Andrey Gusev
e7f0a8a081
Assorted spelling and typos fixes.
2014-01-27 17:00:11 +01:00
Henri Verbeet
1318d5786f
ddraw/tests: Verify dwBackBufferCount on back buffer surfaces in test_flip().
2014-01-17 11:00:38 +01:00
Henri Verbeet
c7d05d2d60
ddraw: Pass the monitor to the callback in ddraw_enumerate_secondary_devices().
2014-01-10 12:06:22 +01:00
Erich E. Hoover
dc184b526c
ddraw/tests: Test DirectDrawEnumerateEx with DDENUM_ATTACHEDSECONDARYDEVICES.
2014-01-09 17:39:58 +01:00
Erich E. Hoover
eba5132bfa
ddraw: Make DirectDrawEnumerateEx report the driver description.
2014-01-09 17:39:57 +01:00
Erich E. Hoover
639f9335c2
ddraw: Make DirectDrawEnumerateEx only enumerate secondary display devices when requested.
2014-01-09 17:39:56 +01:00
Henri Verbeet
e00cc024fd
ddraw/tests: Add some color key tests for complex surfaces.
2014-01-09 17:39:49 +01:00
Henri Verbeet
bddb0433f3
ddraw: Return DDERR_NOTONMIPMAPSUBLEVEL for ddraw_surface7_SetColorKey() on mipmap sub levels.
2014-01-09 17:39:47 +01:00
Henri Verbeet
f7ee96c311
ddraw: Don't propagate color key changes to attached surfaces.
2014-01-09 15:50:45 +01:00
Henri Verbeet
4710c4b51a
wined3d: Store color keys in textures instead of in surfaces.
2014-01-09 15:50:39 +01:00
Stefan Dösinger
03b2e737d2
ddraw/tests: Add a getdc test with a custom pitch.
2014-01-08 20:03:04 +01:00
Stefan Dösinger
b91973daa7
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
2014-01-08 20:02:22 +01:00
Stefan Dösinger
2a012ba16f
ddraw: Always set surface width, height and format in ddraw_surface7_SetSurfaceDesc.
2014-01-08 19:55:06 +01:00
Frédéric Delanoy
6151371de3
ddraw/tests: Use BOOL type where appropriate.
2014-01-03 18:08:51 +01:00
Francois Gouget
1f26451964
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2014-01-03 11:28:16 +01:00
Alexandre Julliard
99ef0d6ff0
makefiles: Get rid of the MAKE_TEST_RULES variable.
2014-01-02 12:13:16 +01:00
Alexandre Julliard
5e7416e5c8
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
Alexandre Julliard
d08ff3ff19
makefiles: Use a single variable for all types of idl files.
2013-12-31 18:15:17 +01:00
Henri Verbeet
4e7b62a46d
wined3d: Get rid of unused palette flags.
2013-12-13 12:36:11 +01:00
Henri Verbeet
f27bb660b3
wined3d: Explicitly pass the palette size to wined3d_palette_create().
2013-12-13 12:36:11 +01:00
Henri Verbeet
89dedf6408
ddraw: Just set the palette caps in ddraw7_GetCaps().
2013-12-13 12:36:11 +01:00
Henri Verbeet
b9ab54a09a
ddraw/tests: Add a test for palettes on primary surfaces.
2013-12-13 12:36:11 +01:00
Henri Verbeet
c5a8b933af
ddraw: Unset the primary surface's palette when the palette is released.
2013-12-13 12:36:10 +01:00
Stefan Dösinger
cc978c90d4
ddraw/tests: Use correct ddraw COM macros.
2013-12-12 19:21:37 +01:00
Stefan Dösinger
f53d83cf26
ddraw: Sysmem overlays are not allowed.
2013-12-12 19:21:37 +01:00
Stefan Dösinger
0fdb1aaff6
ddraw: SetSurfaceDesc does not work on primaries.
2013-12-12 19:21:36 +01:00
Henri Verbeet
d5863f7f40
ddraw: Set DDPCAPS_PRIMARYSURFACE when attaching a palette to the primary surface.
2013-12-12 12:08:25 +01:00
Henri Verbeet
bf7f80f4b3
ddraw: Store the palette flags in the ddraw palette.
2013-12-12 12:08:23 +01:00
Henri Verbeet
9651079ff9
ddraw: Don't set the palette on attached backbuffers in ddraw_surface7_SetPalette().
...
Tests show this is just wrong. This patch fixes a regression introduced by
commit 74e3f516bc
.
2013-12-12 12:08:19 +01:00
Henri Verbeet
1f0bb534ec
ddraw: Keep a reference to the palette in the surface.
2013-12-12 12:08:16 +01:00
Stefan Dösinger
5a656dead6
ddraw/tests: Test user memory and getdc interaction.
...
Some Windows Media Player 9 visualization plugins used ddraw in this way
to get a dc for their custom memory allocations.
2013-12-11 18:17:00 +01:00
Henri Verbeet
0f49ffae41
ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip().
2013-12-06 16:46:39 +01:00
Henri Verbeet
15c1a26b55
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
Francois Gouget
94eb50eda0
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2013-12-05 12:40:57 +01:00
Henri Verbeet
ce09d3633a
ddraw: Properly flip through the swap chain in ddraw_surface7_Flip().
2013-12-05 12:40:56 +01:00
Henri Verbeet
7524258aaf
ddraw: Implement flips inside ddraw.
2013-12-05 12:40:56 +01:00
Henri Verbeet
f637c229f9
ddraw/tests: Add a test for primary surface capabilities.
2013-12-05 12:40:56 +01:00
Henri Verbeet
8797a9eda3
ddraw: Require a non-zero back buffer count for swap chains.
2013-12-05 12:40:56 +01:00
Henri Verbeet
23f47b573e
ddraw: Require DDSCAPS_FLIP and DDSCAPS_COMPLEX to be used together.
2013-12-05 12:40:55 +01:00
Henri Verbeet
6cba2285bc
ddraw: Reject creating primary surfaces with DDSCAPS_TEXTURE.
2013-12-04 11:08:22 +01:00
Henri Verbeet
a9afc9356e
ddraw: Reject explicitly creating a flippable front buffer.
2013-12-04 11:08:19 +01:00
Henri Verbeet
00eaf27dc7
ddraw: Validate that surfaces are on the same swap chain in ddraw_surface7_Flip().
2013-12-04 11:07:51 +01:00
Henri Verbeet
74e3f516bc
ddraw: Attach the first surface in the swap chain to the last one.
2013-12-04 11:07:46 +01:00
Henri Verbeet
ab8d59c29d
ddraw: Reject flips of surfaces with themselves.
2013-12-04 11:07:41 +01:00
Frédéric Delanoy
5ba7f79bad
Assorted spelling fixes.
2013-12-03 19:41:53 +01:00
Stefan Dösinger
42470bae67
ddraw/tests: Test SetSurfaceDesc and Lock interaction.
2013-12-03 19:36:13 +01:00
Stefan Dösinger
5e43ee256c
ddraw: Check for lpSurface=NULL in SetSurfaceDesc.
2013-12-03 19:36:11 +01:00
Stefan Dösinger
c15d89c803
ddraw: SetSurfaceDesc accepts DDSD_CAPS with dwCaps=0.
2013-12-03 19:36:09 +01:00
Stefan Dösinger
1f36605886
ddraw: SetSurfaceDesc is not allowed on managed textures.
2013-12-03 19:36:07 +01:00
Stefan Dösinger
eb361e9eec
ddraw/tests: Port test_set_surface_desc to other versions.
2013-12-03 19:36:04 +01:00
Henri Verbeet
e780ee581d
ddraw: Return the correct error in ddraw_surface7_Flip() when the surface is not flippable.
2013-12-03 12:35:19 +01:00
Henri Verbeet
66c71baefe
ddraw: Only set DDSCAPS_FRONTBUFFER on flippable surfaces.
2013-12-03 12:35:14 +01:00
Henri Verbeet
76420a2441
ddraw: Only set DDSCAPS_VISIBLE on the root surface.
2013-12-03 12:35:11 +01:00
Henri Verbeet
28efaec21f
ddraw: Only set DDSCAPS_PRIMARYSURFACE on the root surface.
2013-12-03 12:35:07 +01:00
Henri Verbeet
ebd5c2076c
ddraw/tests: Add a surface flipping test.
2013-12-03 12:35:03 +01:00
Henri Verbeet
019143a6a9
ddraw/tests: Unify the skip messages a bit.
2013-12-02 12:12:54 +01:00
Henri Verbeet
a86aba4bc0
ddraw/tests: Add some missing DestroyWindow() calls.
2013-12-02 12:12:51 +01:00
Henri Verbeet
8a9fdb567e
ddraw: Get rid of the DDSCAPS_BACKBUFFER validation in ddraw_surface_create().
...
All callers except ddraw1_CreateSurface() already have a stricter check
themselves.
2013-12-02 12:12:48 +01:00
Henri Verbeet
d56b7c2016
ddraw: Use hr_ddraw_from_wined3d() in ddraw_surface_create().
2013-12-02 12:12:45 +01:00
Henri Verbeet
82d5f36c8b
ddraw: Get rid of copy_to_surfacedesc2().
2013-11-28 11:19:16 +01:00
Henri Verbeet
69ebf9de54
ddraw: Get rid of CreateSurface().
2013-11-28 11:19:15 +01:00
Henri Verbeet
028960d9d0
ddraw: Make the DDSURFACEDESC2 parameter to ddraw_surface_create_texture() const.
2013-11-28 11:19:13 +01:00
Henri Verbeet
2c109d2df1
ddraw: Move the DDSD_CAPS fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:11 +01:00
Henri Verbeet
06f393dc7d
ddraw: Move the DDSD_LPSURFACE fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:06 +01:00
Henri Verbeet
5889f822f1
ddraw: Move the flippable validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:23 +01:00
Henri Verbeet
3139249a2e
ddraw: Move the primary surface validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:22 +01:00
Henri Verbeet
2105b4493f
ddraw: Create back buffers in ddraw_surface_create_texture().
2013-11-27 11:30:20 +01:00
Henri Verbeet
559229aa10
ddraw: Move the location validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:18 +01:00
Henri Verbeet
4b3db52b53
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
Henri Verbeet
995ff1d3f8
ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:06 +01:00
Henri Verbeet
f0f38d9b8d
ddraw: Move the TEXTUREMANAGE validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:04 +01:00
Henri Verbeet
4d9c3151c3
ddraw: Don't bother setting *surface to NULL in CreateSurface().
...
None of the callers depend on this.
2013-11-26 13:52:02 +01:00
Henri Verbeet
659cd984d5
ddraw: Don't bother unsetting DDSCAPS2_MIPMAPSUBLEVEL in CreateSurface().
...
This is already handled in ddraw_surface_create_texture().
2013-11-26 13:52:00 +01:00
Henri Verbeet
0261c465eb
ddraw: Don't set the pixelformat's dwSize field in CreateSurface().
...
This should be unnecessary.
2013-11-26 13:51:58 +01:00
Henri Verbeet
b62d55d810
ddraw: Don't bother checking for DDSD_CAPS in CreateSurface().
...
We made sure it's always set earlier.
2013-11-25 15:15:54 +01:00
Henri Verbeet
8ce73e2ad6
ddraw: Only reset the device when creating an exclusive mode front buffer in ddraw_surface_create_texture().
2013-11-25 15:15:54 +01:00
Patrick Rudolph
626a3c6a5f
ddraw: Fill dwNumFourCCCodes in ddraw7_GetCaps.
2013-11-15 19:23:22 +01:00
Henri Verbeet
42f6ca821c
wined3d: Set the surface container in surface_init().
2013-11-15 12:00:32 +01:00
Henri Verbeet
afc3d2ab70
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
Henri Verbeet
9443c95a89
ddraw: Move the display mode related surface desc fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:17 +01:00
Henri Verbeet
063a6c8d2d
ddraw: Move the mipmap count fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:15 +01:00
Henri Verbeet
9e44fadbfe
ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well.
2013-11-14 16:21:00 +01:00
Henri Verbeet
80055e1fcd
ddraw: Pass the ddraw texture to ddraw_surface_init().
2013-11-14 16:20:58 +01:00
Henri Verbeet
10411fb2a1
ddraw: Move the surface desc fixups from ddraw_surface_init() to ddraw_surface_create_texture().
2013-11-14 16:20:56 +01:00
Henri Verbeet
45d37313b8
ddraw: Set WINED3D_SURFACE_PIN_SYSMEM directly in ddraw_surface_create_texture().
2013-11-14 16:20:49 +01:00
Henri Verbeet
afe5ceb729
ddraw: Create textures for additional surfaces.
2013-11-13 11:27:35 +01:00
Henri Verbeet
6ea9afe701
ddraw: Create textures for "standalone" surfaces.
2013-11-13 11:27:32 +01:00
Henri Verbeet
d6f12fcdc8
ddraw: Create textures for swapchain surfaces.
2013-11-13 11:27:28 +01:00
Henri Verbeet
3d452ed95a
ddraw: Create wined3d textures before ddraw surfaces.
2013-11-12 14:15:17 +01:00
Henri Verbeet
80dbeb9699
ddraw: Introduce a ddraw_texture structure as parent for textures.
2013-11-12 14:15:10 +01:00
Alexandre Julliard
c7803b885b
makefiles: Add makedep pragmas for registration idl files.
2013-11-05 20:38:18 +01:00
Henri Verbeet
026dc11677
ddraw/tests: Use explicit A calls.
2013-10-31 09:58:44 +01:00
Henri Verbeet
ff3014221e
ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN.
2013-10-30 11:21:32 +01:00
Stefan Dösinger
7899850d60
ddraw/tests: r200 accepts 3DDEVICE | ZBUFFER render targets in ddraw4.
...
It doesn't in ddraw2 and 7.
2013-10-29 20:05:25 +01:00
Stefan Dösinger
4b39c46fa2
ddraw/tests: Make caps checking in test_rt_caps() less strict.
...
R200 creates P8 3DDEVICE surfaces in video memory, and consequently
returns a different error message when trying to create a device.
2013-10-29 20:02:40 +01:00
Stefan Dösinger
3fafd37905
ddraw/tests: Allow some flags to fail surface creation in test_rt_caps.
2013-10-29 20:01:04 +01:00
Stefan Dösinger
81ed93d4f7
ddraw/tests: Accept nvidia return values in test_rt_caps.
2013-10-29 19:59:27 +01:00
Francois Gouget
4dc152bd70
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2013-10-28 10:42:00 +01:00
Stefan Dösinger
e47edf47fe
ddraw/tests: Test DDLOCK_DISCARDCONTENTS.
2013-10-24 19:01:56 +02:00
Stefan Dösinger
9e0ba3eab0
ddraw: Make default pool resources dynamic.
...
To make DDLOCK_DISCARDCONTENTS actually do anything. The MAPPABLE flag
is now redundant.
2013-10-24 19:01:56 +02:00
Stefan Dösinger
a562af5ace
ddraw/tests: Test DDSCAPS2_D3DTEXTUREMANAGE.
2013-10-23 17:02:57 +02:00
Stefan Dösinger
db68ffcba1
ddraw: Treat D3DTEXTUREMANAGE like TEXTUREMANAGE.
...
Sim City 4 uses this flag. The main problem I noticed was with
WINED3D_MAP_DISCARD handling introduced for surfaces in patches that
aren't yet in the tree, but the difference already matters for older
cards because of video memory accounting.
2013-10-23 17:02:57 +02:00
Stefan Dösinger
9c456ef88c
ddraw/tests: Add surface lockability tests.
2013-10-23 17:02:57 +02:00
Frédéric Delanoy
3d30fb881a
ddraw/tests: Use BOOL type where appropriate.
2013-10-10 10:44:40 +02:00
Michael Stefaniuc
0e681027a2
tests: Compile the tests by default with -D__WINESRC__.
2013-10-02 11:04:02 +02:00
Francois Gouget
0cc1c22d16
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2013-10-01 10:56:28 +02:00
Henri Verbeet
e02de5ff16
ddraw: Avoid VOID.
2013-09-23 20:38:18 +02:00
Henri Verbeet
31de4f1670
ddraw/tests: Add a test for render target surface capabilities.
2013-09-20 11:27:37 +02:00
Henri Verbeet
8aae165fc2
ddraw: Verify that the surface is not a depth buffer in SetRenderTarget().
...
This check is even more inconsistent between versions. Notice how the v2
interface is particularly broken because it never AddRef()'s the new iface.
This check also seems to be the original source for the questionable behaviour
in d3d_device_set_render_target() of storing the new iface before checking the
result of the wined3d_device_set_render_target(). (In particular,
SetRenderTargetTest() in tests/d3d.c tests for this behavious.)
2013-09-19 19:48:44 +02:00
Henri Verbeet
c70376af63
ddraw: Verify that the surface is in video memory in SetRenderTarget().
...
This is where things become a bit of a mess, because the error checking is
inconsistent between versions.
2013-09-19 19:48:41 +02:00
Henri Verbeet
ed92369316
ddraw: Verify that the surface is a render target in d3d_device_set_render_target().
2013-09-19 19:48:35 +02:00
Henri Verbeet
2cc421f59d
ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_set_render_target().
2013-09-18 13:11:21 +02:00
Henri Verbeet
4f89957161
ddraw: Verify that the surface is in video memory in d3d_device_create().
2013-09-18 13:11:18 +02:00
Henri Verbeet
c69cd599a3
ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_create().
2013-09-18 13:11:15 +02:00
Henri Verbeet
d2d0c42b6d
ddraw: Verify that the surface is a render target in d3d_device_create().
2013-09-17 12:01:23 +02:00
Henri Verbeet
3fb53e21fb
ddraw: Don't set render target / depth stencil usage on sysmem surfaces.
...
Setting render target usage on a P8 surface for example would fail surface
creation, while such surfaces can't be used for actual rendering anyway. Tests
confirm that surface creation is supposed to succeed for P8 surfaces with both
DDSCAPS_SYSTEMMEMORY and DDSCAPS_3DDEVICE set.
2013-09-17 12:01:21 +02:00
Henri Verbeet
df01e8d6cc
ddraw: Fix render target refcount handling.
...
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
2013-09-17 12:01:18 +02:00
Henri Verbeet
dbdde3bd4b
ddraw: Take surface usage into account when checking format capabilities in CreateSurface().
2013-09-16 12:51:13 +02:00
Francois Gouget
15b6ff2023
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2013-09-13 00:17:58 +02:00
Henri Verbeet
3c6d11706f
ddraw: Just set the render target to NULL in d3d_device_inner_Release().
...
The wined3d front buffer is not a render target.
2013-09-12 10:59:21 +02:00
Henri Verbeet
1a78667862
wined3d: Allow the first render target to be set to NULL.
...
Note that it still isn't necessarily safe to render in this case, because
there are places where we assume the first render target is always non-NULL in
order to determine e.g. framebuffer dimensions. It's now the responsibility of
the caller to ensure that doesn't happen.
2013-09-12 10:59:18 +02:00
Henri Verbeet
73a0327487
ddraw: Avoid LPBYTE.
2013-09-11 09:59:06 +02:00
Henri Verbeet
87ef65ab7b
ddraw: Avoid LPVOID.
2013-09-11 09:59:04 +02:00
Henri Verbeet
9ccced6f41
ddraw: Get rid of get_config_key().
2013-09-11 09:58:55 +02:00
Stefan Dösinger
20ce6bd102
ddraw/tests: Don't test transformed vertices with normals.
...
They crash the GPU driver of my r200 WinXP laptop, causing anything from
a BSOD to a frozen or black screen and sometimes incorrectly set
resolutions.
2013-09-09 22:10:01 +02:00
Stefan Dösinger
b92928333b
ddraw/tests: Test unsupported texture formats.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
f69ba15a92
ddraw/tests: Test blocked texture creation restrictions.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
80638b6d2f
wined3d: Enforce texturing capability format restrictions on resource creation.
2013-09-06 17:25:08 +02:00
Stefan Dösinger
b464067313
ddraw: Create a sysmem surface if the format is not supported.
2013-09-06 17:25:08 +02:00
Henri Verbeet
4735690dc2
ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure.
2013-09-06 12:00:22 +02:00
Stefan Dösinger
22fc22d28b
ddraw: Enumerate DXT2 and DXT4.
2013-09-05 17:56:24 +02:00
Stefan Dösinger
b88daee3bc
ddraw: Create managed pool textures.
...
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Stefan Dösinger
8da09ba196
ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags.
2013-09-05 17:56:06 +02:00
Henri Verbeet
6f321ff2f9
ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
...
If the application actually wants to do 3D rendering on the primary surface,
it should set DDSCAPS_3DDEVICE as well.
2013-09-05 13:18:23 +02:00
Stefan Dösinger
91fa7c07c9
ddraw/tests: Test WM_ACTIVATEAPP messages generated by SetCooperativeLevel.
2013-09-02 18:07:17 +02:00
Stefan Dösinger
769dd6d158
ddraw: Gracefully handle recursive SetCooperativeLevel calls.
2013-09-02 18:07:14 +02:00
Henri Verbeet
43ecaf29c3
wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
2013-08-29 19:56:17 +02:00
Stefan Dösinger
ac871305f8
wined3d: Store the mipmap level in the volume.
2013-08-22 20:15:18 +02:00
Stefan Dösinger
c0faf86fff
ddraw: Fix double to float conversion warnings.
2013-08-01 20:43:42 +02:00
Alexandre Julliard
cf8d7fbb6b
ddraw/tests: Remove a todo from a test that succeeds.
2013-07-29 15:52:17 +02:00
Francois Gouget
67307a9cf1
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2013-06-29 12:45:26 +02:00
Stefan Dösinger
cf1e6a487a
ddraw/tests: Get rid of D3DRENDERSTATE_LIGHTING hacks in ddraw4.c.
2013-06-20 22:14:36 +02:00
Stefan Dösinger
4b93cf707d
ddraw/tests: Test lighting control in different interface versions.
2013-06-20 22:14:36 +02:00
Stefan Dösinger
c1663c5583
ddraw: Device2 and Device3 do not have a lighting render state.
2013-06-20 22:14:36 +02:00
Stefan Dösinger
669611b4be
ddraw: Send device2_Draw* through device3_Draw*.
2013-06-20 22:14:36 +02:00
Stefan Dösinger
05de3f8cee
ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2.
2013-06-20 22:14:36 +02:00
Stefan Dösinger
21491c8748
ddraw/tests: Add a test for fog_start == fog_end.
2013-06-19 20:09:53 +02:00
Henri Verbeet
4de77fa23f
wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
2013-06-14 11:46:20 +02:00
Francois Gouget
3cefe77667
ddraw: Remove WINAPI on static functions where not needed.
2013-06-10 11:49:43 +02:00
Henri Verbeet
29c43e2efc
ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat().
2013-06-07 11:58:29 +02:00