.. |
tests
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d3d8/tests: Get rid of struct nvertex.
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2014-07-15 15:30:01 +02:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
buffer.c
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d3d8: Use the private store api for buffers.
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2014-03-21 17:36:20 +01:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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d3d8: Remove unnecessary DllMain implementation.
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2014-05-15 19:04:50 +02:00 |
d3d8_private.h
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d3d8: Improve d3d8_device_TestCooperativeLevel().
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2014-06-30 22:04:53 +02:00 |
device.c
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d3d8: Check the device status in present calls.
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2014-06-30 22:04:53 +02:00 |
directx.c
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wined3d: Remove the version parameter.
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2014-03-20 19:04:37 +01:00 |
shader.c
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d3d8: Added missing hyphen in WARN message.
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2013-12-23 11:54:31 +01:00 |
surface.c
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d3d8: Use the private store api for surfaces.
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2014-03-21 17:36:30 +01:00 |
swapchain.c
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d3d8: Check the device status in present calls.
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2014-06-30 22:04:53 +02:00 |
texture.c
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d3d8: Use the private store api for textures.
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2014-03-21 17:36:28 +01:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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d3d8: Get rid of the wined3d_usage_t typedef.
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2012-05-24 20:08:49 +02:00 |
volume.c
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d3d8: Use the private store api for volumes.
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2014-03-21 17:36:23 +01:00 |