Stefan Dösinger
|
d73c71ad8d
|
wined3d: Load single attribute setter functions.
|
2007-02-14 20:45:24 +01:00 |
Alexandre Julliard
|
5fce682f41
|
winex11.drv: Added a check for the ATI driver corrupting %fs.
Based on a patch by Lei Zhang.
|
2007-02-14 18:18:07 +01:00 |
H. Verbeet
|
efed9aea1f
|
d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
|
2007-02-14 13:54:55 +01:00 |
H. Verbeet
|
dea795f7ac
|
d3d9: Don't store the d3d9 declaration in the wined3d object.
|
2007-02-14 13:54:42 +01:00 |
H. Verbeet
|
32e5cac2be
|
wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl.
|
2007-02-14 13:54:29 +01:00 |
H. Verbeet
|
8f0884066f
|
wined3d: Add WINED3DDECLUSAGE, use it.
|
2007-02-14 13:50:22 +01:00 |
H. Verbeet
|
942bef9e86
|
wined3d: Get rid of WINED3DSHADERDECLUSAGE.
|
2007-02-14 13:50:09 +01:00 |
Stefan Dösinger
|
f196680c59
|
wined3d: GetRenderTargetData can call BltFast.
|
2007-02-14 12:27:37 +01:00 |
Damjan Jovanovic
|
7e7ff40769
|
libwine_port: Added interlocked_cmpxchg64.
|
2007-02-05 21:43:42 +01:00 |
Vitaliy Margolen
|
bae75024a4
|
server/ntdll: Simplistic implementation of NtQueryObject(ObjectBasicInformation).
|
2007-01-25 12:48:35 +01:00 |
H. Verbeet
|
6e58579e8f
|
wined3d: Remove some unused methods from the IWineD3DVertexShader interface.
|
2007-01-23 11:27:12 +01:00 |
Alexandre Julliard
|
4dc61069a6
|
wine/list.h: Add list_count function. Make some parameters const.
|
2007-01-22 12:16:17 +01:00 |
H. Verbeet
|
6112522122
|
wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl.
|
2007-01-19 12:28:58 +01:00 |
Alexandre Julliard
|
f3cb4f7d94
|
ntdll: Avoid inter-process APCs when called for the process itself.
|
2007-01-18 15:41:05 +01:00 |
Alexandre Julliard
|
02e2fa7798
|
ntdll: Implementation of inter-process NtMapViewOfSection and NtUnmapViewOfSection.
|
2007-01-18 15:17:51 +01:00 |
Alexandre Julliard
|
8025f79ce1
|
ntdll: Implementation of inter-process RtlCreateUserThread.
|
2007-01-18 15:02:55 +01:00 |
Francois Gouget
|
b0bde6b87c
|
Assorted spelling fixes.
|
2007-01-18 12:56:52 +01:00 |
Alexandre Julliard
|
3410354d61
|
ntdll: Fix NtDuplicateObject to only close the file descriptor if it's in the same process.
|
2007-01-18 12:18:51 +01:00 |
Francois Gouget
|
d4ca34dd9b
|
d3d: Fix the D3DFMT_XXX constant declarations.
|
2007-01-18 12:05:05 +01:00 |
Francois Gouget
|
442fec32d0
|
tests: The non-gcc case was missing a forward declaration for winetest_skip().
|
2007-01-18 12:00:01 +01:00 |
Stefan Dösinger
|
1d3abdeeaa
|
wined3d: Store the stream number in the strided structure.
|
2007-01-17 11:23:54 +01:00 |
Alexandre Julliard
|
c122260b9d
|
ntdll: Implemented NtLockVirtualMemory and NtUnlockVirtualMemory.
|
2007-01-16 09:50:08 +01:00 |
Alexandre Julliard
|
5a1ad74a67
|
ntdll: Implementation of inter-process NtFlushVirtualMemory.
|
2007-01-15 22:31:07 +01:00 |
Alexandre Julliard
|
1ea968016f
|
ntdll: Implementation of inter-process VirtualProtectEx.
|
2007-01-15 22:30:04 +01:00 |
Alexandre Julliard
|
3d00239586
|
ntdll: Implementation of inter-process VirtualQueryEx.
|
2007-01-15 22:28:42 +01:00 |
Alexandre Julliard
|
6ca1d1b081
|
server: Support queuing some APCs to a process instead of a thread.
|
2007-01-15 22:26:32 +01:00 |
Alexandre Julliard
|
fb40dc4099
|
server: Added mechanism for returning results of APC calls.
Defined APC_VIRTUAL_ALLOC and APC_VIRTUAL_FREE requests.
|
2007-01-15 22:24:40 +01:00 |
Alexandre Julliard
|
4cbe867a85
|
ntdll: Duplicate the mapping handle on the server side for NtMapViewOfSection.
|
2007-01-12 14:55:31 +01:00 |
Stefan Dösinger
|
cb74603e43
|
d3d9: Implement IDirect3DDevice9::StretchRect.
|
2007-01-12 11:49:38 +01:00 |
Francois Gouget
|
d90879f10c
|
tests: Add skip(), a function to warn that tests were skipped due to limitations of the environment or missing dependencies.
|
2007-01-12 11:25:18 +01:00 |
Alexandre Julliard
|
515ce23f83
|
Update copyright info for the new year.
|
2007-01-09 14:21:06 +01:00 |
Eric Pouech
|
9d10c66dc8
|
winedump: Add support for derived types in codeview type info.
|
2007-01-06 11:40:45 +01:00 |
Eric Pouech
|
8a68e46953
|
winedump: Re-use existing codeview facilities to dump OMF files.
|
2007-01-06 11:40:45 +01:00 |
Eric Pouech
|
bbef1cbd2d
|
winedump: Removed cvinclude.h.
|
2007-01-06 11:40:44 +01:00 |
Alexandre Julliard
|
5c8421d3e7
|
server: Add a generic apc_call structure to make it easier to extend, and more type-safe.
|
2007-01-04 13:40:09 +01:00 |
Alexandre Julliard
|
49b49c30fc
|
server: Notify the server that an APC has completed in the next get_apc call.
|
2007-01-04 13:17:53 +01:00 |
Stefan Dösinger
|
71631f7638
|
wined3d: Use the baseVertexIndex in the stateblock.
|
2007-01-03 11:02:51 +01:00 |
Stefan Dösinger
|
197ec1c179
|
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
|
2007-01-02 12:22:04 +01:00 |
Jacek Caban
|
b79fa300ad
|
itss: Move registration code to inf file and add missing registry.
|
2006-12-24 14:00:55 +01:00 |
Jacek Caban
|
e6fd4d42f0
|
itss: Rename CLSID_ITSProtocol to CLSID_MSITStore.
ITSProtocol is a different object.
|
2006-12-24 13:59:26 +01:00 |
Alexandre Julliard
|
80cff47c87
|
include: Get rid of the WINE_NO_LONG_AS_INT ifdefs.
|
2006-12-20 14:57:08 +01:00 |
Stefan Dösinger
|
f661a8287c
|
wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
|
2006-12-19 16:53:44 +01:00 |
Markus Amsler
|
5e0fc62135
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
Markus Amsler
|
4ca9fccf31
|
wined3d: Remove IWineD3DVolume_GetContainerParent.
|
2006-12-18 12:02:28 +01:00 |
Markus Amsler
|
9b397ec2d5
|
wined3d: Remove IWineD3DSurface_GetContainerParent.
|
2006-12-18 12:02:17 +01:00 |
Ulrich Czekalla
|
4bdf4345b8
|
winex11.drv: Store window and drawable rects in X11DRV_PDEVICE.
|
2006-12-12 13:45:10 +01:00 |
Markus Amsler
|
3fd04308ab
|
d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice.
|
2006-12-06 12:39:30 +01:00 |
Markus Amsler
|
50a0c21265
|
d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture.
|
2006-12-06 12:39:14 +01:00 |
Markus Amsler
|
cb8652947a
|
d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain.
|
2006-12-06 12:39:00 +01:00 |
Markus Amsler
|
2946f7a267
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture.
|
2006-12-06 12:38:51 +01:00 |
Markus Amsler
|
04ae4596ff
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture.
|
2006-12-06 12:38:37 +01:00 |
Stefan Dösinger
|
3d8cdfb190
|
wine/list.h: Added list_move_head and list_move_tail.
|
2006-12-06 12:38:31 +01:00 |
Markus Amsler
|
a60d4b2d2f
|
d3d: Pass the superior creating object down to the callback functions.
|
2006-12-04 12:40:38 +01:00 |
Eric Pouech
|
0bee33e195
|
mscvpdb.h: Update some definitions (constants, structures) with latest information we have.
|
2006-11-30 12:55:10 +01:00 |
Eric Pouech
|
cc65d21f82
|
dbghelp: Moved mscvpdb.h file to include/wine to allow sharing of the definitions with winedump.
|
2006-11-30 12:54:54 +01:00 |
Alexandre Julliard
|
8930427b21
|
server: Return an fd type in the get_handle_fd request.
|
2006-11-20 14:14:04 +01:00 |
H. Verbeet
|
8afe27dacd
|
wined3d: Fix GL_ARB_texture_cube_map extension support.
|
2006-11-20 11:50:14 +01:00 |
H. Verbeet
|
44f4e254a6
|
wined3d: Fix depth buffer formats to use actual depth textures.
|
2006-11-17 15:54:01 +01:00 |
Alexandre Julliard
|
02fc886302
|
ntdll: Retrieve mailslot message info from the client side.
|
2006-11-03 17:53:04 +01:00 |
Alexandre Julliard
|
8700c4341b
|
server: Get rid of the server-side file descriptor cache management.
|
2006-11-02 20:52:05 +01:00 |
Alexandre Julliard
|
28418cc919
|
ntdll: Maintain a file descriptor cache on the client side.
|
2006-11-02 20:48:19 +01:00 |
Alexandre Julliard
|
30b878b3b6
|
server: Compute the removable device flag on the server side.
|
2006-11-01 13:28:05 +01:00 |
Ivan Gyurdiev
|
4934b7ae79
|
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
|
2006-10-31 12:11:09 +01:00 |
Ivan Gyurdiev
|
50130fdfdb
|
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
|
2006-10-31 12:11:01 +01:00 |
Ivan Gyurdiev
|
4c723a7662
|
wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace.
|
2006-10-31 12:10:31 +01:00 |
Ivan Gyurdiev
|
f71edf223f
|
wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D namespace.
|
2006-10-31 12:10:12 +01:00 |
Ivan Gyurdiev
|
b1df1d8320
|
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
|
2006-10-31 12:09:46 +01:00 |
Ivan Gyurdiev
|
de108f65e1
|
wined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
|
2006-10-31 12:09:15 +01:00 |
Ivan Gyurdiev
|
875a1eb02d
|
wined3d: Add D3DFVF codes to the WINED3D namespace.
|
2006-10-31 12:09:06 +01:00 |
Ivan Gyurdiev
|
908853f63d
|
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D namespace.
|
2006-10-30 12:06:17 +01:00 |
Ivan Gyurdiev
|
206d248e48
|
wined3d: Add D3DCMPFUNC to the WINED3D namespace.
|
2006-10-30 12:06:10 +01:00 |
Ivan Gyurdiev
|
2b6deb8637
|
wined3d: Add D3DSTENCILOP to the WINED3D namespace.
|
2006-10-30 12:06:03 +01:00 |
Ivan Gyurdiev
|
f5cc612842
|
wined3d: Add D3DFILLMODE to the WINED3D namespace.
|
2006-10-30 12:05:55 +01:00 |
Ivan Gyurdiev
|
02fb9f6f41
|
wined3d: Add D3DCULL to the WINED3D namespace.
|
2006-10-30 12:05:48 +01:00 |
Ivan Gyurdiev
|
16767d21e1
|
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
|
2006-10-30 12:05:36 +01:00 |
Ivan Gyurdiev
|
042fa7be8b
|
wined3d: Add D3DBLENDOP to the WINED3D namespace.
|
2006-10-30 12:05:31 +01:00 |
Ivan Gyurdiev
|
4eced8ea24
|
wined3d: Add D3DFOGMODE to the WINED3D namespace.
|
2006-10-30 12:05:24 +01:00 |
Alexandre Julliard
|
6afcf77889
|
wined3d: The WineD3D_GLContext structure doesn't need to be exported.
|
2006-10-27 14:42:17 +02:00 |
Alexandre Julliard
|
00ddebfafa
|
wined3d: Fix a memory leak (spotted by Eric Pouech).
|
2006-10-27 14:41:25 +02:00 |
Ivan Gyurdiev
|
5f79e80827
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
Ivan Gyurdiev
|
10cbffb335
|
wined3d: Add D3DBLEND to the WINED3D namespace.
|
2006-10-24 20:06:38 +02:00 |
Ivan Gyurdiev
|
4f611bc0e0
|
wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
|
2006-10-24 20:06:30 +02:00 |
Ivan Gyurdiev
|
997e670e12
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
Alexandre Julliard
|
85f518ac6b
|
server: A window timer id should be an unsigned long.
|
2006-10-16 17:03:44 +02:00 |
Stefan Dösinger
|
1e6a38967c
|
d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Michael Stefaniuc
|
15765dd953
|
The Data1 member of the GUID struct needs to be an unsigned int too for Win64 compatibility.
|
2006-10-16 10:53:04 +02:00 |
Ivan Gyurdiev
|
9846602412
|
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D namespace.
|
2006-10-13 11:15:31 +02:00 |
Ivan Gyurdiev
|
4745e602d2
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
|
532fe7a1cf
|
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
|
2006-10-12 12:38:02 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
732e0e908b
|
wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
|
2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |