ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip().

This commit is contained in:
Henri Verbeet 2013-12-06 16:38:10 +01:00 committed by Alexandre Julliard
parent 34ad4c7014
commit 0f49ffae41
1 changed files with 9 additions and 6 deletions

View File

@ -1174,6 +1174,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
struct wined3d_surface *tmp, *rt;
struct wined3d_texture *texture;
@ -1190,6 +1191,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
tmp = dst_impl->wined3d_surface;
texture = dst_impl->wined3d_texture;
rt = wined3d_device_get_render_target(dst_impl->ddraw->wined3d_device, 0);
ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
if (src_impl)
{
@ -1214,9 +1216,10 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, src_impl->wined3d_surface, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(src_impl->wined3d_surface), dst_impl);
dst_impl->wined3d_surface = src_impl->wined3d_surface;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture),
wined3d_texture_get_parent(dst_impl->wined3d_texture));
prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
ddraw_texture = prev_ddraw_texture;
}
else
{
@ -1240,8 +1243,9 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, src_impl->wined3d_surface, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(src_impl->wined3d_surface), dst_impl);
dst_impl->wined3d_surface = src_impl->wined3d_surface;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture),
wined3d_texture_get_parent(dst_impl->wined3d_texture));
prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
ddraw_texture = prev_ddraw_texture;
dst_impl->wined3d_texture = src_impl->wined3d_texture;
dst_impl = src_impl;
}
@ -1253,8 +1257,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, tmp, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(tmp), src_impl);
src_impl->wined3d_surface = tmp;
wined3d_resource_set_parent(wined3d_texture_get_resource(texture),
wined3d_texture_get_parent(src_impl->wined3d_texture));
wined3d_resource_set_parent(wined3d_texture_get_resource(texture), ddraw_texture);
src_impl->wined3d_texture = texture;
if (flags)