ddraw: Use a linear filter in ddraw_surface7_Blt().
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@ -907,13 +907,8 @@ static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestR
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* and replace the ddraw surfaces with the wined3d surfaces
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* So far no blitting operations using surfaces in the bltfx struct are supported anyway.
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*/
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hr = IWineD3DSurface_Blt(This->WineD3DSurface,
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DestRect,
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Src ? Src->WineD3DSurface : NULL,
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SrcRect,
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Flags,
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(WINEDDBLTFX *) DDBltFx,
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WINED3DTEXF_POINT);
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hr = IWineD3DSurface_Blt(This->WineD3DSurface, DestRect, Src ? Src->WineD3DSurface : NULL,
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SrcRect, Flags, (WINEDDBLTFX *)DDBltFx, WINED3DTEXF_LINEAR);
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LeaveCriticalSection(&ddraw_cs);
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switch(hr)
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