d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateTexture2D().

This commit is contained in:
Henri Verbeet 2015-02-18 10:39:31 +01:00 committed by Alexandre Julliard
parent 58896c610f
commit e46bdc28f6
1 changed files with 1 additions and 1 deletions

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@ -1418,7 +1418,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device1 *ifa
struct d3d10_texture2d *object;
HRESULT hr;
FIXME("iface %p, desc %p, data %p, texture %p partial stub!\n", iface, desc, data, texture);
TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)