Andrew Talbot
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22beb872f2
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d3dx9_36: Eliminate comparisons of unsigned values about zero.
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2011-09-12 10:07:11 +02:00 |
Alexandre Julliard
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4cddd5ffdf
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d3dx9_36: Avoid using fminf/fmaxf.
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2011-09-08 20:08:06 +02:00 |
Michael Mc Donnell
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2f1917956b
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
bae50905c5
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
d6a7c2cce0
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
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2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
1150c1558e
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d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
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2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
41b6f4aec1
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
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2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
342faea035
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
507daa2154
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
Matteo Bruni
|
c4d29bdb18
|
d3dx9: Fix an error check in D3DXLoadMeshFromXResource.
|
2011-07-19 18:26:22 +02:00 |
Francois Gouget
|
e0711b195d
|
d3dx9_36: Add a trailing '\n' to an ERR() call.
|
2011-07-18 16:23:29 +02:00 |
Michael Mc Donnell
|
ea5ed35edf
|
d3dx9: Implemented ConvertAdjacencyToPointReps mesh method.
|
2011-07-15 14:45:21 +02:00 |
Frédéric Delanoy
|
67d10dfa53
|
d3dx9_36: Remove dead assignment (Clang).
|
2011-07-06 11:29:37 +02:00 |
Francois Gouget
|
95d769a047
|
Assorted spelling fixes.
|
2011-06-27 13:09:47 -05:00 |
Michael Mc Donnell
|
39d4656b2a
|
d3dx9: Implement UpdateSemantics mesh method.
|
2011-06-22 11:29:23 +02:00 |
Dylan Smith
|
c6f5f10434
|
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
|
2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
fe8615f889
|
d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:08:03 +02:00 |
Dylan Smith
|
85307b6b49
|
d3dx9: Implement D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
|
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
|
2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
19abc0d0fd
|
d3dx9: Add support for loading vertex colors from X files.
|
2011-06-07 18:08:50 +02:00 |
Dylan Smith
|
05f09c0bf4
|
d3dx9: Add support for loading texture coords from X files.
|
2011-06-07 18:08:45 +02:00 |
Dylan Smith
|
f5da523aef
|
d3dx9: Generate effect instances from materials for mesh loading.
|
2011-06-07 18:06:54 +02:00 |
Dylan Smith
|
0e0581834c
|
d3dx9: Add support for loading materials from X files.
|
2011-06-07 18:06:13 +02:00 |
Dylan Smith
|
39f94f3516
|
d3dx9: Respect the options parameter for mesh loading.
|
2011-06-07 18:02:24 +02:00 |
Dylan Smith
|
6c9cff2e3f
|
d3dx9: Add support for loading mesh normals from X files.
|
2011-05-24 18:31:01 +02:00 |
Dylan Smith
|
a9ac91054e
|
d3dx9: Add support for loading basic meshes.
|
2011-05-24 18:30:24 +02:00 |
Dylan Smith
|
bf0979f557
|
d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
|
2011-05-24 18:29:27 +02:00 |
Dylan Smith
|
c3201a4678
|
d3dx9: Implement D3DXFrameDestroy.
|
2011-05-20 12:35:46 +02:00 |
Dylan Smith
|
bf202cfdfd
|
d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace.
|
2011-05-18 10:59:47 +02:00 |
Dylan Smith
|
f203aa1746
|
d3dx9: Implement D3DXMESHOPT_ATTRSORT|D3DXMESHOPT_IGNOREVERTS.
|
2011-05-11 17:51:21 +02:00 |
Dylan Smith
|
4ed3930e27
|
d3dx9: Create compact_mesh helper function for OptimizeInplace.
|
2011-05-11 17:50:38 +02:00 |
Dylan Smith
|
61ba38635b
|
d3dx9: Implement D3DXMESHOPT_COMPACT for ID3DXMesh::OptimizeInplace.
|
2011-05-10 19:17:51 +02:00 |
Dylan Smith
|
e62a4276ed
|
d3dx9: Implement ID3DXMesh::CloneMesh without vertex buffer conversion.
|
2011-05-10 19:16:52 +02:00 |
Francois Gouget
|
5920de5ffb
|
Assorted spelling and case fixes.
|
2011-05-09 12:09:27 +02:00 |
Dylan Smith
|
417534fdb7
|
d3dx9: Implement ID3DXMesh::DrawSubset.
|
2011-04-28 11:10:22 +02:00 |
Dylan Smith
|
e2d7fdf1f9
|
d3dx9: Implement GetAttributeTable and SetAttributeTable.
|
2011-04-28 11:10:18 +02:00 |
Dylan Smith
|
8baf96bb22
|
d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer.
|
2011-04-28 11:10:13 +02:00 |
Dylan Smith
|
b2dac1df27
|
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
If a declaration without a corresponding FVF is used to create the mesh,
then its declaration must be used to get the vertex size.
|
2011-04-28 11:10:00 +02:00 |
Dylan Smith
|
96d5d06f2b
|
d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
|
2011-04-28 11:09:23 +02:00 |
Dylan Smith
|
c8a8bc3a62
|
d3dx9: Implement ID3DXMesh::GenerateAdjacency.
|
2011-04-27 11:49:15 +02:00 |
Dylan Smith
|
e4fd5d0a60
|
d3dx9: Support the option flags for D3DXCreateMesh.
|
2011-04-27 11:49:08 +02:00 |
Dylan Smith
|
8245b46e60
|
d3dx9: Support triangulation of complex glyphs in D3DXCreateText.
|
2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
3eee5b7476
|
d3dx9: D3DXCreateText implementation for simple glyphs.
|
2011-03-10 16:30:15 +01:00 |
David Adam
|
68da568f16
|
d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
|
2011-03-04 16:26:01 +01:00 |
Dylan Smith
|
5fe7522ba1
|
d3dx9: Add stubs for D3DXCreateText.
|
2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
ed1b396b66
|
d3dx9: Remove a couple of spurious assignments (LLVM/Clang).
|
2011-02-21 12:44:27 +01:00 |
Michael Stefaniuc
|
697a9a1ac5
|
d3dx9_36: COM cleanup for the ID3DXMesh iface.
|
2011-01-27 14:15:17 +01:00 |
Misha Koshelev
|
09af2a2bf9
|
d3dx9_36: Implement D3DXCreateCylinder.
|
2010-09-28 17:33:17 +02:00 |
Misha Koshelev
|
fe9db6faf7
|
d3dx9_36: Add stub for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
d7d9cd5eb2
|
d3dx9_36: Implement D3DXCreateSphere.
|
2010-09-24 15:45:54 +02:00 |