Henri Verbeet
a64271c07e
wined3d: Make the surface parameter to blit_shader.set_shader() const.
2011-11-07 11:32:47 +01:00
Henri Verbeet
35515e4669
wined3d: Remove surface_draw_overlay from wined3d_surface_ops.
2011-11-07 11:32:34 +01:00
Henri Verbeet
48b6050ca3
wined3d: Remove surface_preload from wined3d_surface_ops.
2011-11-07 11:32:28 +01:00
Matteo Bruni
cc221b285b
wined3d: Recognize Northern Islands cards with AMD binary drivers.
2011-11-04 10:45:54 +01:00
Matteo Bruni
307579156f
wined3d: Add filtering flag to more texture formats.
2011-11-04 10:45:42 +01:00
Henri Verbeet
3f11631e75
wined3d: Merge surface_getdc() and gdi_surface_getdc().
2011-11-04 10:44:32 +01:00
Henri Verbeet
3bfecd58d2
wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM.
2011-11-04 10:44:14 +01:00
Claudio Fontana
485571539f
wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560 with correct device id.
2011-11-03 17:42:58 +01:00
Henri Verbeet
335a6ca78e
wined3d: Use wined3d_surface_blt() in swapchain_gl_present().
2011-11-03 13:00:50 +01:00
Henri Verbeet
b49e08aa8d
wined3d: Get rid of the local_constant typedef.
2011-10-31 23:52:59 +01:00
Henri Verbeet
7de4df9fd9
wined3d: Get rid of the wined3d_surface_bltfast() export.
2011-10-31 23:52:47 +01:00
Henri Verbeet
f8e7b1e80c
wined3d: Make the device parameter to wined3d_event_query_issue() const.
2011-10-31 16:46:20 +01:00
Henri Verbeet
76b5b8a67b
wined3d: Make the device parameter to wined3d_event_query_finish() const.
2011-10-31 16:46:20 +01:00
Henri Verbeet
dbfe83baff
wined3d: Rename nCfgs to cfg_count.
2011-10-27 19:34:15 +02:00
Henri Verbeet
6a981239db
wined3d: Get rid of the unused palette9 wined3d_surface field.
2011-10-27 12:25:19 +02:00
Henri Verbeet
2f74d5052a
wined3d: Recognize Sumo/Llano in select_card_amd_mesa().
2011-10-27 12:25:00 +02:00
Matteo Bruni
095a9a6893
wined3d: Refuse to create a shader unsupported by the backend.
2011-10-26 12:41:35 +02:00
Henri Verbeet
7aac0159a9
wined3d: Move the ARB shader program constant handling to the backend where it belongs.
2011-10-26 12:41:33 +02:00
Henri Verbeet
bab2a40f87
wined3d: Make the device parameter to context_apply_clear_state() const.
2011-10-25 16:57:24 +02:00
Henri Verbeet
9b42c657e4
wined3d: Make the device parameter to context_apply_blit_state() const.
2011-10-25 16:57:24 +02:00
Henri Verbeet
2da4f87a7e
wined3d: Upload directly from the source surface in wined3d_surface_blt(), if possible.
...
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to GPU
surfaces.
2011-10-25 16:57:23 +02:00
Henri Verbeet
e6101816a2
wined3d: Get rid of surface_gdi_cleanup().
...
It's effectively the same as surface_cleanup(). The GL objects that
surface_cleanup() destroys are never created for "GDI" surfaces.
2011-10-24 11:16:40 +02:00
Henri Verbeet
25b1130b44
wined3d: Also restore the pixel format in context_restore_gl_context().
2011-10-17 17:45:02 +02:00
Stefan Dösinger
496b438ede
wined3d: Remove d3d8/9 palette support.
2011-10-11 13:37:49 +02:00
Stefan Dösinger
efba48ccfb
wined3d: Don't load/unload unsupported texture coordinate attribs.
2011-09-12 10:09:48 +02:00
Matteo Bruni
53bb382706
wined3d: Report more vertex texture formats.
2011-09-09 13:33:58 +02:00
Henri Verbeet
74b418c9e0
wined3d: Don't print the GLSL info log by default on fglrx.
2011-09-05 10:56:46 +02:00
Ričardas Barkauskas
9425e1be83
wined3d: Add support for Nvidia GT 555M.
2011-09-02 18:28:25 +02:00
Henri Verbeet
55ce85ad29
wined3d: Merge the wined3d_surface_flip() implementations.
2011-09-01 18:06:36 +02:00
Henri Verbeet
b587b85394
wined3d: Merge the wined3d_surface_set_mem() implementations.
2011-09-01 18:06:36 +02:00
Maxime Lombard
ef604e3826
wined3d: Add support for Nvidia GTX 460M.
2011-08-30 12:46:46 +02:00
Henri Verbeet
1870353c7a
wined3d: Replace "DirectDraw stuff" with per-adapter screen information.
2011-08-29 19:42:20 +02:00
Henri Verbeet
78cbe0bc74
wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory().
...
And make it work on an adapter instead of a device.
2011-08-29 12:08:20 +02:00
Matteo Bruni
c74c544cc6
wined3d: Store maximum vertex attributes count.
2011-08-29 12:08:19 +02:00
Matteo Bruni
afeecfd974
wined3d: Rename dummyTextureName variable.
2011-08-29 12:08:19 +02:00
Matteo Bruni
7c6bd2f287
wined3d: Use dummy textures for all the texture targets.
2011-08-29 12:08:19 +02:00
Matteo Bruni
0386b44bad
wined3d: Keep track of the current texture type for each texture unit.
2011-08-29 12:08:19 +02:00
Henri Verbeet
641f52ef96
wined3d: Add multisampling support.
2011-08-26 11:28:47 +02:00
Matteo Bruni
f47f9f7c74
wined3d: Store currently active texture in the wined3d context.
2011-08-25 11:31:55 +02:00
Matteo Bruni
e53ae83d74
wined3d: Pass around the context instead of gl_info.
2011-08-25 11:31:55 +02:00
Henri Verbeet
e57b20c215
wined3d: Keep track of a surface's "draw location".
2011-08-24 11:58:14 +02:00
Henri Verbeet
620c81dc76
wined3d: Add a registry key to disable rendering swapchains onscreen.
...
We'll probably want to make this default to TRUE at some point, but at least
for the moment there still seem to be some performance advantages to rendering
onscreen in most cases.
2011-08-24 11:58:14 +02:00
Henri Verbeet
9de5372036
wined3d: Introduce a function to update a swapchain's render_to_fbo field.
2011-08-23 16:53:51 +02:00
Michael Stefaniuc
42a6455ea5
wined3d: Sync a function prototype with its definition.
2011-08-22 19:49:39 +02:00
Henri Verbeet
f8ce77a598
wined3d: Draw buffers are per-framebuffer state.
2011-08-22 16:14:36 +02:00
William Pettersson
0e043819f4
wined3d: Add support for Nvidia GTX 550/560 Ti.
2011-08-05 16:43:24 +02:00
Henri Verbeet
812a314821
wined3d: Get rid of the fglrx point sprite hack.
...
Fglrx 9.3 is well over 2 years old at this point. I'd strongly encourage
anyone still affected by this to upgrade to the r300g driver.
2011-08-05 09:17:59 +02:00
Henri Verbeet
a84275075d
wined3d: Implement wined3d_surface_bltfast() on top of wined3d_surface_blt().
2011-08-05 09:17:39 +02:00
Henri Verbeet
e74d1358ac
wined3d: Remove the unused blit_op parameter to arbfp_blit_surface().
2011-08-04 09:04:20 +02:00
Henri Verbeet
41cff1618c
wined3d: Merge wined3d_surface_blt(), surface_blt() and gdi_surface_blt().
2011-08-03 09:23:30 +02:00