Matteo Bruni
|
cf5bc7a711
|
wined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth blit.
|
2012-01-19 17:08:09 +01:00 |
Henri Verbeet
|
bee9adbd05
|
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
|
2012-01-19 11:56:47 +01:00 |
Henri Verbeet
|
c35c30fa68
|
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
|
2012-01-19 11:56:41 +01:00 |
Henri Verbeet
|
d0d094dea2
|
wined3d: Respect SFLAG_PIN_SYSMEM when creating a surface DIB section.
|
2012-01-19 11:56:30 +01:00 |
Henri Verbeet
|
e1cd2453b9
|
wined3d: Get rid of the mostly unused blockType field in struct wined3d_stateblock.
|
2012-01-19 11:56:00 +01:00 |
Akihiro Sagawa
|
bd97589dba
|
wined3d: Let GetRasterStatus return D3D_OK, again.
|
2012-01-19 11:55:48 +01:00 |
Henri Verbeet
|
ed417a6f13
|
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
ae2e5d65ff
|
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
e53a277305
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
6a5a098b23
|
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
c70e17e806
|
wined3d: Reset the changed float shader constants in stateblock_init_default_state().
The GLSL constant tracking needs these to be correct.
|
2012-01-18 12:37:37 +01:00 |
Henri Verbeet
|
59df293640
|
wined3d: Don't print an ERR if the depth/stencil surface still has references in wined3d_device_uninit_3d().
This is completely legitimate in ddraw.
|
2012-01-18 12:37:37 +01:00 |
Austin English
|
fe30990e8d
|
wined3d: Recognize Nvidia 540M.
|
2012-01-17 11:52:26 +01:00 |
Francois Gouget
|
cbc7a0361e
|
wined3d: Add a trailing '\n' to a FIXME() message.
|
2012-01-16 12:45:34 +01:00 |
Henri Verbeet
|
e70990041b
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
a206f43648
|
wined3d: Get rid of wined3d_surface_set_format().
|
2012-01-13 17:34:30 +01:00 |
Henri Verbeet
|
afb64506ba
|
ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
|
2012-01-13 17:34:30 +01:00 |
Matteo Bruni
|
c6c5c6905e
|
wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
|
2012-01-13 17:34:30 +01:00 |
Matteo Bruni
|
cbf641e9e0
|
wined3d: Modify depth-stencil location flags only after allocating the new location.
|
2012-01-13 17:34:30 +01:00 |
Matteo Bruni
|
add5916c77
|
wined3d: Set depth textures dirty after modifying the underlying surface.
|
2012-01-13 17:34:30 +01:00 |
Henri Verbeet
|
7dac3e0921
|
wined3d: Get rid of the WINED3DBASISTYPE typedef.
|
2012-01-12 12:37:24 +01:00 |
Henri Verbeet
|
f38e94af7c
|
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
|
2012-01-12 12:37:18 +01:00 |
Henri Verbeet
|
be3a9b5ecb
|
wined3d: Hold the wined3d mutex in device_process_message().
|
2012-01-12 12:35:50 +01:00 |
Diego Nieto Cid
|
759bad0202
|
wined3d: Convert rtInternal and glGammaInternal.
|
2012-01-11 19:42:50 +01:00 |
Henri Verbeet
|
2650ba4b17
|
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
|
2012-01-11 17:47:23 +01:00 |
Henri Verbeet
|
b6431d9493
|
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
|
2012-01-11 17:47:22 +01:00 |
Henri Verbeet
|
b55e3d82cf
|
wined3d: Set SFLAG_PIN_SYSMEM when the application tries to use surfaces that are currently mapped.
|
2012-01-11 12:32:55 +01:00 |
Matteo Bruni
|
1c14c0d2fc
|
wined3d: Don't use separate location flags for depth buffers.
|
2012-01-10 10:48:26 +01:00 |
Matteo Bruni
|
e4c0d6abbe
|
wined3d: Don't try to remove the location flag if it's not there in the first place.
|
2012-01-10 10:48:13 +01:00 |
Henri Verbeet
|
7f7bc520b6
|
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
|
2012-01-10 10:47:30 +01:00 |
Henri Verbeet
|
43fcbcb36e
|
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
|
2012-01-10 10:47:27 +01:00 |
Henri Verbeet
|
40e8d85426
|
wined3d: Simplify transform flag handling in find_ps_compile_args().
|
2012-01-10 10:47:17 +01:00 |
Henri Verbeet
|
9a8491045e
|
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
|
2012-01-09 12:22:17 +01:00 |
Henri Verbeet
|
08545dc739
|
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
|
2012-01-09 12:22:12 +01:00 |
Henri Verbeet
|
f1e2c5df93
|
wined3d: Only flip SFLAG_DIBSECTION once in flip_surface().
We already swap all flags at a later point in flip_surface().
|
2012-01-09 12:22:03 +01:00 |
Henri Verbeet
|
de807eb21c
|
wined3d: Allow 10-bpc formats as render targets.
|
2012-01-09 12:21:53 +01:00 |
Henri Verbeet
|
3d33887c2f
|
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
|
2012-01-06 19:24:22 +01:00 |
Henri Verbeet
|
45f6def784
|
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
|
2012-01-06 19:24:21 +01:00 |
Henri Verbeet
|
c77b414787
|
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
|
2012-01-05 20:54:25 +01:00 |
Henri Verbeet
|
c3cc92e472
|
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef.
|
2012-01-05 20:54:24 +01:00 |
Henri Verbeet
|
fd8597b2bf
|
wined3d: Get rid of the WINED3DSTENCILOP typedef.
|
2012-01-03 23:40:50 +01:00 |
Henri Verbeet
|
808e926783
|
wined3d: Get rid of the WINED3DCULL typedef.
|
2012-01-03 23:40:46 +01:00 |
Henri Verbeet
|
a03eeb5cac
|
wined3d: Get rid of the WINED3DFILLMODE typedef.
|
2012-01-03 12:37:31 +01:00 |
Henri Verbeet
|
16e9d728f4
|
wined3d: Get rid of the WINED3DSHADEMODE typedef.
|
2012-01-03 12:37:30 +01:00 |
Henri Verbeet
|
51d54a909c
|
wined3d: Recognize some more Intel GPUs.
|
2012-01-03 12:37:29 +01:00 |
Henri Verbeet
|
1a3aabf6f2
|
wined3d: Recognize i915g as Intel.
|
2012-01-03 12:37:29 +01:00 |
Matteo Bruni
|
fb38bad0c4
|
wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation.
|
2011-12-28 18:55:18 +01:00 |
Matteo Bruni
|
472fed41dd
|
wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
|
2011-12-28 18:55:15 +01:00 |
Henri Verbeet
|
6623a8cfa9
|
wined3d: Get rid of the WINED3DFOGMODE typedef.
|
2011-12-22 10:08:52 +01:00 |
Henri Verbeet
|
00096c82fd
|
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
|
2011-12-22 10:08:48 +01:00 |