From e46bdc28f68a8d8d585376027e8072bb449c74bd Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 18 Feb 2015 10:39:31 +0100 Subject: [PATCH] d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateTexture2D(). --- dlls/d3d10core/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 7b811a64650..7f413600d16 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -1418,7 +1418,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device1 *ifa struct d3d10_texture2d *object; HRESULT hr; - FIXME("iface %p, desc %p, data %p, texture %p partial stub!\n", iface, desc, data, texture); + TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture); object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!object)