Henri Verbeet
|
af8cd4a7af
|
d3d8/tests: Use a separate device for cnd_test().
|
2014-04-18 10:44:43 +02:00 |
Henri Verbeet
|
9166b74039
|
d3d8/tests: Use a separate device for p8_texture_test().
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2014-04-18 10:44:39 +02:00 |
Henri Verbeet
|
f719ef3858
|
d3d8/tests: Use a separate device for texop_test().
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2014-04-17 10:44:34 +02:00 |
Henri Verbeet
|
8cd5f7fdca
|
d3d8/tests: Use a separate device for depth_buffer_test().
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2014-04-17 10:44:32 +02:00 |
Henri Verbeet
|
f798db55c8
|
d3d8/tests: Use a separate device for depth_buffer2_test().
|
2014-04-17 10:44:30 +02:00 |
Henri Verbeet
|
e43d7c4f8a
|
d3d8/tests: Use a separate device for intz_test().
|
2014-04-17 10:44:28 +02:00 |
Henri Verbeet
|
527882d4e2
|
d3d8/tests: Use a separate device for shadow_test().
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2014-04-17 10:44:26 +02:00 |
Henri Verbeet
|
b2d8573848
|
d3d8/tests: Use a separate device for multisample_copy_rects_test().
|
2014-04-16 10:53:56 +02:00 |
Henri Verbeet
|
36f5debb88
|
d3d8/tests: Use a separate device for zenable_test().
|
2014-04-16 10:53:52 +02:00 |
Henri Verbeet
|
46a7517fed
|
d3d8/tests: Use a separate device for resz_test().
|
2014-04-16 10:53:48 +02:00 |
Henri Verbeet
|
b17ff75649
|
d3d8/tests: Use a separate device for fog_special_test().
|
2014-04-16 10:53:43 +02:00 |
Henri Verbeet
|
d93cbeca51
|
d3d8/tests: Use a separate device for volume_dxt5_test().
|
2014-04-16 10:53:39 +02:00 |
Henri Verbeet
|
554871ea81
|
d3d8/tests: Use a separate device for volume_v16u16_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
29680b685a
|
d3d8/tests: Use a separate device for add_dirty_rect_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
ef5e4c794d
|
d3d8/tests: Make the sanity test a normal test.
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
54029915d5
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d3d8/tests: Properly declare matrices.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
|
d3d8/tests: Get rid of some pointless BeginScene() checks.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
b22ee99fe9
|
d3d8/tests: Accept some broken results in test_scalar_instructions().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
56d1225ec2
|
d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
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2014-01-29 20:26:06 +01:00 |
Henri Verbeet
|
27dc41d0dc
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wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
|
2013-12-12 12:08:09 +01:00 |
Henri Verbeet
|
c8852c3ee3
|
wined3d: Fix the source swizzle for WINED3DSIH_EXPP.
|
2013-12-11 15:15:01 +01:00 |
Henri Verbeet
|
6e9acca1f4
|
wined3d: Fix the source swizzle for WINED3DSIH_EXP.
|
2013-12-11 15:14:58 +01:00 |
Henri Verbeet
|
b5742fb950
|
d3d8/tests: Add a test for instructions taking a scalar source.
|
2013-12-11 15:14:55 +01:00 |
Stefan Dösinger
|
f65f951cba
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d3d8/tests: Read the result before swapping in volume_v16u16_test.
|
2013-11-25 17:42:56 +01:00 |
Stefan Dösinger
|
de60681b86
|
d3d8/tests: Add a test for AddDirtyRect.
|
2013-11-21 19:39:02 +01:00 |
Henri Verbeet
|
4eb3ce8568
|
d3d8/tests: Use color_match() in p8_texture_test().
|
2013-11-01 10:53:04 +01:00 |
Henri Verbeet
|
45a1aae0a1
|
d3d8/tests: Use explicit A calls.
|
2013-10-29 10:34:18 +01:00 |
Stefan Dösinger
|
9db01c16ac
|
d3d8/tests: Port z_range_test to d3d8.
|
2013-10-25 17:18:48 +02:00 |
Stefan Dösinger
|
993c977890
|
d3d8/tests: Add a volume V16U16 test.
|
2013-09-23 20:32:35 +02:00 |
Matteo Bruni
|
bcecdbda88
|
d3d8/tests: Add cnd instruction test.
|
2013-09-03 16:58:28 +02:00 |
Stefan Dösinger
|
6c1007db1e
|
d3d8/tests: Add a DXT5 volume test.
|
2013-09-02 18:07:40 +02:00 |
Alexandre Julliard
|
32d8e9cb96
|
d3d8/tests: Remove a todo from a test that succeeds.
|
2013-07-29 15:52:09 +02:00 |
Henri Verbeet
|
00f41ac4e0
|
d3d8/tests: Make shader bytecode static const.
|
2013-07-01 19:51:23 +02:00 |
Stefan Dösinger
|
5f2f2ae9c8
|
d3d8/tests: Add a test for fog_start == fog_end.
|
2013-06-19 20:09:53 +02:00 |
Stefan Dösinger
|
aaa11492db
|
wined3d: Ignore clears if count = 0 and rects != NULL.
|
2013-01-23 19:16:32 +01:00 |
Henri Verbeet
|
09443f14e7
|
wined3d: Enable "AlwaysOffscreen" by default.
|
2012-07-19 15:43:59 +02:00 |
Henri Verbeet
|
93afc43ee9
|
d3d8/tests: Fix a couple of return value checks.
|
2012-03-13 10:26:44 +01:00 |
Matteo Bruni
|
9f4eda2b8d
|
d3d8/tests: Port fog_with_shader_test() from d3d9 tests.
|
2012-03-09 17:26:16 +01:00 |
Stefan Dösinger
|
3c1d5f6c5d
|
d3d8/tests: Port the depth blit test to d3d8.
|
2012-03-09 11:28:57 +01:00 |
Henri Verbeet
|
4e9cf00097
|
d3d8/tests: Add tests for z-clipping with D3DRS_ZENABLE disabled.
|
2012-02-24 09:55:59 +01:00 |
Matteo Bruni
|
58a171d1de
|
d3d8/tests: Add some RESZ tests.
|
2012-01-19 17:08:11 +01:00 |
Matteo Bruni
|
922f4696cf
|
d3d8/tests: Test a multisampled -> not multisampled depth buffer copy.
|
2012-01-19 17:08:10 +01:00 |
Matteo Bruni
|
5604c7ed99
|
d3d8/tests: Add more INTZ tests.
|
2012-01-13 17:34:29 +01:00 |
Henri Verbeet
|
fd1afd24f4
|
d3d8/tests: Add a small test for multisampled CopyRects().
|
2011-10-20 11:03:07 +02:00 |
Stefan Dösinger
|
8b57a585ad
|
d3d8/test: Add slop to some fog tests.
|
2011-09-16 17:23:10 +02:00 |
Matteo Bruni
|
332a2c05cb
|
d3d8/tests: Add a couple of fog tests.
|
2011-07-25 22:30:40 +02:00 |
Matteo Bruni
|
8e522b7fb8
|
d3d8/tests: Fix some error messages.
|
2011-07-25 22:30:22 +02:00 |
Matteo Bruni
|
9475065273
|
d3d8/tests: Rename a variable.
|
2011-07-25 22:30:17 +02:00 |
Henri Verbeet
|
708d94212b
|
wined3d: Don't clamp vertex depth values.
Since we report D3DPMISCCAPS_CLIPTLVERTS.
|
2011-06-06 16:18:33 +02:00 |
Stefan Dösinger
|
d8224118ab
|
d3d: Make the INTZ test more reliable.
|
2011-05-25 12:23:24 +02:00 |