Commit Graph

1821 Commits

Author SHA1 Message Date
Francois Gouget 3e6d0a373d ddraw/tests: Fix the refresh rate test when running with the Windows 'Standard VGA' driver. 2013-02-20 10:34:41 +01:00
Michael Stefaniuc 54a1504c57 ddraw/tests: Simplify some equality comparisons between bools. 2013-02-20 10:34:29 +01:00
Michael Stefaniuc 7d0ab835ae ddraw/tests: Use assignment instead of memcpy to copy structs. 2013-02-05 20:15:36 +01:00
Stefan Dösinger ab8276fe91 ddraw/tests: Add viewport handling tests. 2013-01-29 11:48:19 +01:00
Stefan Dösinger 57ab0363f5 ddraw: Don't check for NULL in GetCurrentViewport. 2013-01-29 11:48:13 +01:00
Stefan Dösinger 06ff1c710e ddraw: Unset the viewport if the current vp is deleted. 2013-01-29 11:48:05 +01:00
Stefan Dösinger 0209b0a96c ddraw: AddViewport holds a reference to the viewport. 2013-01-29 11:48:00 +01:00
Stefan Dösinger 351730e2d6 ddraw: Check for NULL pointers in SetCurrentViewport. 2013-01-29 11:47:55 +01:00
Stefan Dösinger 8e6e420a9d ddraw: Check for NULL pointers in DeleteViewport. 2013-01-29 11:47:47 +01:00
Stefan Dösinger b822c259fd ddraw: Delete viewports when destroying the device. 2013-01-29 11:47:43 +01:00
Stefan Dösinger 9a0b2a5100 ddraw: device::GetCurrentViewport returns an error if no viewport is set. 2013-01-29 11:47:37 +01:00
Stefan Dösinger d7e5189cc2 ddraw: Implement DrawIndexedPrimitiveStrided with regular draws. 2013-01-25 11:29:28 +01:00
Stefan Dösinger 7e62acc62e ddraw: Implement DrawPrimitiveStrided with regular draws. 2013-01-25 11:29:24 +01:00
Stefan Dösinger aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Henri Verbeet 1249976eb6 wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
Henri Verbeet ce912d5149 wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
Henri Verbeet 8e7590e22f ddraw: Avoid LPD3DSTATUS. 2013-01-17 12:21:44 +01:00
Stefan Dösinger a8469a458f ddraw/tests: Add basic tests for DrawIndexedPrimitiveStrided. 2013-01-16 20:27:19 +01:00
Henri Verbeet 31e8976910 wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
Henri Verbeet 56b256cb77 ddraw: Update DefaultSurfaceType if we had to fallback to a wined3d object without 3D support. 2013-01-16 12:22:48 +01:00
Henri Verbeet 1bb17316ff ddraw: Avoid LPD3DBRANCH. 2013-01-16 12:22:37 +01:00
Henri Verbeet 1ed6a0842d ddraw: Avoid LPD3DTRIANGLE. 2013-01-16 12:22:35 +01:00
Henri Verbeet a7f4ac283b ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel().
Having both a "hwnd" and a "window" here doesn't exactly make things much
easier to follow.
2013-01-15 12:13:08 +01:00
Henri Verbeet 292522c4ad ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel().
We want this to happen after ddraw_destroy_swapchain() in particular, because
dest_window being different from d3d_window will cause it to destroy
d3d_window, but this seems like a good idea in general.
2013-01-15 12:13:04 +01:00
Henri Verbeet ae725df54a ddraw: Add a small tests for SetCooperativeLevel() calls with different windows.
In particular, test that the windows aren't destroyed by accident.
2013-01-15 12:12:56 +01:00
Henri Verbeet b43f897675 ddraw: Avoid LPD3DPROCESSVERTICES. 2013-01-15 12:12:48 +01:00
Henri Verbeet 61e8f02ce2 ddraw: Avoid LPD3DSTATE. 2013-01-15 12:12:45 +01:00
Henri Verbeet 7595a58085 ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
Henri Verbeet af377acabe ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
Henri Verbeet d9051bbe93 ddraw: Only check dwFlags if we actually have a D3DLIGHT2 structure in d3d_light_SetLight(). 2013-01-14 11:01:42 +01:00
Henri Verbeet cc60cc6abb ddraw: Avoid LPD3DINSTRUCTION. 2013-01-14 11:01:34 +01:00
Henri Verbeet e8f9704462 ddraw: Avoid LPD3DLIGHT2. 2013-01-11 18:14:06 +01:00
Stefan Dösinger d3520ef465 ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
Andrew Talbot 1e31182c0b ddraw: Avoid signed-unsigned integer comparisons. 2013-01-10 12:23:13 +01:00
Henri Verbeet 6ba9f27c16 ddraw: Cleanup ddraw7_QueryInterface() a bit. 2013-01-08 12:49:06 +01:00
Henri Verbeet da817d8e91 ddraw: Get rid of some redundant code in IDirect3DImpl_GetCaps().
dwTextureBlendCaps is overwritten later, and (potentially) uninitialized here.
2013-01-07 11:12:28 +01:00
Henri Verbeet 293f362d55 ddraw: Avoid LPD3DMATRIX. 2013-01-04 12:16:27 +01:00
Stefan Dösinger 3b197749f9 ddraw: Align user vertex data. 2012-12-18 12:37:00 +01:00
Stefan Dösinger 09d44a1967 ddraw: Handle DrawIndexedPrimitive via dynamic buffers. 2012-12-18 12:36:54 +01:00
Stefan Dösinger 94388ed6c2 ddraw: Handle DrawPrimitive with a dynamic vertex buffer. 2012-12-18 12:36:47 +01:00
Stefan Dösinger 6deaa02fda ddraw: Move the index buffer growing code to a separate function. 2012-12-18 12:36:40 +01:00
Stefan Dösinger ea40a3a8b5 ddraw: Pass the number of vertices to DrawIndexedPrimitive. 2012-12-18 12:36:28 +01:00
Henri Verbeet 99dcfdf0ce ddraw: Avoid LPD3DDEVICEDESC7. 2012-12-12 11:58:55 +01:00
Henri Verbeet fb37ac56d9 ddraw: Avoid LPDDSURFACEDESC2. 2012-12-07 10:35:36 +01:00
Henri Verbeet b1186d71c2 ddraw: Avoid LPDDSURFACEDESC. 2012-12-07 10:35:29 +01:00
Stefan Dösinger 67230fc013 ddraw: Create a dynamic buffer if DDLOCK_DISCARDCONTENTS is used. 2012-12-04 10:55:06 +01:00
Stefan Dösinger 21e2ceb4c1 ddraw: Don't map 1, 2 and 4 bit alpha formats to WINED3DFMT_A8_UNORM. 2012-12-03 12:37:06 +01:00
Stefan Dösinger a61f68fc5a ddraw: Properly use the index buffer as a dynamic buffer. 2012-11-28 20:14:58 +01:00
Stefan Dösinger 108fcb691c ddraw: Make the index buffer write only. 2012-11-28 20:14:58 +01:00
Stefan Dösinger 4b95487bdd ddraw: Don't create a wastefully large index buffer. 2012-11-28 20:14:57 +01:00