declared in the SDK headers yet */
|
|
|
|
HRESULT WINAPI D3DAssemble(LPCVOID data, SIZE_T datasize, LPCSTR filename,
|
|
|
|
const D3D_SHADER_MACRO *defines, ID3DInclude *include,
|
|
|
|
UINT flags,
|
|
|
|
ID3DBlob **shader, ID3DBlob **error_messages);
|
|
|
|
|
2008-08-01 21:18:08 +02:00
|
|
|
LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device)
|
|
|
|
{
|
|
|
|
D3DCAPS9 caps;
|
|
|
|
|
2008-08-24 23:43:27 +02:00
|
|
|
TRACE("device %p\n", device);
|
2008-08-01 21:18:08 +02:00
|
|
|
|
|
|
|
if (!device) return NULL;
|
|
|
|
|
|
|
|
IDirect3DDevice9_GetDeviceCaps(device,&caps);
|
|
|
|
|
|
|
|
switch (caps.PixelShaderVersion)
|
|
|
|
{
|
|
|
|
case D3DPS_VERSION(1, 1):
|
|
|
|
return "ps_1_1";
|
|
|
|
|
|
|
|
case D3DPS_VERSION(1, 2):
|
|
|
|
return "ps_1_2";
|
|
|
|
|
|
|
|
case D3DPS_VERSION(1, 3):
|
|
|
|
return "ps_1_3";
|
|
|
|
|
|
|
|
case D3DPS_VERSION(1, 4):
|
|
|
|
return "ps_1_4";
|
|
|
|
|
|
|
|
case D3DPS_VERSION(2, 0):
|
|
|
|
if ((caps.PS20Caps.NumTemps>=22) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_ARBITRARYSWIZZLE) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_GRADIENTINSTRUCTIONS) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_PREDICATION) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_NODEPENDENTREADLIMIT) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT))
|
|
|
|
{
|
|
|
|
return "ps_2_a";
|
|
|
|
}
|
|
|
|
if ((caps.PS20Caps.NumTemps>=32) &&
|
|
|
|
(caps.PS20Caps.Caps&D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT))
|
|
|
|
{
|
|
|
|
return "ps_2_b";
|
|
|
|
}
|
|
|
|
return "ps_2_0";
|
|
|
|
|
|
|
|
case D3DPS_VERSION(3, 0):
|
|
|
|
return "ps_3_0";
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2008-07-14 22:47:19 +02:00
|
|
|
UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code)
|
|
|
|
{
|
|
|
|
const DWORD *ptr = byte_code;
|
|
|
|
|
|
|
|
TRACE("byte_code %p\n", byte_code);
|
|
|
|
|
|
|
|
if (!ptr) return 0;
|
|
|
|
|
|
|
|
/* Look for the END token, skipping the VERSION token */
|
|
|
|
while (*++ptr != D3DSIO_END)
|
|
|
|
{
|
|
|
|
/* Skip comments */
|
|
|
|
if ((*ptr & D3DSI_OPCODE_MASK) == D3DSIO_COMMENT)
|
|
|
|
{
|
|
|
|
ptr += ((*ptr & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
++ptr;
|
|
|
|
|
|
|
|
/* Return the shader size in bytes */
|
|
|
|
return (ptr - byte_code) * sizeof(*ptr);
|
|
|
|
}
|
2008-07-20 22:07:42 +02:00
|
|
|
|
|
|
|
DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code)
|
|
|
|
{
|
|
|
|
TRACE("byte_code %p\n", byte_code);
|
|
|
|
|
|
|
|
return byte_code ? *byte_code : 0;
|
|
|
|
}
|
2008-08-01 21:19:11 +02:00
|
|
|
|
|
|
|
LPCSTR WINAPI D3DXGetVertexShaderProfile(LPDIRECT3DDEVICE9 device)
|
|
|
|
{
|
|
|
|
D3DCAPS9 caps;
|
|
|
|
|
2008-08-24 23:43:27 +02:00
|
|
|
TRACE("device %p\n", device);
|
2008-08-01 21:19:11 +02:00
|
|
|
|
|
|
|
if (!device) return NULL;
|
|
|
|
|
|
|
|
IDirect3DDevice9_GetDeviceCaps(device,&caps);
|
|
|
|
|
|
|
|
switch (caps.VertexShaderVersion)
|
|
|
|
{
|
|
|
|
case D3DVS_VERSION(1, 1):
|
|
|
|
return "vs_1_1";
|
|
|
|
case D3DVS_VERSION(2, 0):
|
|
|
|
if ((caps.VS20Caps.NumTemps>=13) &&
|
2008-08-05 07:09:57 +02:00
|
|
|
(caps.VS20Caps.DynamicFlowControlDepth==24) &&
|
2008-08-01 21:19:11 +02:00
|
|
|
(caps.VS20Caps.Caps&D3DPS20CAPS_PREDICATION))
|
|
|
|
{
|
|
|
|
return "vs_2_a";
|
|
|
|
}
|
|
|
|
return "vs_2_0";
|
|
|
|
case D3DVS_VERSION(3, 0):
|
|
|
|
return "vs_3_0";
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
2009-09-15 20:17:14 +02:00
|
|
|
|
2010-03-01 09:39:24 +01:00
|
|
|
HRESULT WINAPI D3DXFindShaderComment(CONST DWORD* byte_code, DWORD fourcc, LPCVOID* data, UINT* size)
|
|
|
|
{
|
|
|
|
CONST DWORD *ptr = byte_code;
|
|
|
|
|
2010-03-20 15:25:25 +01:00
|
|
|
TRACE("(%p, %x, %p, %p)\n", byte_code, fourcc, data, size);
|
2010-03-01 09:39:24 +01:00
|
|
|
|
|
|
|
if (!byte_code)
|
|
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
|
|
|
|
while (*++ptr != D3DSIO_END)
|
|
|
|
{
|
|
|
|
/* Check if it is a comment */
|
|
|
|
if ((*ptr & D3DSI_OPCODE_MASK) == D3DSIO_COMMENT)
|
|
|
|
{
|
|
|
|
DWORD comment_size = (*ptr & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
|
|
|
|
|
|
|
|
/* Check if this is the comment we are looking for */
|
|
|
|
if (*(ptr + 1) == fourcc)
|
|
|
|
{
|
2010-03-04 08:20:44 +01:00
|
|
|
UINT ctab_size = (comment_size - 1) * sizeof(DWORD);
|
|
|
|
LPCVOID ctab_data = ptr + 2;
|
2010-03-01 09:39:24 +01:00
|
|
|
if (size)
|
2010-03-04 08:20:44 +01:00
|
|
|
*size = ctab_size;
|
2010-03-01 09:39:24 +01:00
|
|
|
if (data)
|
2010-03-04 08:20:44 +01:00
|
|
|
*data = ctab_data;
|
|
|
|
TRACE("Returning comment data at %p with size %d\n", ctab_data, ctab_size);
|
2010-03-01 09:39:24 +01:00
|
|
|
return D3D_OK;
|
|
|
|
}
|
|
|
|
ptr += comment_size;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return S_FALSE;
|
|
|
|
}
|
|
|
|
|
2009-09-15 20:17:14 +02:00
|
|
|
HRESULT WINAPI D3DXAssembleShader(LPCSTR data,
|
|
|
|
UINT data_len,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
2010-08-24 23:05:12 +02:00
|
|
|
/* Forward to d3dcompiler: the parameter types aren't really different,
|
|
|
|
the actual data types are equivalent */
|
|
|
|
HRESULT hr = D3DAssemble(data, data_len, NULL, (D3D_SHADER_MACRO *)defines,
|
|
|
|
(ID3DInclude *)include, flags, (ID3DBlob **)shader,
|
|
|
|
(ID3DBlob **)error_messages);
|
2010-03-28 16:00:36 +02:00
|
|
|
|
2010-08-24 23:05:12 +02:00
|
|
|
if(hr == E_FAIL) hr = D3DXERR_INVALIDDATA;
|
2010-03-28 16:00:36 +02:00
|
|
|
return hr;
|
2009-09-15 20:17:14 +02:00
|
|
|
}
|
|
|
|
|
2010-07-28 17:32:42 +02:00
|
|
|
/* D3DXInclude private implementation, used to implement
|
|
|
|
D3DXAssembleShaderFromFile from D3DXAssembleShader */
|
|
|
|
/* To be able to correctly resolve include search paths we have to store
|
|
|
|
the pathname of each include file. We store the pathname pointer right
|
|
|
|
before the file data. */
|
|
|
|
static HRESULT WINAPI d3dincludefromfile_open(ID3DXInclude *iface,
|
|
|
|
D3DXINCLUDE_TYPE include_type,
|
|
|
|
LPCSTR filename, LPCVOID parent_data,
|
|
|
|
LPCVOID *data, UINT *bytes) {
|
|
|
|
const char *p, *parent_name = "";
|
|
|
|
char *pathname = NULL;
|
|
|
|
char **buffer = NULL;
|
|
|
|
HANDLE file;
|
|
|
|
UINT size;
|
|
|
|
|
|
|
|
if(parent_data != NULL)
|
|
|
|
parent_name = *((const char **)parent_data - 1);
|
|
|
|
|
|
|
|
TRACE("Looking up for include file %s, parent %s\n", debugstr_a(filename), debugstr_a(parent_name));
|
|
|
|
|
|
|
|
if ((p = strrchr(parent_name, '\\')) || (p = strrchr(parent_name, '/'))) p++;
|
|
|
|
else p = parent_name;
|
|
|
|
pathname = HeapAlloc(GetProcessHeap(), 0, (p - parent_name) + strlen(filename) + 1);
|
|
|
|
if(!pathname)
|
|
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
|
|
|
|
memcpy(pathname, parent_name, p - parent_name);
|
|
|
|
strcpy(pathname + (p - parent_name), filename);
|
|
|
|
|
|
|
|
file = CreateFileA(pathname, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
|
|
|
|
if(file == INVALID_HANDLE_VALUE)
|
|
|
|
goto error;
|
|
|
|
|
|
|
|
TRACE("Include file found at pathname = %s\n", debugstr_a(pathname));
|
|
|
|
|
|
|
|
size = GetFileSize(file, NULL);
|
|
|
|
if(size == INVALID_FILE_SIZE)
|
|
|
|
goto error;
|
|
|
|
|
|
|
|
buffer = HeapAlloc(GetProcessHeap(), 0, size + sizeof(char *));
|
|
|
|
if(!buffer)
|
|
|
|
goto error;
|
|
|
|
*buffer = pathname;
|
|
|
|
if(!ReadFile(file, buffer + 1, size, bytes, NULL))
|
|
|
|
goto error;
|
|
|
|
|
|
|
|
*data = buffer + 1;
|
|
|
|
|
|
|
|
CloseHandle(file);
|
|
|
|
return S_OK;
|
|
|
|
|
|
|
|
error:
|
|
|
|
CloseHandle(file);
|
|
|
|
HeapFree(GetProcessHeap(), 0, pathname);
|
|
|
|
HeapFree(GetProcessHeap(), 0, buffer);
|
|
|
|
return HRESULT_FROM_WIN32(GetLastError());
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI d3dincludefromfile_close(ID3DXInclude *iface, LPCVOID data) {
|
|
|
|
HeapFree(GetProcessHeap(), 0, *((char **)data - 1));
|
|
|
|
HeapFree(GetProcessHeap(), 0, (char **)data - 1);
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct ID3DXIncludeVtbl D3DXInclude_Vtbl = {
|
|
|
|
d3dincludefromfile_open,
|
|
|
|
d3dincludefromfile_close
|
|
|
|
};
|
|
|
|
|
|
|
|
struct D3DXIncludeImpl {
|
2011-01-27 00:21:38 +01:00
|
|
|
ID3DXInclude ID3DXInclude_iface;
|
2010-07-28 17:32:42 +02:00
|
|
|
};
|
|
|
|
|
2009-09-15 20:17:14 +02:00
|
|
|
HRESULT WINAPI D3DXAssembleShaderFromFileA(LPCSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
LPWSTR filename_w = NULL;
|
|
|
|
DWORD len;
|
|
|
|
HRESULT ret;
|
|
|
|
|
|
|
|
if (!filename) return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
|
|
|
|
filename_w = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
|
|
|
|
if (!filename_w) return E_OUTOFMEMORY;
|
|
|
|
MultiByteToWideChar(CP_ACP, 0, filename, -1, filename_w, len);
|
|
|
|
|
|
|
|
ret = D3DXAssembleShaderFromFileW(filename_w, defines, include, flags, shader, error_messages);
|
|
|
|
|
|
|
|
HeapFree(GetProcessHeap(), 0, filename_w);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXAssembleShaderFromFileW(LPCWSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
2010-07-28 17:32:42 +02:00
|
|
|
void *buffer;
|
|
|
|
DWORD len;
|
|
|
|
HRESULT hr;
|
|
|
|
struct D3DXIncludeImpl includefromfile;
|
|
|
|
|
|
|
|
if(FAILED(map_view_of_file(filename, &buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
if(!include)
|
|
|
|
{
|
2011-01-27 00:21:38 +01:00
|
|
|
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
|
|
|
|
include = &includefromfile.ID3DXInclude_iface;
|
2010-07-28 17:32:42 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
hr = D3DXAssembleShader(buffer, len, defines, include, flags,
|
|
|
|
shader, error_messages);
|
|
|
|
|
|
|
|
UnmapViewOfFile(buffer);
|
|
|
|
return hr;
|
2009-09-15 20:17:14 +02:00
|
|
|
}
|
2009-09-15 20:23:00 +02:00
|
|
|
|
|
|
|
HRESULT WINAPI D3DXAssembleShaderFromResourceA(HMODULE module,
|
|
|
|
LPCSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
LPCSTR buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceA(module, resource, (LPCSTR)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (LPVOID *)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXAssembleShader(buffer, len, defines, include, flags,
|
|
|
|
shader, error_messages);
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXAssembleShaderFromResourceW(HMODULE module,
|
|
|
|
LPCWSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
LPCSTR buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (LPVOID *)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXAssembleShader(buffer, len, defines, include, flags,
|
|
|
|
shader, error_messages);
|
|
|
|
}
|
2010-02-11 07:38:08 +01:00
|
|
|
|
|
|
|
HRESULT WINAPI D3DXCompileShader(LPCSTR pSrcData,
|
|
|
|
UINT srcDataLen,
|
|
|
|
CONST D3DXMACRO* pDefines,
|
|
|
|
LPD3DXINCLUDE pInclude,
|
|
|
|
LPCSTR pFunctionName,
|
|
|
|
LPCSTR pProfile,
|
|
|
|
DWORD Flags,
|
|
|
|
LPD3DXBUFFER* ppShader,
|
|
|
|
LPD3DXBUFFER* ppErrorMsgs,
|
|
|
|
LPD3DXCONSTANTTABLE * ppConstantTable)
|
|
|
|
{
|
2010-08-25 18:43:42 +02:00
|
|
|
HRESULT hr = D3DCompile(pSrcData, srcDataLen, NULL,
|
|
|
|
(D3D_SHADER_MACRO *)pDefines, (ID3DInclude *)pInclude,
|
|
|
|
pFunctionName, pProfile, Flags, 0,
|
|
|
|
(ID3DBlob **)ppShader, (ID3DBlob **)ppErrorMsgs);
|
|
|
|
|
|
|
|
if(SUCCEEDED(hr) && ppConstantTable)
|
|
|
|
return D3DXGetShaderConstantTable(ID3DXBuffer_GetBufferPointer(*ppShader),
|
|
|
|
ppConstantTable);
|
|
|
|
return hr;
|
2010-02-11 07:38:08 +01:00
|
|
|
}
|
2010-02-21 22:30:27 +01:00
|
|
|
|
2010-09-01 22:53:13 +02:00
|
|
|
HRESULT WINAPI D3DXCompileShaderFromFileA(LPCSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPCSTR entrypoint,
|
|
|
|
LPCSTR profile,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages,
|
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
|
|
|
{
|
|
|
|
LPWSTR filename_w = NULL;
|
|
|
|
DWORD len;
|
|
|
|
HRESULT ret;
|
|
|
|
|
|
|
|
if (!filename) return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
|
|
|
|
filename_w = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
|
|
|
|
if (!filename_w) return E_OUTOFMEMORY;
|
|
|
|
MultiByteToWideChar(CP_ACP, 0, filename, -1, filename_w, len);
|
|
|
|
|
|
|
|
ret = D3DXCompileShaderFromFileW(filename_w, defines, include,
|
|
|
|
entrypoint, profile, flags,
|
|
|
|
shader, error_messages, constant_table);
|
|
|
|
|
|
|
|
HeapFree(GetProcessHeap(), 0, filename_w);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXCompileShaderFromFileW(LPCWSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPCSTR entrypoint,
|
|
|
|
LPCSTR profile,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages,
|
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
|
|
|
{
|
|
|
|
void *buffer;
|
2010-09-08 16:07:07 +02:00
|
|
|
DWORD len, filename_len;
|
2010-09-01 22:53:13 +02:00
|
|
|
HRESULT hr;
|
|
|
|
struct D3DXIncludeImpl includefromfile;
|
|
|
|
char *filename_a;
|
|
|
|
|
|
|
|
if (FAILED(map_view_of_file(filename, &buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
if (!include)
|
|
|
|
{
|
2011-01-27 00:21:38 +01:00
|
|
|
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
|
|
|
|
include = &includefromfile.ID3DXInclude_iface;
|
2010-09-01 22:53:13 +02:00
|
|
|
}
|
|
|
|
|
2010-09-08 16:07:07 +02:00
|
|
|
filename_len = WideCharToMultiByte(CP_ACP, 0, filename, -1, NULL, 0, NULL, NULL);
|
|
|
|
filename_a = HeapAlloc(GetProcessHeap(), 0, filename_len * sizeof(char));
|
2010-09-01 22:53:13 +02:00
|
|
|
if (!filename_a)
|
|
|
|
{
|
|
|
|
UnmapViewOfFile(buffer);
|
|
|
|
return E_OUTOFMEMORY;
|
|
|
|
}
|
2010-09-08 16:07:07 +02:00
|
|
|
WideCharToMultiByte(CP_ACP, 0, filename, -1, filename_a, filename_len, NULL, NULL);
|
2010-09-01 22:53:13 +02:00
|
|
|
|
2010-09-09 18:41:39 +02:00
|
|
|
hr = D3DCompile(buffer, len, filename_a, (const D3D_SHADER_MACRO *)defines,
|
2010-09-01 22:53:13 +02:00
|
|
|
(ID3DInclude *)include, entrypoint, profile, flags, 0,
|
|
|
|
(ID3DBlob **)shader, (ID3DBlob **)error_messages);
|
|
|
|
|
|
|
|
if (SUCCEEDED(hr) && constant_table)
|
|
|
|
hr = D3DXGetShaderConstantTable(ID3DXBuffer_GetBufferPointer(*shader),
|
|
|
|
constant_table);
|
|
|
|
|
|
|
|
HeapFree(GetProcessHeap(), 0, filename_a);
|
|
|
|
UnmapViewOfFile(buffer);
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
2010-09-01 23:15:44 +02:00
|
|
|
HRESULT WINAPI D3DXCompileShaderFromResourceA(HMODULE module,
|
|
|
|
LPCSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPCSTR entrypoint,
|
|
|
|
LPCSTR profile,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages,
|
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
LPCSTR buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceA(module, resource, (LPCSTR)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (LPVOID *)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXCompileShader(buffer, len, defines, include, entrypoint, profile,
|
|
|
|
flags, shader, error_messages, constant_table);
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module,
|
|
|
|
LPCWSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPCSTR entrypoint,
|
|
|
|
LPCSTR profile,
|
|
|
|
DWORD flags,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages,
|
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
LPCSTR buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (LPVOID *)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXCompileShader(buffer, len, defines, include, entrypoint, profile,
|
|
|
|
flags, shader, error_messages, constant_table);
|
|
|
|
}
|
|
|
|
|
2010-09-09 18:41:39 +02:00
|
|
|
HRESULT WINAPI D3DXPreprocessShader(LPCSTR data,
|
|
|
|
UINT data_len,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
TRACE("Forward to D3DPreprocess\n");
|
|
|
|
return D3DPreprocess(data, data_len, NULL,
|
|
|
|
(const D3D_SHADER_MACRO *)defines, (ID3DInclude *)include,
|
|
|
|
(ID3DBlob **)shader, (ID3DBlob **)error_messages);
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXPreprocessShaderFromFileA(LPCSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
WCHAR *filename_w = NULL;
|
|
|
|
DWORD len;
|
|
|
|
HRESULT ret;
|
|
|
|
|
|
|
|
if (!filename) return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
|
|
|
|
filename_w = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
|
|
|
|
if (!filename_w) return E_OUTOFMEMORY;
|
|
|
|
MultiByteToWideChar(CP_ACP, 0, filename, -1, filename_w, len);
|
|
|
|
|
|
|
|
ret = D3DXPreprocessShaderFromFileW(filename_w, defines, include, shader, error_messages);
|
|
|
|
|
|
|
|
HeapFree(GetProcessHeap(), 0, filename_w);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXPreprocessShaderFromFileW(LPCWSTR filename,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
void *buffer;
|
2010-09-14 21:56:21 +02:00
|
|
|
DWORD len;
|
2010-09-09 18:41:39 +02:00
|
|
|
HRESULT hr;
|
|
|
|
struct D3DXIncludeImpl includefromfile;
|
|
|
|
|
|
|
|
if (FAILED(map_view_of_file(filename, &buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
|
|
|
|
if (!include)
|
|
|
|
{
|
2011-01-27 00:21:38 +01:00
|
|
|
includefromfile.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl;
|
|
|
|
include = &includefromfile.ID3DXInclude_iface;
|
2010-09-09 18:41:39 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
hr = D3DPreprocess(buffer, len, NULL,
|
|
|
|
(const D3D_SHADER_MACRO *)defines,
|
|
|
|
(ID3DInclude *) include,
|
|
|
|
(ID3DBlob **)shader, (ID3DBlob **)error_messages);
|
|
|
|
|
|
|
|
UnmapViewOfFile(buffer);
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXPreprocessShaderFromResourceA(HMODULE module,
|
|
|
|
LPCSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
const char *buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceA(module, resource, (LPCSTR)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (LPVOID *)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXPreprocessShader(buffer, len, defines, include,
|
|
|
|
shader, error_messages);
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT WINAPI D3DXPreprocessShaderFromResourceW(HMODULE module,
|
|
|
|
LPCWSTR resource,
|
|
|
|
CONST D3DXMACRO* defines,
|
|
|
|
LPD3DXINCLUDE include,
|
|
|
|
LPD3DXBUFFER* shader,
|
|
|
|
LPD3DXBUFFER* error_messages)
|
|
|
|
{
|
|
|
|
HRSRC res;
|
|
|
|
const char *buffer;
|
|
|
|
DWORD len;
|
|
|
|
|
|
|
|
if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
if (FAILED(load_resource_into_memory(module, res, (void **)&buffer, &len)))
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
return D3DXPreprocessShader(buffer, len, defines, include,
|
|
|
|
shader, error_messages);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
typedef struct ctab_constant {
|
|
|
|
D3DXCONSTANT_DESC desc;
|
|
|
|
struct ctab_constant *members;
|
|
|
|
} ctab_constant;
|
|
|
|
|
2010-03-01 09:39:18 +01:00
|
|
|
static const struct ID3DXConstantTableVtbl ID3DXConstantTable_Vtbl;
|
|
|
|
|
|
|
|
typedef struct ID3DXConstantTableImpl {
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTable ID3DXConstantTable_iface;
|
2010-03-01 09:39:18 +01:00
|
|
|
LONG ref;
|
2010-09-10 18:42:45 +02:00
|
|
|
char *ctab;
|
2010-03-01 09:39:29 +01:00
|
|
|
DWORD size;
|
2010-03-19 11:54:05 +01:00
|
|
|
D3DXCONSTANTTABLE_DESC desc;
|
2010-09-10 18:42:45 +02:00
|
|
|
ctab_constant *constants;
|
2010-03-01 09:39:18 +01:00
|
|
|
} ID3DXConstantTableImpl;
|
|
|
|
|
2010-12-21 11:30:28 +01:00
|
|
|
static inline ID3DXConstantTableImpl *impl_from_ID3DXConstantTable(ID3DXConstantTable *iface)
|
|
|
|
{
|
|
|
|
return CONTAINING_RECORD(iface, ID3DXConstantTableImpl, ID3DXConstantTable_iface);
|
|
|
|
}
|
|
|
|
|
2010-03-01 09:39:18 +01:00
|
|
|
/*** IUnknown methods ***/
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_QueryInterface(ID3DXConstantTable* iface, REFIID riid, void** ppvObject)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
|
|
|
|
|
|
|
|
if (IsEqualGUID(riid, &IID_IUnknown) ||
|
2010-03-14 21:53:21 +01:00
|
|
|
IsEqualGUID(riid, &IID_ID3DXBuffer) ||
|
2010-03-01 09:39:18 +01:00
|
|
|
IsEqualGUID(riid, &IID_ID3DXConstantTable))
|
|
|
|
{
|
|
|
|
ID3DXConstantTable_AddRef(iface);
|
|
|
|
*ppvObject = This;
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
2010-03-14 21:53:22 +01:00
|
|
|
WARN("Interface %s not found.\n", debugstr_guid(riid));
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
return E_NOINTERFACE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI ID3DXConstantTableImpl_AddRef(ID3DXConstantTable* iface)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
TRACE("(%p)->(): AddRef from %d\n", This, This->ref);
|
|
|
|
|
|
|
|
return InterlockedIncrement(&This->ref);
|
|
|
|
}
|
|
|
|
|
|
|
|
static ULONG WINAPI ID3DXConstantTableImpl_Release(ID3DXConstantTable* iface)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
|
|
|
|
TRACE("(%p)->(): Release from %d\n", This, ref + 1);
|
|
|
|
|
|
|
|
if (!ref)
|
2010-03-01 09:39:29 +01:00
|
|
|
{
|
2010-09-10 18:42:45 +02:00
|
|
|
HeapFree(GetProcessHeap(), 0, This->constants);
|
2010-03-01 09:39:29 +01:00
|
|
|
HeapFree(GetProcessHeap(), 0, This->ctab);
|
2010-03-01 09:39:18 +01:00
|
|
|
HeapFree(GetProcessHeap(), 0, This);
|
2010-03-01 09:39:29 +01:00
|
|
|
}
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
return ref;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*** ID3DXBuffer methods ***/
|
|
|
|
static LPVOID WINAPI ID3DXConstantTableImpl_GetBufferPointer(ID3DXConstantTable* iface)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-01 09:39:29 +01:00
|
|
|
TRACE("(%p)->()\n", This);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-01 09:39:29 +01:00
|
|
|
return This->ctab;
|
2010-03-01 09:39:18 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static DWORD WINAPI ID3DXConstantTableImpl_GetBufferSize(ID3DXConstantTable* iface)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-01 09:39:29 +01:00
|
|
|
TRACE("(%p)->()\n", This);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-01 09:39:29 +01:00
|
|
|
return This->size;
|
2010-03-01 09:39:18 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
/*** ID3DXConstantTable methods ***/
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_GetDesc(ID3DXConstantTable* iface, D3DXCONSTANTTABLE_DESC *desc)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-19 11:54:05 +01:00
|
|
|
TRACE("(%p)->(%p)\n", This, desc);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-03-19 11:54:05 +01:00
|
|
|
if (!desc)
|
|
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
|
|
|
|
memcpy(desc, &This->desc, sizeof(This->desc));
|
|
|
|
|
|
|
|
return D3D_OK;
|
2010-03-01 09:39:18 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_GetConstantDesc(ID3DXConstantTable* iface, D3DXHANDLE constant,
|
|
|
|
D3DXCONSTANT_DESC *desc, UINT *count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-09-10 18:42:45 +02:00
|
|
|
ctab_constant *constant_info;
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
TRACE("(%p)->(%p, %p, %p)\n", This, constant, desc, count);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
if (!constant)
|
|
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
|
|
|
|
/* Applications can pass the name of the constant in place of the handle */
|
|
|
|
if (!((UINT_PTR)constant >> 16))
|
|
|
|
constant_info = &This->constants[(UINT_PTR)constant - 1];
|
|
|
|
else
|
|
|
|
{
|
|
|
|
D3DXHANDLE c = ID3DXConstantTable_GetConstantByName(iface, NULL, constant);
|
|
|
|
if (!c)
|
|
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
|
|
|
|
constant_info = &This->constants[(UINT_PTR)c - 1];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (desc)
|
|
|
|
*desc = constant_info->desc;
|
|
|
|
if (count)
|
|
|
|
*count = 1;
|
|
|
|
|
|
|
|
return D3D_OK;
|
2010-03-01 09:39:18 +01:00
|
|
|
}
|
|
|
|
|
2010-03-19 11:54:11 +01:00
|
|
|
static UINT WINAPI ID3DXConstantTableImpl_GetSamplerIndex(LPD3DXCONSTANTTABLE iface, D3DXHANDLE constant)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-19 11:54:11 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, constant);
|
|
|
|
|
|
|
|
return (UINT)-1;
|
|
|
|
}
|
|
|
|
|
2010-03-01 09:39:18 +01:00
|
|
|
static D3DXHANDLE WINAPI ID3DXConstantTableImpl_GetConstant(ID3DXConstantTable* iface, D3DXHANDLE constant, UINT index)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
TRACE("(%p)->(%p, %d)\n", This, constant, index);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
if (constant)
|
|
|
|
{
|
|
|
|
FIXME("Only top level constants supported\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (index >= This->desc.Constants)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return (D3DXHANDLE)(DWORD_PTR)(index + 1);
|
2010-03-01 09:39:18 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static D3DXHANDLE WINAPI ID3DXConstantTableImpl_GetConstantByName(ID3DXConstantTable* iface, D3DXHANDLE constant, LPCSTR name)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-09-10 18:42:45 +02:00
|
|
|
UINT i;
|
|
|
|
|
|
|
|
TRACE("(%p)->(%p, %s)\n", This, constant, name);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
if (!name)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (constant)
|
|
|
|
{
|
|
|
|
FIXME("Only top level constants supported\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < This->desc.Constants; i++)
|
|
|
|
if (!strcmp(This->constants[i].desc.Name, name))
|
|
|
|
return (D3DXHANDLE)(DWORD_PTR)(i + 1);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2010-03-19 11:54:17 +01:00
|
|
|
static D3DXHANDLE WINAPI ID3DXConstantTableImpl_GetConstantElement(ID3DXConstantTable* iface, D3DXHANDLE constant, UINT index)
|
2010-03-01 09:39:18 +01:00
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %d): stub\n", This, constant, index);
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetDefaults(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, device);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetValue(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, LPCVOID data, UINT bytes)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, data, bytes);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetBool(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, BOOL b)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %d): stub\n", This, device, constant, b);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetBoolArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST BOOL* b, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, b, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetInt(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device, D3DXHANDLE constant, INT n)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %d): stub\n", This, device, constant, n);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetIntArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST INT* n, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, n, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetFloat(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, FLOAT f)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %f): stub\n", This, device, constant, f);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetFloatArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST FLOAT* f, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, f, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetVector(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXVECTOR4* vector)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p): stub\n", This, device, constant, vector);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetVectorArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXVECTOR4* vector, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, vector, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrix(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX* matrix)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p): stub\n", This, device, constant, matrix);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrixArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX* matrix, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, matrix, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrixPointerArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX** matrix, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, matrix, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrixTranspose(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX* matrix)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p): stub\n", This, device, constant, matrix);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrixTransposeArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX* matrix, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, matrix, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HRESULT WINAPI ID3DXConstantTableImpl_SetMatrixTransposePointerArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device,
|
|
|
|
D3DXHANDLE constant, CONST D3DXMATRIX** matrix, UINT count)
|
|
|
|
{
|
2010-12-21 11:30:28 +01:00
|
|
|
ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, matrix, count);
|
|
|
|
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct ID3DXConstantTableVtbl ID3DXConstantTable_Vtbl =
|
|
|
|
{
|
|
|
|
/*** IUnknown methods ***/
|
|
|
|
ID3DXConstantTableImpl_QueryInterface,
|
|
|
|
ID3DXConstantTableImpl_AddRef,
|
|
|
|
ID3DXConstantTableImpl_Release,
|
|
|
|
/*** ID3DXBuffer methods ***/
|
|
|
|
ID3DXConstantTableImpl_GetBufferPointer,
|
|
|
|
ID3DXConstantTableImpl_GetBufferSize,
|
|
|
|
/*** ID3DXConstantTable methods ***/
|
|
|
|
ID3DXConstantTableImpl_GetDesc,
|
|
|
|
ID3DXConstantTableImpl_GetConstantDesc,
|
2010-03-19 11:54:11 +01:00
|
|
|
ID3DXConstantTableImpl_GetSamplerIndex,
|
2010-03-01 09:39:18 +01:00
|
|
|
ID3DXConstantTableImpl_GetConstant,
|
|
|
|
ID3DXConstantTableImpl_GetConstantByName,
|
2010-03-19 11:54:17 +01:00
|
|
|
ID3DXConstantTableImpl_GetConstantElement,
|
2010-03-01 09:39:18 +01:00
|
|
|
ID3DXConstantTableImpl_SetDefaults,
|
|
|
|
ID3DXConstantTableImpl_SetValue,
|
|
|
|
ID3DXConstantTableImpl_SetBool,
|
|
|
|
ID3DXConstantTableImpl_SetBoolArray,
|
|
|
|
ID3DXConstantTableImpl_SetInt,
|
|
|
|
ID3DXConstantTableImpl_SetIntArray,
|
|
|
|
ID3DXConstantTableImpl_SetFloat,
|
|
|
|
ID3DXConstantTableImpl_SetFloatArray,
|
|
|
|
ID3DXConstantTableImpl_SetVector,
|
|
|
|
ID3DXConstantTableImpl_SetVectorArray,
|
|
|
|
ID3DXConstantTableImpl_SetMatrix,
|
|
|
|
ID3DXConstantTableImpl_SetMatrixArray,
|
|
|
|
ID3DXConstantTableImpl_SetMatrixPointerArray,
|
|
|
|
ID3DXConstantTableImpl_SetMatrixTranspose,
|
|
|
|
ID3DXConstantTableImpl_SetMatrixTransposeArray,
|
|
|
|
ID3DXConstantTableImpl_SetMatrixTransposePointerArray
|
|
|
|
};
|
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
static HRESULT parse_ctab_constant_type(const D3DXSHADER_TYPEINFO *type, ctab_constant *constant)
|
|
|
|
{
|
|
|
|
constant->desc.Class = type->Class;
|
|
|
|
constant->desc.Type = type->Type;
|
|
|
|
constant->desc.Rows = type->Rows;
|
|
|
|
constant->desc.Columns = type->Columns;
|
2010-12-01 01:28:22 +01:00
|
|
|
constant->desc.Elements = type->Elements;
|
2010-09-10 18:42:45 +02:00
|
|
|
constant->desc.StructMembers = type->StructMembers;
|
|
|
|
|
2010-12-01 01:28:22 +01:00
|
|
|
TRACE("class = %d, type = %d, rows = %d, columns = %d, elements = %d, struct_members = %d\n",
|
|
|
|
constant->desc.Class, constant->desc.Type, constant->desc.Elements,
|
2010-09-10 18:42:45 +02:00
|
|
|
constant->desc.Rows, constant->desc.Columns, constant->desc.StructMembers);
|
|
|
|
|
|
|
|
if ((constant->desc.Class == D3DXPC_STRUCT) && constant->desc.StructMembers)
|
|
|
|
{
|
|
|
|
FIXME("Struct not supported yet\n");
|
|
|
|
return E_NOTIMPL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return D3D_OK;
|
|
|
|
}
|
|
|
|
|
2010-03-08 08:56:22 +01:00
|
|
|
HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code,
|
2010-02-21 22:30:27 +01:00
|
|
|
DWORD flags,
|
2010-03-08 08:56:22 +01:00
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
2010-02-21 22:30:27 +01:00
|
|
|
{
|
2010-03-19 11:54:05 +01:00
|
|
|
ID3DXConstantTableImpl* object = NULL;
|
2010-03-01 09:39:29 +01:00
|
|
|
HRESULT hr;
|
|
|
|
LPCVOID data;
|
|
|
|
UINT size;
|
2010-03-27 10:55:51 +01:00
|
|
|
const D3DXSHADER_CONSTANTTABLE* ctab_header;
|
2010-09-10 18:42:45 +02:00
|
|
|
D3DXSHADER_CONSTANTINFO* constant_info;
|
|
|
|
DWORD i;
|
2010-03-01 09:39:18 +01:00
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
TRACE("(%p, %x, %p)\n", byte_code, flags, constant_table);
|
2010-02-21 22:30:27 +01:00
|
|
|
|
2010-03-08 08:56:22 +01:00
|
|
|
if (!byte_code || !constant_table)
|
2010-02-21 22:30:27 +01:00
|
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
|
2010-03-08 08:56:22 +01:00
|
|
|
hr = D3DXFindShaderComment(byte_code, MAKEFOURCC('C','T','A','B'), &data, &size);
|
2010-03-01 09:39:29 +01:00
|
|
|
if (hr != D3D_OK)
|
|
|
|
return D3DXERR_INVALIDDATA;
|
|
|
|
|
2010-03-01 09:39:18 +01:00
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXConstantTableImpl));
|
|
|
|
if (!object)
|
|
|
|
{
|
|
|
|
ERR("Out of memory\n");
|
|
|
|
return E_OUTOFMEMORY;
|
|
|
|
}
|
|
|
|
|
2010-12-21 11:30:28 +01:00
|
|
|
object->ID3DXConstantTable_iface.lpVtbl = &ID3DXConstantTable_Vtbl;
|
2010-03-01 09:39:18 +01:00
|
|
|
object->ref = 1;
|
|
|
|
|
2010-03-19 11:54:05 +01:00
|
|
|
if (size < sizeof(D3DXSHADER_CONSTANTTABLE))
|
2010-09-10 18:42:45 +02:00
|
|
|
{
|
|
|
|
hr = D3DXERR_INVALIDDATA;
|
2010-03-19 11:54:05 +01:00
|
|
|
goto error;
|
2010-09-10 18:42:45 +02:00
|
|
|
}
|
2010-03-19 11:54:05 +01:00
|
|
|
|
2010-03-02 08:37:07 +01:00
|
|
|
object->ctab = HeapAlloc(GetProcessHeap(), 0, size);
|
2010-03-01 09:39:29 +01:00
|
|
|
if (!object->ctab)
|
|
|
|
{
|
|
|
|
ERR("Out of memory\n");
|
2010-09-10 18:42:45 +02:00
|
|
|
hr = E_OUTOFMEMORY;
|
|
|
|
goto error;
|
2010-03-01 09:39:29 +01:00
|
|
|
}
|
|
|
|
object->size = size;
|
|
|
|
memcpy(object->ctab, data, object->size);
|
|
|
|
|
2010-03-27 10:55:51 +01:00
|
|
|
ctab_header = (const D3DXSHADER_CONSTANTTABLE*)data;
|
2010-03-19 11:54:05 +01:00
|
|
|
if (ctab_header->Size != sizeof(D3DXSHADER_CONSTANTTABLE))
|
2010-09-10 18:42:45 +02:00
|
|
|
{
|
|
|
|
hr = D3DXERR_INVALIDDATA;
|
2010-03-19 11:54:05 +01:00
|
|
|
goto error;
|
2010-09-10 18:42:45 +02:00
|
|
|
}
|
|
|
|
object->desc.Creator = ctab_header->Creator ? object->ctab + ctab_header->Creator : NULL;
|
2010-03-19 11:54:05 +01:00
|
|
|
object->desc.Version = ctab_header->Version;
|
|
|
|
object->desc.Constants = ctab_header->Constants;
|
2010-09-10 18:42:45 +02:00
|
|
|
if (object->desc.Creator)
|
|
|
|
TRACE("Creator = %s\n", object->desc.Creator);
|
|
|
|
TRACE("Version = %x\n", object->desc.Version);
|
|
|
|
TRACE("Constants = %d\n", ctab_header->Constants);
|
|
|
|
if (ctab_header->Target)
|
|
|
|
TRACE("Target = %s\n", object->ctab + ctab_header->Target);
|
|
|
|
|
|
|
|
if (object->desc.Constants > 65535)
|
|
|
|
{
|
|
|
|
FIXME("Too many constants (%u)\n", object->desc.Constants);
|
|
|
|
hr = E_NOTIMPL;
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
object->constants = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
|
|
|
|
sizeof(*object->constants) * object->desc.Constants);
|
|
|
|
if (!object->constants)
|
|
|
|
{
|
|
|
|
ERR("Out of memory\n");
|
|
|
|
hr = E_OUTOFMEMORY;
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
constant_info = (LPD3DXSHADER_CONSTANTINFO)(object->ctab + ctab_header->ConstantInfo);
|
|
|
|
for (i = 0; i < ctab_header->Constants; i++)
|
|
|
|
{
|
|
|
|
TRACE("name = %s\n", object->ctab + constant_info[i].Name);
|
|
|
|
object->constants[i].desc.Name = object->ctab + constant_info[i].Name;
|
|
|
|
object->constants[i].desc.RegisterSet = constant_info[i].RegisterSet;
|
|
|
|
object->constants[i].desc.RegisterIndex = constant_info[i].RegisterIndex;
|
2010-12-01 01:28:22 +01:00
|
|
|
object->constants[i].desc.RegisterCount = constant_info[i].RegisterCount;
|
|
|
|
object->constants[i].desc.DefaultValue = object->ctab + constant_info[i].DefaultValue;
|
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
hr = parse_ctab_constant_type((LPD3DXSHADER_TYPEINFO)(object->ctab + constant_info[i].TypeInfo),
|
|
|
|
&object->constants[i]);
|
|
|
|
if (hr != D3D_OK)
|
|
|
|
goto error;
|
2010-12-01 01:28:22 +01:00
|
|
|
|
|
|
|
if (constant_info[i].RegisterSet != D3DXRS_FLOAT4)
|
|
|
|
FIXME("Don't know how to calculate Bytes for non D3DXRS_FLOAT4 constants\n");
|
|
|
|
|
|
|
|
/* D3DXRS_FLOAT4 has a base size of 4 (not taking into account dimensions and element count) */
|
|
|
|
object->constants[i].desc.Bytes = 4;
|
|
|
|
|
|
|
|
/* Take into account dimensions and elements */
|
|
|
|
object->constants[i].desc.Bytes *= object->constants[i].desc.Elements;
|
|
|
|
object->constants[i].desc.Bytes *= object->constants[i].desc.Rows *
|
|
|
|
object->constants[i].desc.Columns;
|
2010-09-10 18:42:45 +02:00
|
|
|
}
|
2010-03-19 11:54:05 +01:00
|
|
|
|
2010-12-21 11:30:28 +01:00
|
|
|
*constant_table = &object->ID3DXConstantTable_iface;
|
2010-03-01 09:39:18 +01:00
|
|
|
|
|
|
|
return D3D_OK;
|
2010-03-19 11:54:05 +01:00
|
|
|
|
|
|
|
error:
|
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
HeapFree(GetProcessHeap(), 0, object->constants);
|
2010-03-19 11:54:05 +01:00
|
|
|
HeapFree(GetProcessHeap(), 0, object->ctab);
|
|
|
|
HeapFree(GetProcessHeap(), 0, object);
|
|
|
|
|
2010-09-10 18:42:45 +02:00
|
|
|
return hr;
|
2010-02-21 22:30:27 +01:00
|
|
|
}
|
|
|
|
|
2010-03-08 08:56:22 +01:00
|
|
|
HRESULT WINAPI D3DXGetShaderConstantTable(CONST DWORD* byte_code,
|
|
|
|
LPD3DXCONSTANTTABLE* constant_table)
|
2010-02-21 22:30:27 +01:00
|
|
|
{
|
2010-03-08 08:56:22 +01:00
|
|
|
TRACE("(%p, %p): Forwarded to D3DXGetShaderConstantTableEx\n", byte_code, constant_table);
|
2010-02-21 22:30:27 +01:00
|
|
|
|
2010-03-08 08:56:22 +01:00
|
|
|
return D3DXGetShaderConstantTableEx(byte_code, 0, constant_table);
|
2010-02-21 22:30:27 +01:00
|
|
|
}
|