Gediminas Jakutis
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329fb2f728
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d3dx9: Add adjacency generation for D3DXCreateCylinder().
Signed-off-by: Gediminas Jakutis <gediminas@varciai.lt>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-27 21:42:14 +09:00 |
Józef Kucia
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567ab59c79
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d3dx9: Correctly handle whitespace character in D3DXCreateText.
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2015-08-07 23:50:48 +09:00 |
Józef Kucia
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8eca2df900
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d3dx9: Implement D3DXComputeNormals().
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2015-07-31 12:06:04 +02:00 |
Józef Kucia
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4346b79c2f
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d3dx9: Partially implement D3DXComputeTangentFrameEx().
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2015-07-31 12:05:57 +02:00 |
Alistair Leslie-Hughes
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0bd896f0f8
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d3dx9_36: Add D3DXTessellateNPatches stub ( try 2).
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2015-07-31 12:04:44 +02:00 |
Christian Costa
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b82fab89a1
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d3dx9_36: Add stub for D3DXIntersect.
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2015-07-21 16:33:24 +02:00 |
Christian Costa
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05390ccc65
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d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
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2015-07-21 16:33:23 +02:00 |
Andrey Gusev
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07630a9eae
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d3dx9_36: Assorted spelling and typos fixes.
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2015-03-31 00:04:42 +09:00 |
Francois Gouget
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3266ff8ab2
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d3dx9_36: Make d3dx_decltype_size[] static.
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2015-03-17 14:18:35 +09:00 |
Sebastian Lackner
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b69038e3d9
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d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
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2014-11-14 14:16:41 +09:00 |
Sebastian Lackner
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0cde50d223
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d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
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2014-11-11 16:19:44 +09:00 |
Matteo Bruni
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bd4fcdbde5
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d3dx9: Remove stray hunk.
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2014-08-26 16:44:58 +02:00 |
Matteo Bruni
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7c2c242b2e
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d3dx9: Release child mesh objects (Valgrind).
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2014-08-26 16:44:54 +02:00 |
Gediminas Jakutis
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fe802d92bb
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d3dx9: Implement D3DXCreateTorus() + tests.
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2014-07-10 12:40:34 +02:00 |
Gediminas Jakutis
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dc115a2c91
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d3dx9: Add adjacency generation for D3DXCreateSphere().
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2014-07-03 11:41:48 +02:00 |
Henri Verbeet
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c91c8ca92d
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d3dx9: Use a 1x1x1 unit box in D3DXCreateBox().
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2014-03-07 11:34:00 +01:00 |
Gediminas Jakutis
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cc3ec2da1a
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d3dx9: Implement D3DXCreateBox().
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2014-03-03 17:46:42 +01:00 |
Stefan Dösinger
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6bd6193cb1
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d3dx9_36: Make emsquare an unsigned int in create_outline.
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2014-01-13 18:41:51 +01:00 |
Stefan Dösinger
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86e88f51b8
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d3dx9_36: Improve error handling in remap_faces_for_attrsort.
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2014-01-06 20:46:48 +01:00 |
Stefan Dösinger
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303a5f05f7
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d3dx9_36: Don't make the input parameter to remap_faces_for_attrsort const.
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2014-01-06 20:46:47 +01:00 |
Stefan Dösinger
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f06fc7f858
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d3dx9_36: Use float math functions.
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2014-01-02 17:28:24 +01:00 |
Stefan Dösinger
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4734771f28
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d3dx9_36: Make NUM_ELEM a define.
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2014-01-01 20:45:29 +01:00 |
Stefan Dösinger
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dcb101666b
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d3dx9_36: Use SIZE_T for some iterators.
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2014-01-01 20:45:28 +01:00 |
Stefan Dösinger
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f6c90ec59f
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d3dx9_36: Use D3DX_PI instead of M_PI.
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2014-01-01 20:45:26 +01:00 |
Henri Verbeet
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778b644fc6
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d3dx9: Get rid of the ID3DXMeshImpl typedef.
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2013-09-24 12:57:31 +02:00 |
Henri Verbeet
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49a3dbc453
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d3dx9: Avoid CONST.
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2013-09-20 11:27:49 +02:00 |
Henri Verbeet
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871967d0fb
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d3dx9: Avoid LPVOID.
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2013-09-04 11:37:06 +02:00 |
Henri Verbeet
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76e35a2939
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d3dx9: Avoid LPCVOID.
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2013-09-03 16:58:18 +02:00 |
Henri Verbeet
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77ee90b59f
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d3dx9: Avoid LPSTR.
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2013-09-03 16:58:17 +02:00 |
Henri Verbeet
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2a24b11af5
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d3dx9: Avoid LPWSTR.
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2013-09-02 18:02:46 +02:00 |
Christian Costa
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cfe08e719b
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d3dx9_36: Simplify code + fix typo.
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2013-06-07 12:26:15 +02:00 |
Christian Costa
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e558925d75
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d3dx9_36: Implement skin mesh loading.
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2013-05-28 19:46:42 +02:00 |
Christian Costa
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31ae8b6a12
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d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
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2013-05-28 19:45:38 +02:00 |
Andrew Talbot
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2cf00836ef
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d3dx9_36: Avoid signed-unsigned integer comparisons.
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2013-01-03 11:52:08 +01:00 |
Henri Verbeet
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c4ef74bd19
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d3dx9: Avoid LPD3DXALLOCATEHIERARCHY.
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2012-12-05 12:43:31 +01:00 |
Henri Verbeet
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36ac98df73
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d3dx9: Avoid LPD3DXBUFFER.
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2012-12-03 12:37:26 +01:00 |
Henri Verbeet
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d480f9e1a8
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d3dx9: Avoid LPD3DXMESH.
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2012-11-29 00:16:26 +01:00 |
André Hentschel
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e15618a896
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d3dx9_36: Return on error (coverity).
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2012-11-05 11:14:17 +01:00 |
Henri Verbeet
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4ba6974345
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d3dx9: Avoid LPDIRECT3DDEVICE9.
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2012-10-29 10:47:03 +01:00 |
André Hentschel
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904cdc46eb
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d3dx9_36: Free object on error (coverity).
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2012-10-26 11:48:18 +02:00 |
Henri Verbeet
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fff88819d0
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d3dx9: Avoid LPDIRECT3DVERTEXBUFFER9.
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2012-10-25 22:27:37 +02:00 |
Henri Verbeet
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d9c68bd191
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d3dx9: Avoid LPDIRECT3DINDEXBUFFER9.
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2012-10-25 22:27:34 +02:00 |
André Hentschel
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8f6b6303ec
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d3dx9_36: Fix free of address-of expression (coverity).
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2012-10-25 11:47:43 +02:00 |
Nozomi Kodama
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10d1253971
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d3dx9: Simplify D3DXComputeBoundingSphere.
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2012-09-25 11:32:15 +02:00 |
Christian Costa
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fcb9c5fadb
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d3dx9_36: Add stub for D3DXCleanMesh.
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2012-09-24 16:38:16 +02:00 |
Francois Gouget
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fac36c55e9
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Assorted typo, spelling, wording and case fixes.
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2012-05-15 16:26:43 +02:00 |
Michael Mc Donnell
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5a14f5b37e
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d3dx9: Added D3DXOptimizeFaces semi-stub.
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2012-05-03 20:44:14 +02:00 |
Henri Verbeet
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531818846a
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d3dx9: Don't return a pointer to the implementation in ID3DXMeshImpl_QueryInterface().
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2012-04-09 12:03:06 +02:00 |
Michael Mc Donnell
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f144626e81
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d3dx9: Do not weld self.
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2012-03-28 13:55:38 +02:00 |
Michael Mc Donnell
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50f785ef11
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d3dx9/tests: Add a D3DXValidMesh test.
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2011-12-19 20:15:53 +01:00 |