d3d8/tests: Rename a variable.

This commit is contained in:
Matteo Bruni 2011-07-25 16:47:39 +02:00 committed by Alexandre Julliard
parent 414bd437a9
commit 9475065273
1 changed files with 6 additions and 6 deletions

View File

@ -358,14 +358,14 @@ static void fog_test(IDirect3DDevice8 *device)
float start = 0.0, end = 1.0;
/* Gets full z based fog with linear fog, no fog with specular color */
struct sVertex unstransformed_1[] = {
struct sVertex untransformed_1[] = {
{-1, -1, 0.1f, 0xFFFF0000, 0xFF000000 },
{-1, 0, 0.1f, 0xFFFF0000, 0xFF000000 },
{ 0, 0, 0.1f, 0xFFFF0000, 0xFF000000 },
{ 0, -1, 0.1f, 0xFFFF0000, 0xFF000000 },
};
/* Ok, I am too lazy to deal with transform matrices */
struct sVertex unstransformed_2[] = {
struct sVertex untransformed_2[] = {
{-1, 0, 1.0f, 0xFFFF0000, 0xFF000000 },
{-1, 1, 1.0f, 0xFFFF0000, 0xFF000000 },
{ 0, 1, 1.0f, 0xFFFF0000, 0xFF000000 },
@ -417,8 +417,8 @@ static void fog_test(IDirect3DDevice8 *device)
ok( hr == D3D_OK, "SetVertexShader returned %#08x\n", hr);
/* Untransformed, vertex fog = NONE, table fog = NONE: Read the fog weighting from the specular color */
hr = IDirect3DDevice8_DrawIndexedPrimitiveUP(device, D3DPT_TRIANGLELIST, 0 /* MinIndex */, 4 /* NumVerts */,
2 /*PrimCount */, Indices, D3DFMT_INDEX16, unstransformed_1,
sizeof(unstransformed_1[0]));
2 /*PrimCount */, Indices, D3DFMT_INDEX16, untransformed_1,
sizeof(untransformed_1[0]));
ok(hr == D3D_OK, "DrawIndexedPrimitiveUP returned %#08x\n", hr);
/* That makes it use the Z value */
@ -428,8 +428,8 @@ static void fog_test(IDirect3DDevice8 *device)
* Use the Z value as input into the equation
*/
hr = IDirect3DDevice8_DrawIndexedPrimitiveUP(device, D3DPT_TRIANGLELIST, 0 /* MinIndex */, 4 /* NumVerts */,
2 /*PrimCount */, Indices, D3DFMT_INDEX16, unstransformed_2,
sizeof(unstransformed_1[0]));
2 /*PrimCount */, Indices, D3DFMT_INDEX16, untransformed_2,
sizeof(untransformed_2[0]));
ok(hr == D3D_OK, "DrawIndexedPrimitiveUP returned %#08x\n", hr);
/* transformed verts */