ddraw: SetSurfaceDesc does not work on primaries.
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03fe6f3e07
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0fdb1aaff6
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@ -4293,8 +4293,9 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
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WARN("Flags is %x, returning DDERR_INVALIDPARAMS\n", Flags);
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return DDERR_INVALIDPARAMS;
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}
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if (!(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY) ||
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This->surface_desc.ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
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if (!(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
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|| This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE
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|| This->surface_desc.ddsCaps.dwCaps2 & (DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_D3DTEXTUREMANAGE))
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{
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WARN("Surface is not in system memory, returning DDERR_INVALIDSURFACETYPE.\n");
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return DDERR_INVALIDSURFACETYPE;
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@ -4580,6 +4580,7 @@ static void test_set_surface_desc(void)
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{
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{DDSCAPS_VIDEOMEMORY, FALSE, "videomemory plain"},
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, TRUE, "systemmemory texture"},
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{DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, FALSE, "systemmemory primary"},
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};
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if (!(ddraw = create_ddraw()))
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@ -4810,16 +4811,20 @@ static void test_set_surface_desc(void)
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for (i = 0; i < sizeof(invalid_caps_tests) / sizeof(*invalid_caps_tests); i++)
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{
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
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ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
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U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps;
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if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
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ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32;
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U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff;
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}
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hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr);
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@ -5185,6 +5185,7 @@ static void test_set_surface_desc(void)
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, TRUE, "systemmemory texture"},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE, "managed texture"},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE, "managed texture"},
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{DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, 0, FALSE, "systemmemory primary"},
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};
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if (!(ddraw = create_ddraw()))
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@ -5414,17 +5415,21 @@ static void test_set_surface_desc(void)
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for (i = 0; i < sizeof(invalid_caps_tests) / sizeof(*invalid_caps_tests); i++)
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{
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
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U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
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U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps;
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ddsd.ddsCaps.dwCaps2 = invalid_caps_tests[i].caps2;
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if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
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U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
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U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
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}
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hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr);
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@ -5072,6 +5072,7 @@ static void test_set_surface_desc(void)
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, TRUE, "systemmemory texture"},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE, "managed texture"},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE, "managed texture"},
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{DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY, 0, FALSE, "systemmemory primary"},
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};
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if (!(ddraw = create_ddraw()))
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@ -5302,17 +5303,21 @@ static void test_set_surface_desc(void)
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for (i = 0; i < sizeof(invalid_caps_tests) / sizeof(*invalid_caps_tests); i++)
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{
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
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U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
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U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = invalid_caps_tests[i].caps;
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ddsd.ddsCaps.dwCaps2 = invalid_caps_tests[i].caps2;
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if (!(invalid_caps_tests[i].caps & DDSCAPS_PRIMARYSURFACE))
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{
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ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat);
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U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_RGB;
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U1(U4(ddsd).ddpfPixelFormat).dwRGBBitCount = 32;
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U2(U4(ddsd).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
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U3(U4(ddsd).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
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U4(U4(ddsd).ddpfPixelFormat).dwBBitMask = 0x000000ff;
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}
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hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr) || hr == DDERR_NODIRECTDRAWHW, "Failed to create surface, hr %#x.\n", hr);
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