Matteo Bruni
|
c2b0f200fa
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d3dx9: Check dcl input instruction syntax against shader version.
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2010-07-19 15:10:16 +02:00 |
Matteo Bruni
|
0ea6f7957a
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d3dx9: Error out on dcl output instruction where not supported.
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2010-07-19 15:10:10 +02:00 |
Matteo Bruni
|
d76e3ac9c6
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d3dx9: Improve a FIXME.
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2010-07-19 15:10:06 +02:00 |
Matteo Bruni
|
a5e55c157f
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d3dx9: Remove unused parameter from get_regname().
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2010-07-19 15:09:59 +02:00 |
David Adam
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4771ee2c5f
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d3dx9_36/test: Fix a copy/paste typo.
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2010-07-09 09:52:15 +02:00 |
Misha Koshelev
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cd72aef038
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d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest.
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2010-07-07 17:38:15 +02:00 |
Francois Gouget
|
7649c75b40
|
Assorted typo and spelling fixes.
|
2010-06-24 10:37:05 +02:00 |
Francois Gouget
|
3133b71e92
|
d3dx9_36: Make assemble_shader() static.
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2010-06-24 10:34:40 +02:00 |
Matteo Bruni
|
5a5844d458
|
d3dx9: Disallow sampler declarations where not supported.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
a74978dfef
|
d3dx9: Check register type in dcl input instruction.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
5bb403ceb2
|
d3dx9: Allow sampler declaration without sampler type.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
2fa119f765
|
d3dx9: Accept texture coordinate registers in dcl instruction.
|
2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
00951f84ed
|
d3dx9: Support ps_2_0-style dcl instruction in the shader assembler.
|
2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
9a8ffc916c
|
d3dx9: Mark builtin compatibility declarations in the shader assembler.
This way we can output declarations in the bytecode without polluting
them with the builtin ones.
|
2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
8094c5563e
|
d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
|
2010-06-07 13:52:39 +02:00 |
Matteo Bruni
|
bc42217401
|
d3dx9: Make D3DXCompileShader stub more verbose.
|
2010-06-01 17:48:59 +02:00 |
Matteo Bruni
|
b45a17c7b3
|
d3dx9: Remove stray debug trace.
|
2010-06-01 17:48:54 +02:00 |
Matteo Bruni
|
a262fde88c
|
d3dx9: Fix get_regname debug function.
|
2010-06-01 17:48:50 +02:00 |
Matteo Bruni
|
25d4fe6817
|
d3dx9: Allow modifiers on the ps dcl sampler instruction.
|
2010-05-31 16:43:49 +02:00 |
Matteo Bruni
|
7de630ef2f
|
d3dx9: Allow modifiers on the ps dcl input instruction.
|
2010-05-31 16:43:46 +02:00 |
Matteo Bruni
|
913278c5cb
|
d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
|
2010-05-27 14:46:42 +02:00 |
Marcus Meissner
|
41809d5833
|
d3dx9_36: Fixed off by 1 in the usage_idx check (Coverity).
|
2010-05-26 10:11:01 +02:00 |
Matteo Bruni
|
084d5f1f6c
|
d3dx9: Stricter checks for relative addressing in the shader assembler.
|
2010-05-25 12:13:24 +02:00 |
Matteo Bruni
|
5786d3a0c7
|
d3dx9: Shader assembler ps_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
ce3e846f3b
|
d3dx9: Add some more tests on register number checking.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
5050f7c8d2
|
d3dx9: Shader assembler vs_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
961db7964d
|
d3dx9: Check for oCx register number.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
a9118ba171
|
d3dx9: Use separate opcodes for TEXLDP and TEXLDB.
There is no reason we have to strictly follow D3D bytecode format in our
intermediate representation.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
1d3f462fef
|
d3dx9: Add missing texkill instruction parsing.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
5cc00e82b6
|
d3dx9: Shader assembler ps_3_0 support.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
abb489b29d
|
d3dx9: Add ps_3_0 instructions parsing to the shader assembler.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
c1f7faca45
|
d3dx9: Add some version-specific checks in the shader assembler.
|
2010-05-18 18:42:09 +02:00 |
Owen Rudge
|
00eb092e4d
|
d3dx9: Implement CreateEffectFromFile/Resource functions.
|
2010-05-18 08:47:38 +02:00 |
Owen Rudge
|
b3523a447c
|
d3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
|
2010-05-18 08:47:35 +02:00 |
Matteo Bruni
|
1371e71f61
|
d3dx9: Add DEFB instruction support in the shader assembler.
This completes vs_3_0 assembler language support.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
fa44f242b5
|
d3dx9: Add DEFI instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
dc1fa014ac
|
d3dx9: Add DEF instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Octavian Voicu
|
8921d8c730
|
d3dx9_36: Export D3DXCreateEffectEx stub.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
745b5fe8f1
|
d3dx9: Add sampler dcl instruction support to the shader assembler.
|
2010-05-13 19:44:13 +02:00 |
Matteo Bruni
|
6cbd511475
|
d3dx9: Add input dcl instruction support to the shader assembler.
|
2010-05-13 19:44:08 +02:00 |
Matteo Bruni
|
efec8bb361
|
d3dx9: Complete output dcl instruction support.
|
2010-05-13 19:44:01 +02:00 |
Matteo Bruni
|
b627d13ea8
|
d3dx9: Add output dcl instruction partial support to the shader assembler.
|
2010-05-13 19:43:55 +02:00 |
Matteo Bruni
|
9847d28753
|
d3dx9: Add predicate support to the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Matteo Bruni
|
93b2648c49
|
d3dx9: Add other flow control instructions in the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Matteo Bruni
|
25c929ab61
|
d3dx9: Support some flow control instructions in the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Gerald Pfeifer
|
c45c226de4
|
d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest.
|
2010-05-10 10:17:14 +02:00 |
Matteo Bruni
|
fb3ee6e0a6
|
d3dx9: Support some more vs_3_0 instructions in the shader assembler.
|
2010-05-06 14:45:16 +02:00 |
Matteo Bruni
|
399bde576e
|
d3dx9: Add relative addressing support to the shader assembler.
|
2010-05-06 14:45:06 +02:00 |
Matteo Bruni
|
5f934aca62
|
d3dx9: Support all the remaining register types in the shader assembler.
|
2010-05-06 14:44:57 +02:00 |
Matteo Bruni
|
ce3c1dfcb6
|
d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |