wined3d: Sync a function prototype with its definition.
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@ -2457,7 +2457,7 @@ const char *debug_d3dusagequery(DWORD usagequery) DECLSPEC_HIDDEN;
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const char *debug_d3ddeclmethod(WINED3DDECLMETHOD method) DECLSPEC_HIDDEN;
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const char *debug_d3ddeclusage(BYTE usage) DECLSPEC_HIDDEN;
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const char *debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) DECLSPEC_HIDDEN;
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const char *debug_d3drenderstate(DWORD state) DECLSPEC_HIDDEN;
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const char *debug_d3drenderstate(WINED3DRENDERSTATETYPE state) DECLSPEC_HIDDEN;
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const char *debug_d3dsamplerstate(DWORD state) DECLSPEC_HIDDEN;
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const char *debug_d3dstate(DWORD state) DECLSPEC_HIDDEN;
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const char *debug_d3dtexturefiltertype(WINED3DTEXTUREFILTERTYPE filter_type) DECLSPEC_HIDDEN;
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