Commit Graph

102453 Commits

Author SHA1 Message Date
Matteo Bruni 7c2c242b2e d3dx9: Release child mesh objects (Valgrind). 2014-08-26 16:44:54 +02:00
Matteo Bruni aa167f92d7 d3dcompiler: Free the relative addressing data of destination registers (Valgrind). 2014-08-26 16:44:47 +02:00
Matteo Bruni e404d1ed86 d3dcompiler/tests: Free the Direct3D9 object (Valgrind). 2014-08-26 16:44:45 +02:00
Stefan Dösinger ee0ac3663b wined3d: Initialize the map binding in resource_init. 2014-08-26 14:46:55 +02:00
Stefan Dösinger b52214a288 wined3d: Move volume flags to volume.c. 2014-08-26 14:46:53 +02:00
Stefan Dösinger 7a1533a41c wined3d: Replace VFLAG_PBO with resource->map_binding. 2014-08-26 14:46:51 +02:00
Matteo Bruni c87901d3f8 d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
Matteo Bruni 67a6caa1c1 d3dcompiler/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:19 +02:00
Matteo Bruni bc8d913199 d3dx9/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:06 +02:00
Matteo Bruni ec364eaa4f d3dx9: Account for include paths mixing '/' and '\'.
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni 770eaec561 d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. 2014-08-25 22:02:21 +02:00
Gerald Pfeifer ab8e9d23a0 winedbg: Avoid a compiler warning about "use of uninitialized" in in types_extract_as_longlong. 2014-08-25 22:01:29 +02:00
Gerald Pfeifer 42afdebc43 gdiplus: Remove three unused constants. 2014-08-25 20:40:16 +02:00
Gerald Pfeifer f9de50ac8a crypt32: Remove unused bin58. 2014-08-25 20:40:09 +02:00
Gerald Pfeifer fdfd6b6342 crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus. 2014-08-25 20:39:58 +02:00
Gerald Pfeifer 2d56e77537 jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW. 2014-08-25 20:39:53 +02:00
David Hedberg aac6255d46 comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup(). 2014-08-25 15:55:29 +02:00
Aric Stewart 4c81231e29 dwrite: Make gdiinterop an allocated object. 2014-08-25 15:54:35 +02:00
Felix Janda f5320ad4a8 server: Include <sys/types.h> for mode_t. 2014-08-25 15:52:39 +02:00
Jacek Caban 4f3b0c126d restartmanager.h: Added some missing declarations. 2014-08-25 15:11:18 +02:00
Nikolay Sivov 17df792d90 po: Update Russian translation. 2014-08-25 10:55:25 +02:00
Nikolay Sivov 5bbc402826 strmbase: Remove noop assignment (PVS-Studio). 2014-08-25 10:55:21 +02:00
Nikolay Sivov 8448bcc833 dwrite: Support getting/setting per range font size value. 2014-08-25 10:55:16 +02:00
Nikolay Sivov 5547e8e081 dwrite: Support a few more range attributes. 2014-08-25 10:55:10 +02:00
Nikolay Sivov 63d18fd05c dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values. 2014-08-25 10:54:57 +02:00
Nikolay Sivov 65a468ef74 advapi32: Use heap* helpers in service code. 2014-08-25 10:54:50 +02:00
Francois Gouget 4c7826066e dwrite: Remove WINAPI on static functions where not needed. 2014-08-25 10:50:46 +02:00
Alexandre Julliard 276af270f7 Release 1.7.25. 2014-08-22 20:39:55 +02:00
Vincent Povirk cda320f043 wbemprox: Stub __SystemSecurity::SetSD. 2014-08-22 17:26:17 +02:00
Vincent Povirk c55beb6548 wbemprox: Implement __SystemSecurity::GetSD. 2014-08-22 17:26:13 +02:00
Jacek Caban 226458a468 mshtml: Added IHTMLLinkElement::rev property implementation. 2014-08-22 15:35:24 +02:00
Jacek Caban fbe02eb74c mshtml: Added IHTMLDocument5::get_implementation implementation. 2014-08-22 15:35:22 +02:00
Henri Verbeet 2fa847280a d3d10core: Implement d3d10_device_OMGetRenderTargets(). 2014-08-22 12:53:30 +02:00
Henri Verbeet 28d7affa90 d3d10core: Implement d3d10_device_OMSetRenderTargets(). 2014-08-22 12:53:28 +02:00
Henri Verbeet 736b9e1c1c wined3d: Get rid of wined3d_device_color_fill(). 2014-08-22 12:53:26 +02:00
Henri Verbeet 07985a8c38 wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet 9f9731410b wined3d: Also update the container in wined3d_surface_update_desc().
This fixes a bug exposed by commit 415b803720.
In particular, wined3d_resource_update_draw_binding() uses the multisample
type to determine to appropriate draw binding, and since we never updated that
for the container, we could end up with an incorrect draw binding after a
device reset.
2014-08-22 12:53:01 +02:00
Alexandre Julliard ea1689e7b0 kernel32: Add detection of fake dlls when determining a binary type. 2014-08-22 12:44:24 +02:00
Erich E. Hoover cf4404cfbb dwmapi: Add stub for DwmInvalidateIconicBitmaps. 2014-08-21 21:33:55 +02:00
Sebastian Lackner 8f9df3afde kernel32/tests: Always allow only one correct test result, add todo_wine where necessary. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 3e23aa5769 kernel32/tests: Add better handling for test failure in test_readfileex_pending. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 55396b7018 kernel32: Implement SetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:29 +02:00
Sebastian Lackner 9e66e97db8 kernel32: Implement GetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:28 +02:00
Sebastian Lackner b765561b49 ntdll/tests: Add tests for FILE_PIPE_INFORMATION.
Based on a patch by Adam Martinson.
2014-08-21 18:02:27 +02:00
Aric Stewart 2dec8d6fb2 dwrite/tests: Add a font resource and use it for tests. 2014-08-21 18:02:27 +02:00
Zhenbo Li bde260411c mshtml: Added IHTMLStyle::listStyle property implementation. 2014-08-21 18:02:26 +02:00
Gerald Pfeifer 7432a8588c ws2_32: Define fill_control_message only when it's really used. 2014-08-21 18:02:24 +02:00
Henri Verbeet b005ad6f90 wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
Henri Verbeet 7ede9788d4 wined3d: Make wined3d_device_clear_rendertarget_view() work with texture resources. 2014-08-21 12:24:31 +02:00
Henri Verbeet fb7135efd1 wined3d: Introduce struct wined3d_rendertarget_view_desc. 2014-08-21 12:24:28 +02:00