Matteo Bruni
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40d57b70ed
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d3dx9: Store transform matrix per-sprite.
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2010-10-18 11:45:32 +02:00 |
Matteo Bruni
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550abd41a2
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d3dx9: Fix D3DXFilterTexture return value.
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2010-10-18 11:45:26 +02:00 |
Matteo Bruni
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ebbf519b78
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d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.
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2010-10-18 11:45:21 +02:00 |
Alexandre Julliard
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b29e111260
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Release 1.3.5.
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2010-10-15 19:37:09 +02:00 |
Henri Verbeet
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ac8f8c02a6
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d3dcompiler: Remove some stray tabs.
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2010-10-15 16:20:06 +02:00 |
Henri Verbeet
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8ebc180055
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d3d10core: Implement ID3D10Buffer::Map().
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2010-10-15 16:20:02 +02:00 |
Henri Verbeet
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0749d139b4
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d3d10core: Implement ID3D10Buffer::Unmap().
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2010-10-15 16:19:58 +02:00 |
Henri Verbeet
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70f4e66f84
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wined3d: IWineD3DBuffer_Unmap() can't fail.
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2010-10-15 16:19:54 +02:00 |
Henri Verbeet
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1fa3365832
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wined3d: Flip destination coordinates when blitting to an offscreen target in BltOverride().
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2010-10-15 16:19:50 +02:00 |
Jacek Caban
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70c937f7a7
|
exdisp.idl: Added missing declarations.
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2010-10-15 16:19:40 +02:00 |
Trygve Vea
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399e955a7e
|
wineps.drv: Updated Norwegian translation.
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2010-10-15 16:19:09 +02:00 |
Trygve Vea
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a211cef818
|
wineboot: Updated Norwegian translation.
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2010-10-15 16:19:02 +02:00 |
Trygve Vea
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293fc4cd28
|
user32: Updated Norwegian translation.
|
2010-10-15 16:18:50 +02:00 |
Trygve Vea
|
6bf2875c6e
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cryptdlg: Updated Norwegian translation.
|
2010-10-15 16:18:12 +02:00 |
Trygve Vea
|
fe8a5ac44d
|
crypt32: Updated Norwegian translation.
|
2010-10-15 16:18:09 +02:00 |
Alexandre Julliard
|
295682f35c
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gdi32/tests: Make the test clipping window topmost to see if it helps.
|
2010-10-15 16:17:51 +02:00 |
Alexandre Julliard
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5d69141014
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winhlp32: Use a standard About dialog, with the proper icon.
|
2010-10-15 16:17:51 +02:00 |
Rico Schüller
|
9e0f26cdd6
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d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
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2010-10-15 16:17:51 +02:00 |
Rico Schüller
|
8607be1f81
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d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
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2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
930f7ed3c6
|
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
13893afb8e
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d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
83cff120b9
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test.
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2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
f4a9a0bb59
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
060028c8e3
|
d3dcompiler/tests: Add D3DStripShader() test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
beb2cad0fb
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d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
b09da75fb5
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d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
c5d601c199
|
d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
3c12dd345d
|
d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
ed6c221942
|
d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
291a3b98a5
|
d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
7d87a4d42b
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
87344c6726
|
d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
1c26d22dc3
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
6628944b7f
|
d3dcompiler/tests: Add D3DGetBlobPart() test.
|
2010-10-15 16:17:49 +02:00 |
Akihiro Sagawa
|
258f5a5f51
|
shell32: Update Japanese translation.
|
2010-10-15 11:36:00 +02:00 |
Akihiro Sagawa
|
4d5a851ca8
|
crypt32: Add Japanese translation.
|
2010-10-15 11:35:57 +02:00 |
Akihiro Sagawa
|
68193114ae
|
inetcpl: Add Japanese translation.
|
2010-10-15 11:35:49 +02:00 |
Akihiro Sagawa
|
b3b64fdf5e
|
cryptui: Add Japanese translation.
|
2010-10-15 11:35:37 +02:00 |
Austin Lund
|
23b00490c0
|
comctl32/tests: Fix ImageList tests for different device color depths.
|
2010-10-15 11:34:59 +02:00 |
Piotr Caban
|
f793d2cf04
|
jscript: Added more safety options flags handling to create_activex_object.
|
2010-10-15 11:33:35 +02:00 |
Juan Lang
|
63a05db41c
|
crypt32: Trace time value in addition to address of time value.
|
2010-10-15 11:33:21 +02:00 |
Juan Lang
|
b6cd08f436
|
crypt32: Use A functions for debug string that's only used as an ASCII string.
|
2010-10-15 11:33:12 +02:00 |
Juan Lang
|
68fceb5e5b
|
wintrust: Get time to verify from cryptographic message when present.
|
2010-10-15 11:32:53 +02:00 |
André Hentschel
|
a4c1b34146
|
dbghelp: Implement arm_get_addr.
|
2010-10-15 11:32:44 +02:00 |
Adam Martinson
|
403201b87f
|
msxml3: Prevent a memory leak if domdoc creation fails.
|
2010-10-15 11:32:31 +02:00 |
Matteo Bruni
|
7c47a9d192
|
d3dcompiler: Accept dot terminated float immediate values.
|
2010-10-14 17:54:52 +02:00 |
Matteo Bruni
|
422d57e2fc
|
d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
|
2010-10-14 17:54:52 +02:00 |
Jacek Caban
|
35968b9755
|
jscript: Don't lookup global variables on function invocation.
|
2010-10-14 17:54:52 +02:00 |
Henri Verbeet
|
95469309d6
|
wined3d: Consistently use Map/Unmap for mapping resources.
|
2010-10-14 17:54:52 +02:00 |
Henri Verbeet
|
0d4e0bc9ba
|
d3d10core: Add a stub ID3D10Texture3D implementation.
|
2010-10-14 17:54:52 +02:00 |