Austin English
e55aea83cd
msiexec: Add a fixme for administrative installs.
2013-09-11 20:33:22 +02:00
Nikolay Sivov
37182e3f0f
ntdll: Try application manifest path when searching for dependent assemblies.
2013-09-11 20:33:22 +02:00
Dmitry Timoshkov
ea7f9737bd
ntdll: Add support to NtWriteFile for special offset -1.
2013-09-11 20:33:22 +02:00
Bruno Jesus
d71bf64e87
ws2_32: Fix WSADuplicateSocket implementation.
2013-09-11 20:33:20 +02:00
Alexandre Julliard
31f8893678
taskmgr: Use definitions from winternl.h instead of duplicating them.
2013-09-11 18:33:07 +02:00
Alexandre Julliard
69abf20fcd
gdi32: Add a check for overflow in DIB dimensions.
2013-09-11 18:33:06 +02:00
Alexandre Julliard
08e82d4686
gdi32: Add more helpers for converting font sizes to logical coordinates.
2013-09-11 18:33:05 +02:00
Aric Stewart
4a300d2423
gdi32: GetCharWidth32A/W return positive widths for all layouts and various DC transforms.
2013-09-11 18:33:04 +02:00
Stefan Dösinger
b4d8b52fa7
wined3d: Pass position_transformed and gl_info to find_ps_compile_args.
2013-09-11 17:09:59 +02:00
Stefan Dösinger
dfeee9077c
wined3d: Pass the swizzle map to find_vs_compile_args.
2013-09-11 17:09:56 +02:00
Hans Leidekker
057c98323e
rpcrt4: Don't try to decode the authorization value in the first leg.
2013-09-11 16:10:05 +02:00
Hans Leidekker
6f2c4bac58
rpcrt4: Don't remove the authorization header if the scheme is Basic.
2013-09-11 16:10:01 +02:00
Jacek Caban
81d90ba06d
dxgiformat.h: Added missing formats.
2013-09-11 16:09:56 +02:00
Jacek Caban
044d7e82bf
d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.
2013-09-11 16:09:52 +02:00
Jacek Caban
4de32753a2
d3d11.idl: Added some missing declarations.
2013-09-11 16:09:25 +02:00
Jacek Caban
0e5d64cc44
d3d11: Use proper D3D11CreateDevice argument types.
2013-09-11 16:08:54 +02:00
Piotr Caban
d548877f6e
msvcr110: Add forwards to type_info::before function.
2013-09-11 16:08:42 +02:00
Thomas Faber
d518ce7ea2
ntdll/tests: Use correct prototype for RtlCreateUnicodeString[FromAsciiz].
2013-09-11 16:08:09 +02:00
Henri Verbeet
73a0327487
ddraw: Avoid LPBYTE.
2013-09-11 09:59:06 +02:00
Henri Verbeet
87ef65ab7b
ddraw: Avoid LPVOID.
2013-09-11 09:59:04 +02:00
Henri Verbeet
9ccced6f41
ddraw: Get rid of get_config_key().
2013-09-11 09:58:55 +02:00
Henri Verbeet
1453baf64b
wined3d: Properly check if the swapchain format is WINED3DFMT_P8_UINT in primary_render_target_is_p8().
2013-09-11 09:58:52 +02:00
Henri Verbeet
aea8d5c11e
wined3d: Get rid of the render target / overlay check in wined3d_surface_flip().
...
The surface needs to be part of a swapchain to be flipped, but that doesn't
have much to do with WINED3DUSAGE_RENDERTARGET. We can just remove the check
here, because ddraw_surface7_Flip() already has the correct check.
2013-09-11 09:58:50 +02:00
Alistair Leslie-Hughes
10251e5ab0
msdasc.idl: Correctly register DataLinks.
2013-09-10 19:07:48 +02:00
Nikolay Sivov
8ae6b43bc8
shell32: Fix getting a command string when root key default value doesn't point to a key.
2013-09-10 19:07:31 +02:00
Andrew Eikum
6b4f43e8e6
oleaut32: Don't crash on NULL string arguments.
2013-09-10 17:31:49 +02:00
Huw Davies
5bfabee8cd
iphlpapi: Don't set the dns server list if there are no servers.
2013-09-10 17:31:48 +02:00
Stefan Dösinger
c0a14564d3
d3d9/tests: Actually accept r500 results.
2013-09-10 17:00:59 +02:00
Stefan Dösinger
ff14c24dd2
d3d9/tests: Use a plain depth stencil instead of a texture.
...
r500 does not support anything but AMD's extension depth texture formats
on Windows 7. Plain surfaces work OK with the builtin formats.
2013-09-10 17:00:55 +02:00
Stefan Dösinger
5b48335ce2
d3d8/tests: Mark YUY2 and UYVY broken.
2013-09-10 17:00:50 +02:00
Stefan Dösinger
b59418d75d
d3d9/tests: Test the behavior of failing surface creation calls.
2013-09-10 17:00:46 +02:00
Stefan Dösinger
99da74fea4
d3d8/tests: Test the behavior of failing surface creation calls.
2013-09-10 17:00:41 +02:00
Jactry Zeng
1cbdb2aff7
riched20: Add a length return parameter to ME_ToUnicode.
2013-09-10 12:27:37 +02:00
Bruno Jesus
dea4f7bc02
ws2_32: Implement get socket option SO_PROTOCOL_INFO.
2013-09-10 12:27:35 +02:00
Dmitry Timoshkov
f031c676c1
server: Add a serial event mask change counter.
2013-09-10 11:18:57 +02:00
Henri Verbeet
4b772c2cf2
d3drm: Avoid LPRECT.
2013-09-10 11:10:17 +02:00
Henri Verbeet
39991e759a
d3drm: Avoid LPDWORD.
2013-09-10 11:10:14 +02:00
Henri Verbeet
d21c26e4f6
wined3d: Get rid of surface_modify_location().
2013-09-10 11:09:53 +02:00
Henri Verbeet
b62915dabb
wined3d: Replace surface_modify_location(surface, location, FALSE) calls with surface_invalidate_location().
2013-09-10 11:09:51 +02:00
Henri Verbeet
c6ce5486c0
wined3d: Get rid of the special SFLAG_INTEXTURE / SFLAG_INSRGBTEX code in surface_modify_location().
...
It turns out this is already safe for all callers.
2013-09-10 11:09:48 +02:00
Ken Thomases
ae2ce18fd6
winemac: Don't allow dead-key state to repeat after characters are generated.
...
It's fairly common in Mac keyboard layouts that, if you type a dead key twice,
the second key press will both produce a non-dead character and also
perpetuate the dead-key state. For example, with the U.S. layout, Option-E,
E will produce "" and Option-E, Option-E, E will produce "". Windows
keyboard layouts don't tend to do this. The second key press produces the
non-dead character and clears the dead-key state.
2013-09-10 11:07:41 +02:00
André Hentschel
fa6b058070
kernel32: Add partial CreateFile2 implementation.
2013-09-10 11:06:31 +02:00
Nikolay Sivov
26d42b9d5c
msxml3: Added ISupportErrorInfo support for schema cache.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
20ce6bd102
ddraw/tests: Don't test transformed vertices with normals.
...
They crash the GPU driver of my r200 WinXP laptop, causing anything from
a BSOD to a frozen or black screen and sometimes incorrectly set
resolutions.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
cd203b38a6
wined3d: Pass the context to the main buffer preload function.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
87f931dc64
wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_get_sysmem().
2013-09-09 22:10:00 +02:00
Stefan Dösinger
1cf192172e
wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_create_buffer_object().
2013-09-09 22:10:00 +02:00
Andrew Eikum
c5be905bf7
oleaut32: Fix TRACE.
2013-09-09 22:10:00 +02:00
Andrew Eikum
808c47cecb
oleaut32: Typelib strings of size -1 are NULL.
2013-09-09 22:10:00 +02:00
Detlef Riekenberg
6cb2156976
d3dx11_42: Add stub dll.
2013-09-09 22:10:00 +02:00