Michael Stefaniuc
1fe54842e0
ddraw: Add missing unlock (Smatch).
2010-10-26 11:54:10 +02:00
Ričardas Barkauskas
78e4a096a3
ddraw: Surfaces with DDSCAPS_3DDEVICE and DDSCAPS_ZBUFFER can't be render targets.
2010-10-25 15:31:12 +02:00
Ričardas Barkauskas
ff659522f6
ddraw: Fix DDSCAPS_3DDEVICE surfaces always setting DDSCAPS_VISIBLE.
2010-10-25 15:31:07 +02:00
Ričardas Barkauskas
7402761e21
ddraw/tests: Test some more caps combinations.
2010-10-25 15:31:02 +02:00
Ričardas Barkauskas
c6bc9e01e3
ddraw/tests: Test if surface with DDSCAPS_ZBUFFER can be render target.
2010-10-25 15:30:51 +02:00
David Adam
0a90271d69
ddraw: SETFOCUSWINDOW lives independently of other flags.
2010-10-22 12:08:07 +02:00
David Adam
f8690a6bda
ddraw: Remove a useless function.
2010-10-21 16:18:05 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Henri Verbeet
4d19daaa71
ddraw: Use a linear filter in ddraw_surface7_Blt().
2010-10-12 17:36:22 +02:00
David Adam
a8740a4667
ddraw/test: Add more combination tests for SetCooperativeLevels.
2010-10-12 11:44:13 +02:00
Stefan Dösinger
3ea9024f55
ddraw: Handle WINED3DFMT_R16G16_SNORM.
2010-10-06 16:12:07 +02:00
Stefan Dösinger
7cfaf611d0
ddraw: Don't try to enumerate WINED3DFMT_R8G8B8A8_SNORM.
...
There is no ddraw equivalent for this format, as ddraw only supports 2
bump channels. Trying to enumerate this format will only lead to a
confusing (but correct) ERR message
2010-10-06 16:12:02 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Austin English
b2a8b61dd5
ddraw/tests: Fix a few compiler warnings on clang.
2010-10-01 17:48:11 +02:00
Alexandre Julliard
730f01801f
tests: Make some variables static.
2010-10-01 13:41:42 +02:00
Michael Stefaniuc
ef104dc465
ddraw: Add missing unlock on an error path (Smatch).
2010-09-29 10:06:36 +02:00
Paul Vriens
c0ff1aec03
ddraw: Pass the correct size to memset (Coccinelle).
2010-09-21 20:16:15 +02:00
Alexandre Julliard
81b8ee863e
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
2010-09-19 12:36:48 +02:00
Oldřich Jedlička
a6c3d0d6ac
ddraw: Add checking of SURFACEDESC type/nullness into CreateSurface methods.
2010-09-18 14:40:01 +02:00
Oldřich Jedlička
bec3b7692d
ddraw: Allow creating back buffer for DirectX 1 interfaces.
2010-09-16 13:38:03 -05:00
Oldřich Jedlička
7085a3f85b
ddraw/tests: New attachment tests for 3D back buffers.
2010-09-14 13:34:21 -05:00
Rico Schüller
e6d52c0c8b
wined3d: Add argument check for Type to Get/SetTextureStageState().
2010-09-14 13:32:00 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Henri Verbeet
50d3f8081e
ddraw: Just pass FOURCC formats through to wined3d.
2010-09-08 13:32:05 +02:00
Henri Verbeet
b1a385db11
ddraw: Remove some stray tabs.
2010-09-08 13:32:00 +02:00
Henri Verbeet
53183b4cf3
wined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-08 13:31:43 +02:00
Oldřich Jedlička
51332b7a03
ddraw/tests: New tests for CreateSurface for 3D DDSCAPS_BACKBUFFER.
2010-09-03 16:02:31 +02:00
Henri Verbeet
83ff5b5041
ddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDERSTATE_TEXTUREMAPBLEND in d3d7.
2010-09-03 11:05:35 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7
wined3d: Clippers don't need parents.
2010-09-01 14:00:56 +02:00
Henri Verbeet
2ef400901d
wined3d: Devices don't need parents.
2010-09-01 12:40:07 +02:00
Henri Verbeet
c568916f9e
wined3d: Implicit depth/stencil surfaces don't have a container.
...
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18
wined3d: Get rid of WINED3DRECT.
2010-08-31 14:23:47 +02:00
Oldřich Jedlička
964500a61a
ddraw/tests: New visual back buffer flipping tests.
2010-08-26 17:21:09 +02:00
Francois Gouget
e237369b09
ddraw: Remove WINAPI on static functions where not needed.
2010-08-25 11:56:15 +02:00
Henri Verbeet
cc5271d1b7
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24 12:25:01 +02:00
Henri Verbeet
9364f80b8c
ddraw: Failing surface creation is not an internal error.
2010-08-23 12:05:16 +02:00
Henri Verbeet
866099765a
ddraw: Attaching an already attached surface is not a FIXME.
...
According to the tests it should simply fail.
2010-08-23 12:05:08 +02:00
Henri Verbeet
c3cdebcf44
ddraw: Make some lookup tables const.
2010-08-23 12:04:31 +02:00
Henri Verbeet
20a42b4c98
ddraw: Add / improve TRACEs.
2010-08-20 13:21:24 +02:00
Henri Verbeet
4378d4b31e
ddraw: Add a separate function for surface initialization.
2010-08-20 13:21:24 +02:00
Henri Verbeet
c87fd4a65c
ddraw: Add a separate function for ddraw initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
0e955daed2
ddraw: Add a separate function for vertex buffer initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
e2021722fc
ddraw: Add a separate function for palette initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
584cb331a9
ddraw: Add a separate function for execute buffer initialization.
2010-08-20 13:21:22 +02:00
Henri Verbeet
a60c493986
ddraw: Add a separate function for device initialization.
2010-08-20 13:21:21 +02:00
Oldřich Jedlička
e474eb81e0
ddraw/tests: Add test for bad size of surface caps in CreateSurface.
2010-08-19 12:01:57 +02:00
Henri Verbeet
4b84c5e5b7
ddraw: Add a separate function for clipper initialization.
2010-08-19 11:18:20 +02:00
Henri Verbeet
759fd517aa
ddraw: Add a separate function for parent initialization.
2010-08-19 11:18:16 +02:00
Henri Verbeet
921bd1bf9a
ddraw: Add a separate function for viewport initialization.
2010-08-19 11:18:12 +02:00
Henri Verbeet
bf26c2c869
ddraw: Add a separate function for material initialization.
2010-08-19 11:17:57 +02:00
Henri Verbeet
c892ed497c
ddraw: Add a separate function for light initialization.
2010-08-19 11:17:48 +02:00
Henri Verbeet
c5a14085d4
ddraw: Remove unused / redundant includes.
2010-08-19 11:17:41 +02:00
Henri Verbeet
407f78e9e1
ddraw: Merge texture.c into surface.c.
2010-08-19 11:17:29 +02:00
Henri Verbeet
3eba8b5d22
ddraw: Merge gamma.c into surface.c.
2010-08-19 11:17:15 +02:00
Henri Verbeet
fee9c1f2b5
ddraw: Remove a useless viewport callback.
2010-08-18 09:41:01 +02:00
Henri Verbeet
14399f6130
ddraw: Remove a useless material callback.
2010-08-18 09:40:55 +02:00
Henri Verbeet
06a44abc19
ddraw: Remove useless light callbacks.
2010-08-18 09:40:32 +02:00
Henri Verbeet
8394f00661
ddraw: Merge direct3d.c into ddraw.c.
2010-08-18 09:40:29 +02:00
Michael Stefaniuc
f55e2374a0
ddraw: Use FAILED instead of NOT SUCCEEDED.
2010-08-16 13:46:42 +02:00
Oldřich Jedlička
5c05b14167
ddraw/tests: New attachment/flipping tests for back buffers.
2010-08-04 12:27:11 +02:00
Oldřich Jedlička
109cb9fee4
ddraw/tests: New CreateSurface for DDSCAPS_BACKBUFFER tests.
2010-08-04 12:27:04 +02:00
Henri Verbeet
3ad82a82bb
wined3d: The stateblock doesn't have a parent.
2010-07-30 11:36:03 +02:00
Henri Verbeet
51a315386e
ddraw: Use a less offensive handle table implementation for surfaces.
2010-07-30 11:36:03 +02:00
Henri Verbeet
91193b6eec
ddraw: Use a less offensive handle table implementation for stateblocks.
2010-07-30 11:36:02 +02:00
Henri Verbeet
941aeade01
ddraw: Use a less offensive handle table implementation for matrices.
2010-07-29 17:33:36 +02:00
Henri Verbeet
0cb4de4542
ddraw: Use a less offensive handle table implementation for materials.
2010-07-29 17:33:35 +02:00
Johan Gill
1fb67788b1
ddraw: Added a todo_wine test for SetCooperativeLevel.
2010-07-28 16:28:22 +02:00
Marcus Meissner
a58f31dd27
ddraw: Tighten up checks in DuplicateSurface (Coverity).
2010-07-26 18:38:29 +02:00
Alexandre Julliard
b86d515ed6
dlls: Remove explicit imports of kernel32 and ntdll.
2010-07-21 17:38:36 +02:00
Henri Verbeet
ce8f6ecf6e
ddraw: Merge the surface thunks into surface.c.
2010-07-20 13:13:04 +02:00
Henri Verbeet
6fb9ee0ee7
ddraw: Merge the ddraw thunks into ddraw.c.
...
Note how both ddraw 1 and ddraw 7 used the same IDirectDrawImpl_XXX naming
convention.
2010-07-20 13:13:04 +02:00
Henri Verbeet
1edda50c03
ddraw: The surface isn't allowed to be NULL in EnumSurfacesCallbackThunk() and EnumCallback().
2010-07-19 14:49:07 +02:00
Henri Verbeet
5bf9dd902c
ddraw: Get rid of some dead code.
2010-07-19 14:49:07 +02:00
Henri Verbeet
f461b39b76
ddraw: Get rid of the useless "ddraw_owner" fields.
2010-07-19 14:49:07 +02:00
Henri Verbeet
16b3f17f87
ddraw: Avoid some forward declarations.
2010-07-19 14:49:07 +02:00
Andrew Nguyen
8b1c1edb6b
ddraw/tests: Test IDirect3D::FindDevice HAL enumeration.
2010-07-19 14:48:54 +02:00
Andrew Nguyen
14744c44b1
ddraw: Don't permit the enumeration of the Direct3D reference device in IDirect3D1::FindDevice.
2010-07-19 14:41:33 +02:00
Andrew Nguyen
d5c2a358b7
ddraw: Return a failure code in IDirectDrawSurfaceImpl::QueryInterface if IDirect3D7::CreateDevice fails.
2010-07-19 14:41:11 +02:00
Mikko Rasa
f18cb4c2f4
ddraw: Grow index buffer as needed.
2010-06-30 16:19:13 +02:00
Henri Verbeet
cf39adbaa2
ddraw: Avoid an integer overflow in IDirectDrawSurfaceImpl_BltFast().
...
Bug spotted by Iain Arnell, test by Iain Arnell.
2010-06-24 15:11:43 +02:00
Francois Gouget
7649c75b40
Assorted typo and spelling fixes.
2010-06-24 10:37:05 +02:00
Andrew Nguyen
bdc29f83bc
ddraw/tests: Add an observation regarding device color model criteria for IDirect3D3::FindDevice.
2010-06-22 11:47:39 +02:00
Andrew Nguyen
eb9227015a
ddraw: Allow the ddraw RGB device to be enumerated in IDirect3D3::FindDevice.
...
Partially based on a patch by David Adam.
2010-06-22 11:47:24 +02:00
Andrew Nguyen
10a076ad8d
ddraw: Validate structure pointers and sizes in IDirect3D3::FindDevice.
2010-06-22 11:24:59 +02:00
Henri Verbeet
e4a4065bbd
ddraw: Register / unregister the ddraw window class from DllMain().
...
This avoids failing in DDRAW_Create() if a previous IDirectDrawImpl object
with the same pointer value was imporperly cleaned up. The improper cleanup is
of course the larger problem, but I don't believe that can be fixed without
making more invasive changes to ddraw.
2010-06-18 15:22:22 +02:00
Michael Stefaniuc
989e98202f
ddraw: Remove redundant "not NULL" check of This (coccicheck).
2010-05-18 18:42:07 +02:00
Ričardas Barkauskas
f97c995054
ddraw: Fix missing D3D misc caps.
2010-05-03 17:20:15 +02:00
Rico Schüller
cef28bb3a2
ddraw: Change return to break in PixelFormat_WineD3DtoDD().
2010-05-03 14:00:15 +02:00
Vincent Pelletier
40cd9a7ff0
ddraw: Fix discrepancy in alpha mask for WINED3DFMT_B2G3R3A8_UNORM.
2010-05-03 13:57:58 +02:00
Johan Gill
7c90c1a0b5
ddraw: Do not restore the display mode from inside SetCooperativeLevel.
2010-04-19 16:06:01 +02:00
Johan Gill
15b959fba7
ddraw/tests: Added todo_wine test to verify resizing of fullscreen windows.
2010-04-07 18:13:05 +02:00
Henri Verbeet
f97a9e3c0f
ddraw: Fix and clarify texture filter state mappings.
2010-04-06 11:48:59 +02:00
Henri Verbeet
1289842da3
wined3d: Move handling of the unimplemented WINED3DRS_STIPPLEPATTERN states to ddraw.
2010-04-02 10:36:06 +02:00
Henri Verbeet
2e5976a8c5
wined3d: Move handling of the unimplemented WINED3DRS_BORDERCOLOR state to ddraw.
2010-04-02 10:35:54 +02:00
Roderick Colenbrander
2930f84961
ddraw: Add some DirectDraw Blt tests.
2010-03-30 13:55:05 +02:00
Henri Verbeet
914c8cb8ea
ddraw: Acquire/release the focus window from the correct location.
2010-03-18 10:24:15 +01:00
Stefan Dösinger
b5ddd6f0fc
ddraw: Use a D24X8 depth buffer.
2010-03-17 16:08:48 +01:00
Henri Verbeet
89fef0e669
ddraw: Fix IDirectDraw4Impl_GetSurfaceFromDC().
...
Perhaps interesting to note is that this returns an IDirectDrawSurface instead
of an IDirectDrawSurface4.
2010-03-17 10:06:29 +01:00