d3d8: Get rid of the wined3d_usage_t typedef.

This commit is contained in:
Henri Verbeet 2012-05-24 18:27:43 +02:00 committed by Alexandre Julliard
parent 4bf45eca23
commit d521e6c287
1 changed files with 4 additions and 4 deletions

View File

@ -226,12 +226,12 @@ static const enum wined3d_format_id wined3d_format_lookup[] =
/*WINED3DDECLTYPE_FLOAT16_4*/ WINED3DFMT_R16G16B16A16_FLOAT,
};
typedef struct {
static const struct
{
BYTE usage;
BYTE usage_idx;
} wined3d_usage_t;
static const wined3d_usage_t wined3d_usage_lookup[] =
}
wined3d_usage_lookup[] =
{
/* D3DVSDE_POSITION */ {WINED3D_DECL_USAGE_POSITION, 0},
/* D3DVSDE_BLENDWEIGHT */ {WINED3D_DECL_USAGE_BLEND_WEIGHT, 0},