Commit Graph

104104 Commits

Author SHA1 Message Date
Alex Henrie d3c87e5000 dpvoice/tests: Add GetCompressionTypes tests. 2015-02-19 23:27:22 +09:00
Matteo Bruni 7c4d512fee wined3d: Make sure the correct texture is bound in device_update_volume. 2015-02-19 17:52:03 +09:00
Matteo Bruni b47695bf3a wined3d: Reject unsupported pitches in wined3d_surface_update_desc(). 2015-02-19 17:51:47 +09:00
Matteo Bruni d56c168da1 wined3d: Set the surface pitch for user-memory surfaces. 2015-02-19 17:51:36 +09:00
Matteo Bruni d49d2a5d47 d3d8/tests: Allow more alternative results in the ATI1N test. 2015-02-19 17:51:32 +09:00
Matteo Bruni 2aed2c3a15 d3d9/tests: Allow more alternative results in the ATI1N test. 2015-02-19 17:51:20 +09:00
Nikolay Sivov 5a318c3e8b dwrite: Set facename field of a LOGFONT in ConvertFontFaceToLOGFONT(). 2015-02-19 17:50:56 +09:00
Nikolay Sivov 5196be7706 dwrite: Fix error code returned by GetFontFromFontFace(). 2015-02-19 17:50:51 +09:00
Austin English 0135a59658 xapofx1_4: Add stub dll. 2015-02-19 17:38:36 +09:00
Jacek Caban 1f310395eb mshtml: Use constant instead of define for REDIRECT_* flags. 2015-02-19 17:36:51 +09:00
Bruno Jesus 4d43d364e8 rsaenh/tests: Fix a copy & paste issue. 2015-02-18 23:28:00 +09:00
Nikolay Sivov 980c65f126 dwrite: Use vertical variants in GetGlyphs() when appropriate. 2015-02-18 23:22:19 +09:00
Henri Verbeet 3fa8f4ece3 wined3d: Apply modifiers after floatBitsToInt()/floatBitsToUint() in shader_glsl_add_src_param(). 2015-02-18 23:21:49 +09:00
Henri Verbeet e46bdc28f6 d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateTexture2D(). 2015-02-18 23:21:46 +09:00
Henri Verbeet 58896c610f d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateBuffer().
At this point it doesn't really add anything anymore.
2015-02-18 23:21:43 +09:00
Henri Verbeet a6409ed027 d2d1: Implement d2d_factory_CreateDrawingStateBlock(). 2015-02-18 23:21:39 +09:00
Henri Verbeet 3beaf224ea dxgi: Implement dxgi_swapchain_GetPrivateData(). 2015-02-18 23:21:11 +09:00
Stefan Dösinger 52ab9e382e wined3d: Read WINED3D_TEXTURE_COLOR_KEY and gl_color_key to find format conversions.
The idea is to make it clear that wined3d_texture_load is responsible
for checking the color key for changes. Once we can do color keying in
the shader we also have one place where we can disable the surface
conversion.
2015-02-18 22:02:39 +09:00
Stefan Dösinger e53d22b0c0 wined3d: Manage color key changes in the texture.
This fixes a regression with color keyed mipmaps that was introduced by
ee8a5b7dd1. surface_load for level n+1
would call texture_force_reload, thus removing level n from the GL
texture.
2015-02-18 22:02:33 +09:00
Austin English 91cba2f1a8 xapofx1_5: Add stub dll. 2015-02-18 16:43:27 +09:00
Alistair Leslie-Hughes 3121955956 shell32: Implement IApplicationAssociationRegistration QueryCurrentDefault. 2015-02-18 16:40:52 +09:00
Michael Stefaniuc 2e54309f39 quartz: Remove an always true conditional subexpression (PVS-Studio). 2015-02-18 16:09:17 +09:00
Michael Stefaniuc 73019d5e20 ole32: Remove an always true conditional subexpression (PVS-Studio). 2015-02-18 16:09:13 +09:00
Michael Stefaniuc 63174c2f36 user32: IDI_WINLOGO is already an int resource (PVS-Studio). 2015-02-18 16:09:05 +09:00
Michael Stefaniuc 54d3816eb8 riched20: IDC_IBEAM is already an int resource (PVS-Studio). 2015-02-18 16:09:00 +09:00
Michael Stefaniuc e67a65c59e msvcrt: Avoid identical if and else bodies (PVS-Studio). 2015-02-18 16:08:48 +09:00
Nikolay Sivov 4588bb1170 wshom.ocx: Implement RegWrite(). 2015-02-18 15:45:46 +09:00
Mark Harmstone 129862f369 comctl32: Themed buttons should not draw in System if font unset. 2015-02-18 15:45:04 +09:00
Mark Harmstone 6a8da85c3b comctl32: Do not call HEADER_FillItemFrame twice in a row. 2015-02-18 15:43:04 +09:00
Thomas Faber 656bc70f80 gdi32/tests: Avoid variable length arrays (MSVC). 2015-02-17 22:28:14 +09:00
Thomas Faber ed761920ca winegstreamer: Avoid empty initializer braces. 2015-02-17 22:04:47 +09:00
Thomas Faber 7f9a63e5fd quartz: Avoid empty initializer braces. 2015-02-17 22:04:30 +09:00
Thomas Faber d742f6e821 wininet: Avoid empty initializer braces. 2015-02-17 22:04:17 +09:00
Stefan Dösinger 5408c5ea34 ddraw/tests: Create a device in test_surface_discard. 2015-02-17 21:16:12 +09:00
Stefan Dösinger f64815e651 ddraw/tests: Port D3D1_ViewportClearTest to ddraw1.c (v2). 2015-02-17 21:16:08 +09:00
Henri Verbeet e37272ee86 dxgi: Implement dxgi_swapchain_SetPrivateDataInterface(). 2015-02-17 18:42:24 +09:00
Henri Verbeet 59ffc7bc8d dxgi: Implement dxgi_swapchain_SetPrivateData(). 2015-02-17 18:42:22 +09:00
Henri Verbeet 9bdc153313 dxgi: Implement dxgi_surface_GetPrivateData(). 2015-02-17 18:42:20 +09:00
Henri Verbeet 1c9016c703 dxgi: Implement dxgi_surface_SetPrivateDataInterface(). 2015-02-17 18:42:17 +09:00
Henri Verbeet 64b23f6ca7 dxgi: Implement dxgi_surface_SetPrivateData(). 2015-02-17 18:42:15 +09:00
Nikolay Sivov 41c44f9185 wshom.ocx: Implement RegRead(). 2015-02-17 18:41:10 +09:00
Hans Leidekker 797bd65f62 wbemprox: Fix the type mapping for Win32_SoundDevice.StatusInfo. 2015-02-16 23:28:43 +09:00
Hans Leidekker 56ff1cc76a netapi32: Add a partial implementation of NetUserEnum. 2015-02-16 23:28:39 +09:00
Hans Leidekker 5505413a81 winhttp: Implement IWinHttpRequest::get_ResponseStream. 2015-02-16 23:28:34 +09:00
Hans Leidekker 6f046e0f51 winhttp: Return an error from winhttp_request_get_ResponseBody if the request is not sent. 2015-02-16 23:28:27 +09:00
Hans Leidekker d6c9c984e5 winhttp: Implement a task queue for asynchronous requests.
This ensures that asynchronous calls are completed in the right order.
2015-02-16 23:28:22 +09:00
Stefan Dösinger 8c158c1e33 ddraw/tests: Port test_texturemapblend to ddraw2.c. 2015-02-16 23:26:18 +09:00
Stefan Dösinger c0efc3ebf8 ddraw/tests: Port D3D1_TextureMapBlendTest to ddraw1.c. 2015-02-16 23:26:06 +09:00
Austin English edb5ccc3f9 crytpui: Add CryptUIWizDigitalSign stub. 2015-02-16 23:22:50 +09:00
Austin English c19876ed4e d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00