ddraw: Don't propagate color key changes to attached surfaces.

This commit is contained in:
Henri Verbeet 2014-01-09 12:17:01 +01:00 committed by Alexandre Julliard
parent 4710c4b51a
commit f7ee96c311
1 changed files with 4 additions and 57 deletions

View File

@ -4494,60 +4494,11 @@ static HRESULT WINAPI ddraw_surface1_GetPalette(IDirectDrawSurface *iface, IDire
return ddraw_surface7_GetPalette(&surface->IDirectDrawSurface7_iface, palette);
}
/*****************************************************************************
* SetColorKeyEnum
*
* EnumAttachedSurface callback for SetColorKey. Used to set color keys
* recursively in the surface tree
*
*****************************************************************************/
struct SCKContext
{
HRESULT ret;
struct wined3d_color_key *color_key;
DWORD Flags;
};
static HRESULT WINAPI SetColorKeyEnum(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *desc, void *context)
{
struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
struct SCKContext *ctx = context;
HRESULT hr;
hr = wined3d_surface_set_color_key(surface_impl->wined3d_surface, ctx->Flags, ctx->color_key);
if (FAILED(hr))
{
WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
ctx->ret = hr;
}
ddraw_surface7_EnumAttachedSurfaces(surface, context, SetColorKeyEnum);
ddraw_surface7_Release(surface);
return DDENUMRET_OK;
}
/*****************************************************************************
* IDirectDrawSurface7::SetColorKey
*
* Sets the color keying options for the surface. Observations showed that
* in case of complex surfaces the color key has to be assigned to all
* sublevels.
*
* Params:
* Flags: DDCKEY_*
* CKey: The new color key
*
* Returns:
* DD_OK on success
* See IWineD3DSurface::SetColorKey for details
*
*****************************************************************************/
static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
{
struct ddraw_surface *This = impl_from_IDirectDrawSurface7(iface);
HRESULT hr = WINED3D_OK;
DDCOLORKEY FixedCKey;
struct SCKContext ctx = { DD_OK, (struct wined3d_color_key *)(CKey ? &FixedCKey : NULL), Flags };
TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
@ -4612,15 +4563,11 @@ static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWO
}
}
if (This->wined3d_texture)
ctx.ret = wined3d_texture_set_color_key(This->wined3d_texture, Flags, ctx.color_key);
ddraw_surface7_EnumAttachedSurfaces(iface, &ctx, SetColorKeyEnum);
hr = wined3d_texture_set_color_key(This->wined3d_texture, Flags,
CKey ? (struct wined3d_color_key *)&FixedCKey : NULL);
wined3d_mutex_unlock();
switch(ctx.ret)
{
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
default: return ctx.ret;
}
return hr_ddraw_from_wined3d(hr);
}
static HRESULT WINAPI ddraw_surface4_SetColorKey(IDirectDrawSurface4 *iface, DWORD flags, DDCOLORKEY *color_key)