wined3d: Reject unsupported pitches in wined3d_surface_update_desc().

This commit is contained in:
Matteo Bruni 2015-02-18 19:21:00 +01:00 committed by Alexandre Julliard
parent d56c168da1
commit b47695bf3a
1 changed files with 13 additions and 0 deletions

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@ -658,6 +658,19 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
return WINED3DERR_INVALIDCALL;
}
/* We have no way of supporting a pitch that is not a multiple of the pixel
* byte width short of uploading the texture row-by-row.
* Fortunately that's not an issue since D3D9Ex doesn't allow a custom pitch
* for user-memory textures (it always expects packed data) while DirectDraw
* requires a 4-byte aligned pitch and doesn't support texture formats
* larger than 4 bytes per pixel nor any format using 3 bytes per pixel.
* This check is here to verify that the assumption holds. */
if (pitch % texture->resource.format->byte_count)
{
WARN("Pitch unsupported, not a multiple of the texture format byte width.\n");
return WINED3DERR_INVALIDCALL;
}
surface = surface_from_resource(texture->sub_resources[0]);
if (surface->resource.map_count || (surface->flags & SFLAG_DCINUSE))
{